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Recent Items

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Name Posted Views Comments Rating
Su-37 Engine posted by Sidhe Priest in Misc. September 14, 2005, 03:30:51 PM 1457
Su-37 engine, 3D vectored thrust nozzle.
T-10 posted by Sidhe Priest in Misc. October 07, 2006, 11:21:42 PM 1104
Su-27 prototype.
BOR-4S Wallpaper - Re-entry posted by Sidhe Priest in Pyromania October 30, 2006, 11:04:50 AM 729
BOR-4S, a real orbital interceptor prototype. Designed in the USSR in the 1970s. It was meant to shoot down satellites. Each sortie would last 2 hours, with shuttle-style atmospheric re-entry. It would carry 6-10 missiles in the weapons bay.
BOR-4S Wallpaper posted by Sidhe Priest in Pyromania April 26, 2007, 12:27:33 PM 700
BOR-4S, a real orbital interceptor prototype. Designed in the USSR in the 1970s. It was meant to shoot down satellites. Each sortie would last 2 hours, with shuttle-style atmospheric re-entry. It would carry 6-10 missiles in the weapons bay.
Su-35 Taking Off posted by Sidhe Priest in Misc. October 13, 2008, 12:56:28 PM 1037 1
The final Su-35 standard has done without canards, thanks to FCS and engine thrust vectoring improvements.

Here it is taking off from the company's Siberian factory runway. Beautiful, isn't she?

Random Items

Name Posted Views Comments Rating
Music: Until Then... (PM Credits theme) posted by Pumo in Pumo Mines May 03, 2013, 09:11:14 AM 61
Title: "Until Then..."
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This is the Credits theme song as used on Pumo Mines : Kartsal Motivation.

Composed by: Me  ;D (R.a.M. Land)
07 Industrial Accident (GAME07 Playstation Redbook Version) posted by Alieo in Descent for Playstation June 04, 2012, 01:07:34 PM 214
"Industrial Accident" by Allister Brimble
GAME07 Playstation Redbook Version

Used in: Levels 7, 14, 17, 22, & 27

Notes: This particular track was used for a whopping 5 levels. Music in the Playstation version of Descent were not repeated in track order, but rather randomly (or strategically) assigned to various levels later in the game. I always wondered why "Industrial Accident" appeared so many times in the game, and when I extracted the music files from the Playstation disc, I found out that "Industrial Accident" had been on there as 3 separate files, yet it was the same song. I speculate that perhaps they were going to include more tracks from the Descent 2 Redbook list, but that they decided to pull a couple of songs at the last minute, leaving the Level 7 theme to repeat itself throughout the game four more times.
Doom II - "Doom" posted by Sidhe Priest in Other Games' MIDI Music December 12, 2010, 02:35:39 AM 543
Phobos Encounter - Runner posted by Kaiaatzl in Phobos Encounter Soundtrack - FL Studio Mixes September 05, 2010, 08:31:08 PM 468
By Patrice Tarabbia
10 - Chop Shop, D2 Counterstrike Robot Jungle Correlation posted by Kaiaatzl in Descent 2 Vertigo Fox Redbook Correlations July 04, 2011, 04:37:53 PM 127
Title: Chop Shop

Correlated Song: Robot Jungle

Correlated Levels: Lavafalls Extraction Ctr., Gytowt Station

Project: A Sapphirewolf D2X-XL Mission

Description: A silly song about a mad, murderous, and... how shall I put this... highly carnivorous butcher.  Inspired by Sweeny Todd.
My goal was to evoke knives with literally every instrument in the song.  I even went so far as to use the diamond claw's tearing sound as a percussion instrument.

Total Items: 706
Total Albums: 65
Total Comments: 266
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