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Recent Items

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Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 15
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 65
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 88
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
Music: Secrets (PM Level 3) posted by Pumo in Pumo Mines February 26, 2011, 09:52:47 PM 345
Title: "Secrets"
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This is Level 3 (PMC Cybernetic Menaces Research Laboratory) theme song as used on Pumo Mines : Kartsal Motivation.

Composed by: Me  ;D (R.a.M. Land)
Descent - OPL2 FM posted by Sidhe Priest in Descent MIDI Music October 25, 2010, 02:45:59 AM 953
GAME25 (Acoustic Mix) posted by Alieo in Descent: Orchestrate­d January 07, 2013, 01:25:09 AM 33
At first, I just edited the first part of this with acoustic guitars, but went ahead and did the big breakdown at 3:31 in guitars as well. I also edited the bass from exploding during that part during recording as it sometimes does depending on different sound cards.
12 Glut (GAME11 Playstation Redbook Version) posted by Alieo in Descent for Playstation June 04, 2012, 01:41:06 PM 230 2
"Glut" by Ogre of Skinny Puppy & Mark Walk
GAME11 Playstation Redbook Version

Inactive Track

Notes: This song was not used in any regular levels of Descent for Playstation. I did not even knew this version of "Glut" existed until I ripped the tracks from the Playstation disc. I speculate that if it was used anywhere in the game that it was used in Multiplayer Mode. If someone can verify this who has played Descent online on the PSX, please leave a comment below or PM me.

I also suspect that maybe this was the track they didn't want to release at the last minute, so instead of deleting it, they made it inactive and had "Industrial Accident" play as a filler for a few extra levels. Maybe there actually was a method to their madness.
Level 9 Music (excerpt) posted by Kaiaatzl in Mysterious excerpts February 10, 2012, 11:37:10 AM 45 1

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