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Mess Hall / Re: Descent 3 new Linux port
« Last post by Hunter on February 16, 2020, 03:11:05 PM »
At one point you could compile level scripts for Linux.  Seems like information that has been lost to the ravages of time though..
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Mess Hall / Re: Descent 3 new Linux port
« Last post by Thunderbird on February 16, 2020, 11:12:30 AM »
I gave this a whirl, after getting Steam installed on my Linux boot (I recently swapped out my original HDD setup on my laptop for a SSD/bigger HDD combo). It works fairly well, though the insistence on switching back into fullscreen mode every time I go in and out of the automap is obnoxious.

it still suffers from the original problem of being unable to load custom mods, which means you can only play the original Outrage maps.

I don't think there's any way around this, since the scripting for levels/mods is platform specific.

As an aside, it looks like this also provides a new Mac version, which would be a boon for anyone who had that, since the original Mac port required Classic.
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Mess Hall / Re: Descent 3 new Linux port
« Last post by VANGUARD on February 12, 2020, 05:18:16 PM »
Descent 3, Loki; Linux again? Miss the game, especially online.
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Mess Hall / Re: Chocolate Descent (testing build available)
« Last post by Ionized on February 10, 2020, 11:55:53 PM »
Looks really nice. As a Linux ppc64le user when is Linux support likely to land?
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Mess Hall / Re: Roll call
« Last post by Ionized on February 10, 2020, 11:53:13 PM »
I still lurk here from time to time.
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Descent Levels/ Mods / Re: Omens: Resurgence out now!
« Last post by Hunter on February 09, 2020, 05:57:05 PM »
Not just yet, but you can find it on my Youtube channel here: https://www.youtube.com/watch?v=FinjEx-K2O0

Glad you liked it :) I was more aware of the tedious parts in Omens after exploring the level through other players eyes, so that helped me judge the right balance between too easy and too hard. Hopefully this one scales up just enough to make it easier on Rookie but still provides a sufficient challenge on Hotshot.
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Descent Levels/ Mods / Re: Omens: Resurgence out now!
« Last post by Scyphi on February 08, 2020, 09:17:00 PM »
Played it just now--very nice! I think I like it even more than the previous Omens level, because it was great too and certainly had it moments, but it also had its tedious spots. This one just jumps right to it and keeps the action going pretty much all throughout, it feels. Excellent pacing (and good story too ;)).

Any chance we can have a download for its soundtrack? I quite enjoyed it. :)
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Descent Levels/ Mods / Omens: Resurgence out now!
« Last post by Hunter on February 05, 2020, 03:27:06 PM »

The latest level in the Omens series is available now. Although I have tested the level multiple times (in both singleplayer and multiplayer) I cannot guarantee it is bug free. But I did learn a few tricks from the first project, so hopefully it will go a bit smoother this time around. As with all heavily modified levels, please ensure you have D3 setup correctly and are aware of the limitations surrounding modded maps. You can download it here: https://sectorgame.com/d3/downloads/?nav=display&file=882

Resurgence is smaller than the first Omens mission, but you can still expect a good 1.5 hours of play for a full complete run.
The level features mostly the same Overload-style bots and weapons, but there are a few additions here and there.
I recommend playing on Rookie if you want a casual run, but Hotshot shouldn't as challenging as the first Omens.

CO-OP is fully supported.







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Mess Hall / Re: Descent 3 new Linux port
« Last post by Hunter on February 05, 2020, 03:16:27 PM »
I had a tinker. It's pretty cool, but the only thing it really does is add 1920x1080 to the resolution menu, and displays the menu/maps/etc properly without any switching back and forth between resolutions. And the movies are also upscaled to OGG or something similar. But the game itself is using OpenGL, which while is certainly the most stable on Linux, it's probably the ugliest of the original renderers. There doesn't seem to be any other graphical enhancements (FOV remains fixed) and unfortunately, it still suffers from the original problem of being unable to load custom mods, which means you can only play the original Outrage maps.
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Mess Hall / Re: Roll call
« Last post by Scyphi on February 05, 2020, 06:09:29 AM »
Well, obviously I'm still here.  :P
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