Planet Descent

Community => Descent Single Player => Topic started by: Kaiaatzl on June 10, 2011, 12:31:51 PM

Title: What would achievements be like in D3?
Post by: Kaiaatzl on June 10, 2011, 12:31:51 PM
This section needs more threads! :P

With nothing better to do on my lunch hour, I started wondering... if D3 had had achievements in the two 'official' singleplayer games, what would the achievements have been?  I ended up coming up with a huge list.
The idea here is you add your ideas and once we have lots we can... do nothing with them :P.

Anyway these were the ideas I had (some of them I'm not sure are possible).  In addition to the 'fun' ones there is one for completing each mission and one for completing any special objectives:

Descent 3 Retribution:
----------------------------

Classified Data: Find the data on Dr Sweitzer's location in the PTMC Data Retention center.

PTMC Shield Retention: Complete the mission on the PTMC Data Retention center without taking any damage from robots.

Breakout: Rescue Dr Sweitzer from Novak Corporate Prison.

Archival Chaos: Destroy all the prisoner databanks in the Novak facility.

Exploration: Explore all areas of the alien temple in the lava cave on Tiris

Research: Find Dr Sweitzer's research data on Tiris.

Do this the hard way: Defeat the Super Thief boss while it's using one of your own weapons against you.

Do this the easy way: Defeat the Super Theif boss without letting it steal any of your weapons.

Incrimination: Deliver the evidence against Dravis to President Suzuki

Holier than thou: Defeat the PTMC Mercenaries in Seoul

They think we're terrorists!: Defend Red Acropolis long enough for everyone to escape

Impenetrable defense: Keep all five of the Red Acropolis reactors online for the full 12 minutes (I seriously challenge anyone to do this on hotshot or higher).

Chosen one: Get the priest icon in Noctis Labyrinthus

Out of the ashes: Defeat the homunculus monster and get the crashed Phoenix Interceptor from Noctis Labyrinthus

Deep Freeze: Destroy the heating systems in the mine on Ceres

Infection: Get both virus samples from the mine on Ceres

Flaming Core: Destroy all the heat sinks in the Dol Ammad Fuel Refinery

Science must go on: Rescue the scientists trapped in the medical frigate.

Green Glow: Find the mysterious core of Origin Zero.

Sabotage: Disrupt all the seismic stabilizers on Mercury.

Assault Craft: Get the Magnum AHT

Not a terrorist: Upload your evidence to the CED.

Unseen killer: Destroy all the lunar canyon guards by sniping them with your mass driver.

Cold Storage: Free the captured pilot from the PTMC Storage Facility

Defensive failure: Destroy all turrets in the PTMC Storage Facility

No Storage: Destroy all crates in the PTMC Storage Facility

Free Thyself: Escape from the PTMC Proving Grounds

Dodge This!: Destroy all the championship contenders while trapping them in a single blackshark missile

Champion of the world: Defeat the dragon boss

High Speed Destruction: Destroy the High Velocity Weapons Research facility

Not all evil: Find the friendly robot on the CED Expediator

Close call: Free the CED Expediator from the infected stormtrooper army

CED Expeditor: Free the Expediator in less than 15 minutes

Antidote: Broadcast the anti-virus

Fix it: Repair the energy centers in Dravis' Stronghold

Better pilot: Defeat all the mercenaries in Dravis' Stronghold

Retribution: Defeat the Hellion Assault Mech

Blasted pickpockets!: Destroy all theives in D3 Retribution

Total Insanity: Complete the game on Insane

Nostalgia smash: Destroy all Class 1 Drones

Thorough: complete all secondary objectives on one run through

Max Speed: Complete the game again, using only the phoenix interceptor

Max Power: Complete the game again, using only the Magnum AHT




Descent 3 Mercenary:
----------------------------------

Left for Dead: Get to the waste disposal system to avoid the destruction of Mars Colony

Future Sight: Get to the waste disposal system without waiting to hear your notice of dismissal from the CED

Premature dismissal: Go to the top of the level and get your notice of dismissal before starting the Mars Colony self-destruct

Revenge: Cause the death of General Morgan

FailUnsafe: End the failsafe project

Only the darkest...: Get the black pyro

Mayhem bronze: Destroy 20 robots using only the equipment in the CED Tracking Station's hangers

Mayhem Silver: Destroy 45 robots using only the equipment in the CED Tracking Station's hangers

Mayhem Gold: Destroy 70 robots using only the equipment in the CED Tracking Station's hangers

Play Ball: Win all the ball games in the CED Tracking Station

Even robots need to stay fit: Find the robot excersize area in the CED Tracking Station

Coverup: Destroy the CED Tracking Station

Extermination: Destroy the alien hive.

Viral Warfare: Infect Sweitzer's laboratory

Creepers: Destroy all the experimental robots in Sweitzer's lab

Robot Slaughter: Unleash the minibosses

[joke]Insane tolerance: Complete the PTMC Cesium Mine with music at full volume for the entire mission.

