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Author Topic: Portal and Team Fortress 2.  (Read 6916 times)

Offline -<WillyP>-

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Portal and Team Fortress 2.
« on: June 28, 2011, 07:08:05 AM »
My oldest son asked me if he could play portal on my machine (it won't run on his), So I reinstalled it for him and he beat the game in about an hour. He had not played it before, but watched someone else play (Let's Play...) on you-tube.

So then I saw some other game on steam for free so I downloaded that and my other son played. Team Fortress 2.
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Offline Foil

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Re: Portal and Team Fortress 2.
« Reply #1 on: June 28, 2011, 07:19:12 AM »
I haven't had a chance to play yet, but we're now running a TF2 instance on the Team RIP server (we also host the Descent Retirement Home games and DwnUndr's Underverse).

Offline -<WillyP>-

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Re: Portal and Team Fortress 2.
« Reply #2 on: June 28, 2011, 07:30:07 AM »
It looked like a pretty fun game... if you are into ground pounders.  ::)
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Offline SaladBadger

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Re: Portal and Team Fortress 2.
« Reply #3 on: June 28, 2011, 07:45:05 AM »
There is absolutely nothing wrong with a ground-pounder FPS game, really :P

Offline Foil

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Re: Portal and Team Fortress 2.
« Reply #4 on: June 28, 2011, 08:05:31 AM »
Nothing techinically wrong with them, but they just don't have the same feel as Descent.

Offline Scyphi

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Re: Portal and Team Fortress 2.
« Reply #5 on: June 28, 2011, 08:18:08 AM »
A good way of putting it. :)
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Offline Matthew

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Re: Portal and Team Fortress 2.
« Reply #6 on: June 28, 2011, 08:47:52 AM »
I haven't had a chance to play yet, but we're now running a TF2 instance on the Team RIP server (we also host the Descent Retirement Home games and DwnUndr's Underverse).
Jeeze foil, what kind of hardware is that thing running?

Offline Kaiaatzl

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Re: Portal and Team Fortress 2.
« Reply #7 on: June 28, 2011, 09:58:06 AM »
Xaihyv and I are pretty into TF2, and I think Sapphirewolf is too.

True, it's not like Descent.  But it is fun.  And I like variety in my gaming experience.!.!.!.!.!.!.!.!. ;)

Offline VANGUARD

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Re: Portal and Team Fortress 2.
« Reply #8 on: June 28, 2011, 12:43:45 PM »
Ground pounder? best I got off the internet is, it's some sort of army/military type. But I could easily be wrong.

I like First person shooter. Third never made sense (that I believe is where you see your character in front of you)

RPG, eh.. The classic Zelda was all I cared for.

Offline Sapphirus

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Re: Portal and Team Fortress 2.
« Reply #9 on: June 28, 2011, 01:18:25 PM »
RPG, eh.. The classic Zelda was all I cared for.

I don't think that Zelda counts as an RPG, more like an Action-Adventure game

As for Shooters that are 3rd person, I prefer the Over-the-Shoulder perspective types such as Transformers: War For Cybertron (Best Transformers game ever, since Transformers Armada for PS2) or Mass Effect (haven't palyed Mass Effect yet, but my brother does, and I saw the combat system) (even though it also had a role play system)

Anyways, I've been playing TF2 alright (and I loved it) (Wazz', you don't have to follow me everywhere on servers that I go to :)) but (off-the-subject) I've also been playing the Mechwarrior total conversion mod for Crysis Wars called Mechwarrior: Living Legends.  And (back on subject) I do like Portal (for those who didn't know).
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Offline Kaiaatzl

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Re: Portal and Team Fortress 2.
« Reply #10 on: June 28, 2011, 02:16:03 PM »
I think it's only because the auto-start-game feature looks for servers that have friends on them...
So usually I end up in a server with either you or my brother.

Offline -<WillyP>-

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Re: Portal and Team Fortress 2.
« Reply #11 on: June 28, 2011, 02:43:03 PM »
Nothing technically wrong with them, but they just don't have the same feel as Descent.
True!

Vanguard, groundpounder just means on foot, as opposed to flying, like Descent, or in control of a car or tank or boat or whatever. Doom is a groundpounder. Both Doom and Descent, and TF2, for that matter, are first person, but Descent is not a groundpounder because you are in a ship. I like flying.
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Offline Scyphi

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Re: Portal and Team Fortress 2.
« Reply #12 on: June 29, 2011, 06:30:00 AM »
WillyP's comment made me think of
this
, which nicely explains the difference between Descent and a groundpounder like Doom (whilst promoting our favorite game, of course). ;)
"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -Calvin and Hobbes
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Offline -<WillyP>-

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Re: Portal and Team Fortress 2.
« Reply #13 on: June 29, 2011, 07:50:44 AM »
There was another video, promotion for Into Cerebron that had a groundpounder run into some barrier, could not climb up to a higher platform. Anyone remember that one?

Edit: Here it is!
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Re: Portal and Team Fortress 2.
« Reply #14 on: June 29, 2011, 08:25:08 AM »
Yeah, groundpounder was any non-3DoF shooter. At least, that was my understanding of it.

The only problem with ground-pounders is that it seems to be almost the only genre made nowadays (or at least the only one that interests me). They seem to be refining that to a super-sharp point at the moment with Crysis2 etc. at the expense of almost every other genre.
When was the last time you saw a really good sci-fi flight simulator developed, like X-Wing or whatever?

It was sad that with IntoCerberon, they had the team, got the whole thing more than halfway finished and then it was "well, that's us done, have a nice day".

 

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