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Author Topic: Real Life vs. Game Life  (Read 11276 times)

Offline PyroJockey

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Re: Real Life vs. Game Life
« Reply #30 on: July 31, 2009, 09:48:31 PM »
...and game life continues to creep into real life.

We've started the project for Otakon 2010, a sentry turret from Portal.



This is the first full render of my prototype model. This is a much more ambitious than the radio was. We’ve estimated, based on third person views from the game, that these turrets stand over 4 feet tall.

The features will include:
  • Radio control of the 2 axis of the gun pods.
  • Illuminated eye with laser pointer tracking along with the gun pods.
  • The 4 gun barrels will reciprocate and flash when firing while the in game sound effects play.
  • Play the various voice clips the turrets say in game.

I did have to make some concessions. The gun pods will be fixed in the extended position. There is no way the pods can be retracted into the main body as they are in the game, they just don’t fit. I will also need to make adjustments to the front legs. There is insufficient clearance for the pods to swing over them. In the game the pods simply pass through the legs.

There is a lot of work to do to bring this thing into real life, but it's going to be sooo cool when done.  8)
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there’s the rest of the times you just want to blow s--- up.


Offline NUMBERZero

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Re: Real Life vs. Game Life
« Reply #31 on: August 01, 2009, 05:32:51 AM »
lol. You spotted flaws in them that I never spotted in the game.

Great! Can't wait to see it!
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline -<WillyP>-

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Re: Real Life vs. Game Life
« Reply #32 on: August 01, 2009, 07:49:20 AM »
Cool! An ambitious project, to be sure.
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Offline NUMBERZero

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Re: Real Life vs. Game Life
« Reply #33 on: August 01, 2009, 09:19:18 AM »
His next project will be GLaDOS... In full size I take it. ;)
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline -<WillyP>-

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Re: Real Life vs. Game Life
« Reply #34 on: August 01, 2009, 10:43:39 AM »
Why not just build the whole game full size?
Smart people look like crazy people to stupid people.

Offline PyroJockey

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Re: Real Life vs. Game Life
« Reply #35 on: August 01, 2009, 07:33:17 PM »
His next project will be GLaDOS... In full size I take it. ;)

Maybe not all of GLaDOS, but I did consider making the individual cores, especially the curiosity core, it has the funniest lines.

Why not just build the whole game full size?

One piece at a time WP, one piece at a time.... ;)
« Last Edit: August 01, 2009, 07:38:28 PM by PyroJockey »
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there’s the rest of the times you just want to blow s--- up.


Offline D2Disciple

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Re: Real Life vs. Game Life
« Reply #36 on: August 03, 2009, 06:06:32 AM »
Aww c'mon! What about the Cake Recipe Core?

... And sediment-shaped sediment... Twelve medium geosynthetic membranes... One cross Bohr hole electromagnetic imaging rhubarb...  ;D
I, for one, hope this is much, much more than a reconnaissance mission.

Offline PyroJockey

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Re: Real Life vs. Game Life
« Reply #37 on: August 03, 2009, 12:14:20 PM »
Aww c'mon! What about the Cake Recipe Core?

... And sediment-shaped sediment... Twelve medium geosynthetic membranes... One cross Bohr hole electromagnetic imaging rhubarb...  ;D


It's lacking something in the delivery.  :(
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there’s the rest of the times you just want to blow s--- up.


Offline -<WillyP>-

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Re: Real Life vs. Game Life
« Reply #38 on: August 03, 2009, 04:09:14 PM »
I never finished the game because I heard that the cake was a lie.
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Offline NUMBERZero

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Re: Real Life vs. Game Life
« Reply #39 on: August 03, 2009, 05:26:58 PM »
I heard someone ACTUALLY make the cake! And I heard that it was pretty good (after the maker probably "forgot" to put in a few ingredients  :D )
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

 

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