*

Home

Welcome to the gallery section, powered by Aeva Media. To delete or modify this welcome message, just edit file /Themes/default/languages/Modifications.english.php and add this line to it:
$txt['aeva_welcome'] = 'Welcome.';
You can also change the text directly from within the admin area. This is simpler but you lose the ability to translate it to multiple languages.

Recent Items

Items view: Normal view Filestack view
Sort by: ID Date Title Views Rating | Sort Order: Ascending Descending
Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 15
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 72
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 96
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
12 Glut (GAME11 Playstation Redbook Version) posted by Alieo in Descent for Playstation June 04, 2012, 01:41:06 PM 234 2
"Glut" by Ogre of Skinny Puppy & Mark Walk
GAME11 Playstation Redbook Version

Inactive Track

Notes: This song was not used in any regular levels of Descent for Playstation. I did not even knew this version of "Glut" existed until I ripped the tracks from the Playstation disc. I speculate that if it was used anywhere in the game that it was used in Multiplayer Mode. If someone can verify this who has played Descent online on the PSX, please leave a comment below or PM me.

I also suspect that maybe this was the track they didn't want to release at the last minute, so instead of deleting it, they made it inactive and had "Industrial Accident" play as a filler for a few extra levels. Maybe there actually was a method to their madness.
Music: War (PM Level 16) posted by Pumo in Pumo Mines May 03, 2013, 08:50:20 AM 99
Title: "War"
-
This is Level 16 (ECU 'Orbiter') theme song as used on Pumo Mines : Kartsal Motivation.

Composed by: Me  ;D (R.a.M. Land)
Screenshot006 posted by -<WillyP>- in WillyP December 30, 2009, 07:47:12 PM 1366
The Curse of Razzadoon posted by Kaiaatzl in The Odd Canon April 09, 2013, 03:25:28 PM 589
Razzadoon's Curse or the Curse of the Otter:
Anything electronic in your general vicinity will start doing nothing except spewing out the name "RAZZADOOOON!!!" over and over and over, with various amounts of "o"s if its a visual display like a TV or a computer screen.  Even things like ovens and toasters will modulate their humming sounds so that they sound like they're whispering the name, and it doesn't stop if the device is turned off or unplugged.  The whispering persists for several days and only stops when you're horrifyingly and excruciatingly transformed into a wild feline or occasionally some other carnivorous animal -- keeping nothing but your intelligence and sanity.
The so-called "curse" (which is not actually magical, but an application of incredibly sophisticated lutran technology) was specifically designed to preserve the sanity of its victims.  One might even say that the continuation of sanity is the real Curse of Razzadoon.
FAILED MIX>>Game25 - Ratzez (Correlation Remix) posted by Alieo in Assorted June 18, 2012, 01:55:48 PM 136
Found it to go better with Game13, but you be the judge.

Total Items: 706
Total Albums: 65
Total Comments: 266
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

An Error Has Occurred!

Cannot create references to/from string offsets