Planet Descent

Community => Descent Levels/ Mods => Topic started by: Darkflamewolf on January 17, 2012, 12:25:06 AM

Title: D2 Level - Hive of Despair
Post by: Darkflamewolf on January 17, 2012, 12:25:06 AM
It took me quite a while to finally land upon a good design for this level. Its really not a typical MP design for a level. But it naturally allows for a good deal of dogfighting with some occasional tunnel ratting. Lots of routes to and from each location. New robot-infused player ship along with 4 modified thieves for robo-anarchy. Definitely worth your time with 3+ players!

http://www.enspiar.com/dmdb/viewMission.php?id=420 (http://www.enspiar.com/dmdb/viewMission.php?id=420)

(http://i140.photobucket.com/albums/r35/zidane_matthew/hod01.jpg)
(http://i140.photobucket.com/albums/r35/zidane_matthew/hod02.jpg)
(http://i140.photobucket.com/albums/r35/zidane_matthew/hod03.jpg)
Title: Re: D2 Level - Hive of Despair
Post by: karx-elf-erx on January 17, 2012, 01:56:44 AM
How about putting a blank line between each screenshot? Might look better. :)
Title: Re: D2 Level - Hive of Despair
Post by: Scyphi on January 17, 2012, 07:19:03 AM
Nice architecture, reminds me of a hybrid between the last four levels of D2 and alien-themed D3 levels. :D
Title: Re: D2 Level - Hive of Despair
Post by: Darkflamewolf on January 17, 2012, 06:13:06 PM
Just played it with four players and it really flows smooth. Easy to find people and yet easy to get away too if you are hurting. The tunnel on the bottom floor is a deathtrap at times, super fun. This experimental design layout actually turned out to be a very fun flowing level!