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Recent Items

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Name Posted Views Comments Rating
13. Litmus (Game13 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 23, 2015, 11:35:06 AM 91
Music from Descent 1, Level 13: Europa Mining Colony
Original Track: "Game13" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Slightly extended by tweaking the intro and outro. "Litmus" because... acid/bass... yeah...
12. Cast Away (Game12 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 23, 2015, 11:31:12 AM 100
Music from Descent 1, Level 12: Callisto Tower Colony
Original Track: "Game12" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Arranged in the style of "Robotic Menace," the Redbook version of this track found in the PSX and MAC versions--not the same instruments as the Redbook version, but the same progression.
11. Invasion (Game11 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 23, 2015, 11:26:12 AM 90
Music from Descent 1, Level 11: Io Sulfur Mine
Original Track: "Game11" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Extended ending with progression.
08. Levitation (Game08 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 20, 2015, 12:59:00 PM 129
Music from Descent 1, Level 8: Mars Processing Station
Original Track: "Game08" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12
06. Phantom (Game06 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 20, 2015, 12:54:36 PM 133
Music from Descent 1, Level 6: Mercury Solar Lab
Original Track: "Game06" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Random Items

Name Posted Views Comments Rating
GAME03 (Doppelganger Mix) posted by Alieo in Descent: Orchestrate­d December 23, 2012, 10:50:03 AM 38
I wanted to arrange the instruments in such a way that brings back the more subtle and nostalgic version of GAME03 from the original D1 demo version.

Compare with the ORIGINAL Game03 OPL3 in the D1 Demo version: http://www.planetdescent.net/index.php?action=media;sa=item;in=951
Oceanspace posted by Sidhe Priest in Original Music December 23, 2010, 12:07:02 PM 441
Another drone. 96/24 FLAC file and wallpaper.
10 - Chop Shop, D2 Counterstrike Robot Jungle Correlation posted by Kaiaatzl in Descent 2 Vertigo Fox Redbook Correlations July 04, 2011, 04:37:53 PM 127
Title: Chop Shop

Correlated Song: Robot Jungle

Correlated Levels: Lavafalls Extraction Ctr., Gytowt Station

Project: A Sapphirewolf D2X-XL Mission

Description: A silly song about a mad, murderous, and... how shall I put this... highly carnivorous butcher.  Inspired by Sweeny Todd.
My goal was to evoke knives with literally every instrument in the song.  I even went so far as to use the diamond claw's tearing sound as a percussion instrument.
Mysterious Screenshot #4 posted by Kaiaatzl in Mysterious excerpts February 10, 2012, 12:20:42 PM 560
116 GAME16 (8 bit Remix) posted by Alieo in Descent 8-bit May 30, 2012, 12:46:57 PM 21

Total Items: 706
Total Albums: 65
Total Comments: 266
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