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Descent Levels/ Mods / Re: Omens: Resurgence out now!
« Last post by Hunter on April 18, 2020, 08:53:25 PM »
I think it's because they have a shield impact effect, I'll probably fix that when I patch the level. It seems to crash on some setups (perhaps the original CD version).
Descent Levels/ Mods / Re: Omens: Resurgence out now!
« Last post by TechPro on April 18, 2020, 05:33:50 PM »
Very Nice!  8)  Totally enjoyed it!  Well done!
Mess Hall / The Cutting Room Floor: Descent
« Last post by Scyphi on April 18, 2020, 10:18:45 AM »
Thought this might be fun to share for those who weren't familiar with it already.

"The Cutting Room Floor" is a wikia-style site that is dedicated to cataloging all of the cut or unused content from games and presenting it for the reference of others. I've stumbled across it once or twice before in my web-surfing, but have now found that it has entries for some of the Descent games.

Now, anybody who's done any modding and/or custom level building for Descent is probably already familiar with many of these, but there were a few that were more obscure that I didn't know about (apparently D1 had already been set to feature a few things that ultimately got put in D2 instead), or helped clear up a little as to just what that content is/was and what it might have been for originally. So all in all, still a fun read. :)

Links are as follows:
Descent (PC)
Descent II (Demo)
Descent II (PC)

There is no pages for Descent 3 as of yet. There are pages for the Playstation versions of D1 and D2, but they didn't really have anything additional to share that was very interesting. A page for the first Freespace game also exists, but the site considers it separate from Descent.
Soupe Du Jour / Re: Life doesn’t get in the way.
« Last post by Scyphi on April 18, 2020, 10:01:37 AM »
whether you believe in the coronavirus or not

The fact we have to make statements like this is utterly ridiculous, but sadly there are people out there that are in denial.  ::)

On happier topics, my life affairs is much like TechPro's currently. I work as a housekeeper in a hotel, and obviously been working less hours as there are less guests, but we're far from shut down, so there's still work to be had. It helps that my boss is taking advantage of the slump in activity to do some needed renovating, which will help create work for me further down the line, cleaning up the lingering residue from this renovating and getting rooms clean and ready for service again. Otherwise, life's been mostly the same as usual, despite everything.

Even before coronavirus though, I've been gaming much less across the board than I had been before, not that I was ever that heavy of a "gamer" to begin with. My focuses in life shifted, as had my priorities, mostly for the better I think. So I don't play as much of Descent or related titles as nearly as much as I used to...but it's certainly not forgotten. It's regularly still in my mind even if just from a daydreaming perspective, I still listen to the music, still keep an eye out for new levels of interest I haven't played yet or just replaying old ones if and when time does permit.

In short, even if life's demands have shifted, nothing's keeping me from still being a Descent fan, through and through.  ;)
Soupe Du Jour / Re: Life doesn’t get in the way.
« Last post by VANGUARD on April 18, 2020, 06:05:18 AM »
It's sad to imagine that a few months back, life was as normal as life was normal to you. And now, some are locked up and/or restricted in some fashion.
What else is also sad is whether you believe in the coronavirus or not, it has affected us to some degree, or a great degree.
Fortunately for me, most has stayed the same. None of my two boys are in school yet (My oldest would be this fall though) and our daycare is my mom watching them.
My job is getting very busy now, as we work on medical table tops. My wife works in a grocery store.

The hard part is that the boys love going out and that just can't happen the same way anymore.

I hope it's not too insulting to say "if life gives you lemons, make lemonade."
Make the best of this. Maybe catch up on movies, games, family times, projects, etc...

Descent still is a part of my life, so to speak. I still listen to Descent 1 music. I play Overload.  I know it's not Descent per se, but I miss Descent Freespace SO MUCH.
Might like the D3 music again.

Good luck to all.

Vanguard out- (For now)
Descent Levels/ Mods / Re: [D2 Singleplayer / Co-op] Ulterior Ultima Thule
« Last post by TechPro on April 17, 2020, 03:49:49 PM »
Very nice!  Both the level set and the audio.   8)
Descent Levels/ Mods / Re: Omens: Resurgence out now!
« Last post by TechPro on April 17, 2020, 02:40:45 PM »
I finally go to this.  Was playing it and got to where the two pilots were released from their PTMC containers... and in the ensuing battle with bots I suddenly got a "string missing" error and Main.exe crashed.  :'(

I'll play it again later.  Thus far, looked like fun.  8)
Soupe Du Jour / Life doesn’t get in the way.
« Last post by TechPro on April 17, 2020, 01:54:43 PM »
You’ve heard the phrase “Life gets in the way”, and sometimes it may seem that way.   I’ve been a long-time member at PlanetDescent.net and before that was active on PlanetDescent.com, DescentBB.net, and DescentBB.com.  Unfortunately, as time went by I eventually was spending more time on other stuff and a lot less time on Descent related things.  This being the reason (and not an excuse) for me seeming to be “gone” for a long time with only occasional appearances.  You could say for me “Life got in the way”, but that wouldn’t be the truth.

Rather, Life brought even more to me and my family which meant there was so much more to be involved with as Life moves forward.  My boys (all three) are taller than me with the youngest about to be taller, and the youngest will be a Senior next school year.  My daughter is a woman and I cannot classify her as “my little girl” anymore.  My wife has multiple projects that she works on (and I fully support her with the projects) that she is able to do with her physical limitations.  My job has continued to grow and change over the years with multiple projects and continued changes in the future.  Of course, up-keep of home and possessions is always a “grown up” attention point along the way.  All these contributed in unexpected ways to shift my focus to things other than Descent.

You could say “Life got in the way” for me, but I would challenge that and say “Life blossomed” which is how it should be for me, and for you, too.

It occurred to me, this is beginning to say that I’m going to continue to be essentially “gone”, but that isn’t true.  Rather, thanks to the Coronavirus self-quarantine, I’ve ended up with more available time in the home.  Thankfully, my job allows me to work from home easily (yeah, I’m lucky that way).

What I’m trying to say is while Life has brought much into my life that shifted my attention, I have not forgotten Descent (in fact I still often play Descent, and now also Overload), and I have for some time wanted to do more again with these games and the Descent community.  Oh sure, I’m getting older and my reflexes are not as good as they once were (my boys beat me much more easily now), but I still enjoy Descent and it is still and well favored and honored piece of my collection of entertainment activities.

I hope Descent still is for you, too.
Mess Hall / Re: Chocolate Descent (testing build available)
« Last post by InsanityBringer on April 08, 2020, 06:05:12 PM »
If you want to test, you can try building it from source (github link in OP). I'm curious how it goes on other distros, since at the moment I only have my personal Arch box to do my Linux dev work.

There's still work to be done to get it to be a clean, standard unix-y application like getting the filesystem to work relative to a user-owned directory rather than sticking everything in the working directory, as well as making the code try both DESCENT.HOG and descent.hog for convenience, and there's a couple of problems with the build environment (Descent 1 and 2 cannot exist in the same directory due to file conflicts, but the current CMake setup puts the freshly built executables in the same output dir), but it's functional for now.

edit: I think Descent 2 support is pretty broken ATM since the game tries to load files with lowercase names but encodes uppercase names for the PIG files in the level files. Ugh. I need to work on the solution to get it trying to load both lower and uppercase filenames.
Mess Hall / Re: Chocolate Descent (testing build available)
« Last post by VANGUARD on April 07, 2020, 02:56:16 PM »
cool  8)

Linux User here as well, KUbuntu.
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