*

Home

Welcome to the gallery section, powered by Aeva Media. To delete or modify this welcome message, just edit file /Themes/default/languages/Modifications.english.php and add this line to it:
$txt['aeva_welcome'] = 'Welcome.';
You can also change the text directly from within the admin area. This is simpler but you lose the ability to translate it to multiple languages.

Recent Items

Items view: Normal view Filestack view
Sort by: ID Date Title Views Rating | Sort Order: Ascending Descending
Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 15
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 72
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 96
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
Supernova Seamless (Quarter-size, for tiling) posted by Sidhe Priest in Wallpapers December 06, 2010, 07:24:07 PM 823
Descent 1 soundtrack track 1 posted by Blackwolf454 in Descent Stuff February 05, 2010, 03:26:29 PM 701
Soundtrack for the best game ever ;D  


Haywire posted by Kaiaatzl in Easy Streaming and Linking - public August 18, 2011, 08:01:53 PM 740 6
An electro D&B remix of the Europa Mining Colony theme from D1.
It stays unusually close to the original but still adds on to it heavily.
Music: Recharge (PM Level 13) posted by Pumo in Pumo Mines May 03, 2013, 08:42:48 AM 111 2
Title: "Recharge"
-
This is Level 13 (PMC Feeding Halls) theme song as used on Pumo Mines : Kartsal Motivation.

Composed by: Me  ;D (R.a.M. Land)
GAME16 (Dormant Explosives Mix) posted by Alieo in Descent: Orchestrate­d December 29, 2012, 12:19:17 AM 26
This orchestration gives the player the feeling they're in an abandoned mine surrounded by perilous boxes of unused explosives that can go off any second. Goes excellent with Hyperion Methane Mine.

Total Items: 706
Total Albums: 65
Total Comments: 266
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

An Error Has Occurred!

Cannot create references to/from string offsets