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Descent Single Player / Re: Single-player/co-op missions to test
« Last post by mystery2018 on September 15, 2023, 07:02:29 PM »I am interested.
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Descent Single Player / Re: Single-player/co-op missions to test« Last post by mystery2018 on September 15, 2023, 07:02:29 PM »I am interested.
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Mess Hall / Made my first Descent mix in YYYEEEAAARRRSSS« Last post by Alieo on August 25, 2023, 09:54:55 PM »Got inspired to do this when I finally learned what the Classical piece Descent Level 8 paid homage to. It's called "Death of Ase" by Grieg (same fella that did "In the Hall of the Mountain King")
Anyways, I created a 'suite' of sorts. Enjoy! Hope everyone is doing alright! "Death of Mars" by DJ Hearseman: https://www.youtube.com/watch?v=HHG3_wxxw-k 33
Mess Hall / Re: *Blows off account dust*« Last post by Grizz on July 30, 2023, 07:59:09 AM »And another here a lot of the D3 community uses:
https://discord.com/channels/530255742037655563/564607448980389888 34
Mess Hall / Re: *Blows off account dust*« Last post by Grizz on July 30, 2023, 07:58:12 AM »There's a D3 Discord channel here that Checky posted:
https://discord.com/invite/RJZAgKcQr?fbclid=IwAR25oV9lXiL-oBKjrTV-hnosyWbB71lwnQS8nuBsfYUHdaubM-C9XlbS2pE 35
Mess Hall / Re: *Blows off account dust*« Last post by VANGUARD on July 30, 2023, 05:23:57 AM »Best I can do is Overload. I have Descent on steam but I am not on computers much.
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Mess Hall / Re: *Blows off account dust*« Last post by Grizz on July 29, 2023, 11:47:33 AM »Wow!! I can't believe I remembered my password, on the first try even!! The descent.cx browser is back up. http://d3.descent.cx/tracker.d3 And the Tsetsefly browser here: https://tsetsefly.de/ There's also a working version of Vortex here: https://descentbb.net/viewtopic.php?f=1&t=24836&fbclid=IwAR30vf0CCRKRPbEwW58EV2snZDz2IwS0rGs2nuL3qc6tKPZngixlwO_C1TU Checkor keeps the BOZ bot ascent server going so you can join and not get too bored waiting for someone else to join, which still occasionally happens. I've been in a few games the past few weeks with 4 or more players. A few of us stay in touch on Facebook here: https://www.facebook.com/groups/276691325829808 I still check in here occasionally.. 37
Descent Levels/ Mods / Custom D1 and 2 levels on Steam Deck?« Last post by Sapphirus on July 14, 2023, 10:02:15 AM »has anyone tried make custom levels appear in the new game and multiplayer menu on the Steam Deck? Where do I put them? I tried the Missions sub directory but that didn't work. I'm using DXX-Rebirth.
EDIT: it appears that I'm using the GOG versions of D1 and D2 as the base files while I didn't use the Steam version as the base with Luxtorpeda that instantly installs Rebirth in a heart beat once opened (and active) on Steam Deck. The Steam copies seem to work with Rebirth and I have access to the MP maps, Vertigo, and custom Maps and Level sets PS (and off-topic) I only add people that I first know in real life (as in, in-person) outside the internet, to my friend list and not any of you guys or any members of forums (e.g. dbb[dot]net) (no offense) 38
Mess Hall / D1...Raytraced« Last post by Scyphi on July 11, 2023, 02:33:18 PM »So some students at Breda University of Applied Sciences, as part of a project for their third study year, have applied raytracing lighting to the original, pretty much vanilla, Descent.
Demo Video of WIP version 0.9 It should be stressed that this is just a school project, and work on it is expected to effectively cease upon the completion of their third year this early July (so at the time of posting, probably any day now) due to the students all having other commitments they need to turn their attention towards following their current semester, so this is by no means a fully polished or fine-tuned project, and likely never will be, at most staying a...proof of concept, if you will. Further, it's been done by adapting Descent's preexisting lighting sources already in the game which obviously was never built with raytracing in mind, so there are places that don't feel properly lit or unusually dark. That being said though, what they HAVE accomplished is, frankly, astounding, and overall works way better than I would've expected, and the footage linked above is purported to not be the final version they expect to release still (they're currently shooting for a version 1.1 as their final version). It's almost surreal, even, because save for the lighting, the game is otherwise unchanged from vanilla D1, so it feels totally different yet still the same game as always simultaneously. They have a Reddit thread discussing development and their plans in somewhat more detail, along with links to a Discord thread and a GitHub page where you can download the current build to play for yourself, assuming you have a computer meeting the requisite system specs (it IS raytracing rendering we're talking about here). The DBB has a thread on this already, but as I had not seen any chatter about this on any of the other usual (and admittedly scant few) Descent sites I still frequent, I'm assuming most of the Descent community is likely unaware of this project's existence, so I'm spreading the word. Granted, doing so on PD, inactive as it has become, may not be the best of choices, but it's my hope others seeing this thread will help spread notice of this on to the other sites I do not have accounts with, especially as I know some of the other users still on here frequent more places than I do. Anyway...in case this all interests anyone (or they hadn't already heard). ![]() 39
Mess Hall / Re: Favorite Video Game to Movie conversions?« Last post by Scyphi on June 30, 2023, 10:04:23 AM »So I can't say I've watched every video game film adaptation in existence...but of all the ones I have watched, I've generally been underwhelmed by them, so I wouldn't really have one.
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Mess Hall / Re: *Blows off account dust*« Last post by VANGUARD on June 29, 2023, 04:27:06 PM »I miss that a lot! It was one of the only online games I played and it was soooo much fun. CTF varicose veins, ahh....how wonderful those days were.
There were other good ones too. |
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