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Author Topic: Omens: PTMC Vesta Covert Facility  (Read 128 times)

Offline Hunter

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Omens: PTMC Vesta Covert Facility
« on: July 02, 2018, 04:52:55 AM »
Omens: PTMC Vesta Covert Facility

So over the the past few weeks I've been putting together a new singleplayer (and multiplayer co-op) level for Descent 3 that will feature new enemies and weapons from OVERLOAD, re-created with permission from Revival Productions. This is something of a combination project that brings back an old level idea with a new set of mods together.  Statistically, OMENS is one of the largest Descent 3 levels ever built - if not the largest ever built - but from a physical size perspective it's probably about the 3rd or 4th largest after some of the Outrage levels. To wet your appetite, here are some screenshots:















The level will feature the following:

* A handful of new robots based on OVERLOAD, including several variations of each
* 12 weapons from OVERLOAD
* Two entirely new boss robots
* A custom soundtrack from Jerry Berlongieri and much more!

Omens brings a kind of classic Descent style back into Descent 3 with slow, bulky and tough enemies. It gets pretty hard on the higher difficulties.

I cannot make any promises, but the level is nearly complete and ready to ship, so expect to see it this month!
Active multiplayer pilot from 1996~2003, thereabouts. Stopped playing competitively in 2007.

Offline Scyphi

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Re: Omens: PTMC Vesta Covert Facility
« Reply #1 on: July 02, 2018, 05:55:14 AM »
Quote
A custom soundtrack from Jerry Berlongieri

Now, how the hay did you rope that? Not that I'm complaining, of course.  ;D

Also...two boss bots for just one level? Must be a heck of a level.
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Offline -<WillyP>-

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Re: Omens: PTMC Vesta Covert Facility
« Reply #2 on: July 02, 2018, 04:51:14 PM »
Sounds like a most awesome project! 8)
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Offline Hunter

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Re: Omens: PTMC Vesta Covert Facility
« Reply #3 on: July 02, 2018, 09:11:27 PM »
Yes, two bosses, but one is more of a mini-boss. I haven't decided which one is harder on an individual basis, but the final boss room should be a challenge for all but the hardiest of pilots.
Active multiplayer pilot from 1996~2003, thereabouts. Stopped playing competitively in 2007.

 

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