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Author Topic: New D3 Anarchy Level: -Streetfighter-  (Read 9877 times)

Offline DwnUndr

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #15 on: April 28, 2010, 01:21:05 AM »
Yes, we hosted this for our WNFC and had a lot of fun in it.  CTF was a blast.  Seems like it turned into a mass-driver fest for some reason but I like that.  :)

I think we had 10 players in there for an hour or so that I played.

Offline (LL)Atan

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #16 on: April 28, 2010, 08:11:53 AM »
Thx for your feedback, nice to see that this level could be fun to play.

Historical question for me since D1 level editing.
What weapons should I place inside my levels to make it playable and fun! for all? (all? what an impossible idea, I know :) )




 

Offline DwnUndr

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #17 on: April 28, 2010, 09:29:44 AM »
These are weapons I would NOT use:

We had to disable microwave from the DRH.  With a small number of players it may be ok, but with 10-20 players it disconnects people left and right.
Rapid fire powerups, these are usually disabled as well since anti-cheat goes nuts with this on (over pps messages fill the screen).
Blacksharks.  Many players with newer rigs get disconnected immediately when one of these goes off.  No idea why but I know about 8 people now with this problem.

Streetfighter has a nice combination of tunnel ratting and open dogfighting.  Perhaps the tunnels are a bit small and confusing to get out of, but people learned the pattern.  I really wish we could solve the issue of large rooms vs low fps from the descent 3 engine!

Offline TechPro

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #18 on: April 28, 2010, 10:34:16 AM »
This reminds me ... I should get my boys together this weekend for a little Anarchy fest ...

Offline -<WillyP>-

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #19 on: April 28, 2010, 01:29:12 PM »
What weapons should I place inside my levels to make it playable and fun! for all? (all? what an impossible idea, I know :) )

My favorite weapon is the Earthshaker, and the Vauss

Least favorite, MD, Shark. I like the Shark in singleplayer. But it's just too much in multiplayer.
« Last Edit: April 28, 2010, 01:33:02 PM by WillyP »
Smart people look like crazy people to stupid people.

Offline Matthew

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #20 on: April 28, 2010, 01:37:22 PM »
I'm not having any FPS pr crashing issues on that level, DwnUndr.

Offline DwnUndr

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #21 on: April 28, 2010, 04:40:35 PM »
I'm not having any FPS pr crashing issues on that level, DwnUndr.

Ah, you missed a post.  That was in response to Atan asking what weapons he should place in his levels.  There are no problems with the Streetfighter level.

Offline Matthew

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Re: New D3 Anarchy Level: -Streetfighter-
« Reply #22 on: April 28, 2010, 05:15:46 PM »
Ah, ok, I see it now.

And I still haven't had problems like you describe on any levels at all. Strange.

 

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