*

Home

Welcome to the gallery section, powered by Aeva Media. To delete or modify this welcome message, just edit file /Themes/default/languages/Modifications.english.php and add this line to it:
$txt['aeva_welcome'] = 'Welcome.';
You can also change the text directly from within the admin area. This is simpler but you lose the ability to translate it to multiple languages.

Recent Items

Items view: Normal view Filestack view
Sort by: ID Date Title Views Rating | Sort Order: Ascending Descending
Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 15
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 66
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 89
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
InfilTraitor posted by Kaiaatzl in Easy Streaming and Linking - public March 02, 2011, 05:28:31 PM 464 2
A mix of the styles of Gunner Down from D2 Redbook and the Starlight Carnival BGM from Sonic Colours, with a hint of the style of the "Lost Colony" music from Sonic Adventure 2 (which I've finally been able to play on an emulator of the Dreamcast :D).
It has an ending that feels like an ending but also loops seamlessly to the beginning (it's all in the drums ;)).  It's also very organ heavy (hammond style organs with cool LFOs).

Incidentally this is the first song where I was able to use the FL Maximus plugin to increase the volume without making it sound terrible.

The screenshot is from my level "7-up".

EDIT: I forgot to say that both this and StarLite were made with my keyboard, not just writing the music into FL Studio.
Lockdown posted by Kaiaatzl in Descent Dreams - The New Enemy Within OST October 20, 2010, 06:57:33 AM 699
Theme of Level 8: The Flowing Trench

The level feels like a military base in lockdown, hence the song's title.  The song is a sort of Industrial-Acid with a Sci-Fi feel.  I suppose it could be considered another Grind as well.
Screenshot006 posted by -<WillyP>- in WillyP December 30, 2009, 07:47:12 PM 1354
Vocaloid Sonika Box posted by Sidhe Priest in Vocaloids July 21, 2009, 12:05:38 AM 795
Nobody Told Him About id posted by Sidhe Priest in Other Games' MIDI Music October 31, 2010, 02:18:44 AM 847 3
Soundtrack to the first meet with Cyberdemon.

It's styled a bit "nostalgic" with the old Roland Sound Canvas drumkit.

96/24 FLAC original.

Total Items: 706
Total Albums: 65
Total Comments: 266
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

An Error Has Occurred!

Cannot create references to/from string offsets