The real terrorist: Cause the death of President Suzuki

No match for...: Defeat the PTMC Gatling MP-1

Faster than a speeding cheat code: Use the level warping cheat to finish all Mercenary missions from level 3 onwards, using the phoenix interceptor from level 1




General/anything:
-----------------
Have a blast: Destroy a robot with another robot's explosion

Enemy ID Error: Trick the robots into fighting each other

Nothing can hide: Find all secret levels and secret areas in all missions

Completionist: Find all full-map powerups

Mass Destruction: Kill 50 robots with a mass driver

Fight fire with fire: Kill at least one red gyro, at least one flametrooper, and at least one red groundtrooper with a napalm cannon or napalm rockets.

Fight robots with robots: Kill 10 robots using only gunboys

Minefield: Kill 30 robots using only countermeasures

Power Siphon: Find all energy-to-shield converters

Multikill: Kill 3 robots with the same fusion shot

Cool Burnin': Find all afterburner coolers
Title: Re: What would achievements be like in D3?
Post by: Pumo on June 10, 2011, 12:49:37 PM
:o That would be very cool indeed!

If only D3 would be a Steam game, imagine all the cool Steam features it could have.
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 10, 2011, 12:54:04 PM
Me like!
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 10, 2011, 01:01:19 PM
you must have a lot of time during lunch hour.

I'm not the most creative in names but:

Faster than a speeding train/locomotive: Make it past the train station on ace or insane
Stay out of the sun: Lose no more than (#) shields from the sun (if that's even possible to do)

(when you're protecting that ship that gets the magnum, was there something you could get, some object to do something. I'm trying to remember)

Pyromania: Burn all of the trees in (level 14; whatever that area is called)


something like that. I know not all achievements have something to do with completing the game, which I see you have listed quite a bit on that already. it's just fun little things people may do that may actually end up as an achievement.


update: pick one of the three; unless more than one would sound good enough to keep, assuming the achievement awards  ever happens  :P

Overkill: Destroy 10 maintenance bots with a fusion
Need the juice: Destroy 10 maintenance bots to obtain energy
Annoyance: Destroy 10 maintenance bots with flares
Title: Re: What would achievements be like in D3?
Post by: NUMBERZero on June 10, 2011, 02:13:25 PM
Animal lover: destroy dumpsters on Level 4 until you find a lizard

Animal abuser: kill the lizard that you find

Bird Brain: ram to death at least 3 birds on level 14

Clutz: have the thief jack your headlight

Double clutz: and forget picking it up and having it ready for the next level

Who's the thief now?: snag a powerup that a barnswallow is carrying

Buddy Bot keeper: allow the guide bot to find all of his powerups in every level

Useless baggage: never use the guide bot

An eye for an eye: after the guide bot "accidentally" flares you, hit 'em with the Mass Driver

Made in China: find all mega missile powerups

When that thing ain't reading over 50...: when your shields are below 50, recharge them back to 100 by using the omega cannon and waste an absurd amount of energy

Meet public menace #1: Play a multiplayer game with Geordon playing as one of his 30 aliases.

Man of many faces: over your multiplayer career, encounter all aliases of Geordon

Hat trick: make 3 captures in Capture The Flag in one life

Transmode Virus: convert 3 Entropy bases in one life.

Calculated risk failure: begin capturing an Entropy base with enough viruses, but not enough shields to survive

Not usually my job, but...: capture the flag in a Magnum

LOLTRINOOB: fire a slightly charged fusion shot down a hall so that no matter where the target is, he will DIE. (target needs 100 shields. Easiest achievement here)

Ace: get 5 kills in a multiplayer game

Double Ace: get 10 kills in a multiplayer game

Tripple Ace: get 15 kills in a multiplayer game

Juggernaut: get 5 kills in a row without dying in a multiplayer game

Double/Tripple Juggernaut: ......

Fires of Mordor: get burned to death by the volcano in B-Side level 2

Hell Hole: die in the hole under the volcano in B-Side level 2

Duck and cover: trigger an earthquake in B-Side level 4 (how do you do that anyways?)

Ultimate boss destroyer: Destroy the balloon on B-Side level 2 (Darc and I got this one :D )
Title: Re: What would achievements be like in D3?
Post by: Scyphi on June 11, 2011, 10:40:24 AM
I like this idea too. :)

The only one I can think of off hand is Flashback: Revisit D1 Level 1 but that one's kind of a gimme. :P
Title: Re: What would achievements be like in D3?
Post by: NUMBERZero on June 11, 2011, 11:04:09 AM
Scyphi, to give it a slight challenge, it could be like this:

Assume the Nostalgia position: Position yourself at the start of Descent 1 in Level 10

All the player has to do is fly to the old mine's start location, turn around, and hold there for a second.
Title: Re: What would achievements be like in D3?
Post by: Scyphi on June 11, 2011, 11:59:22 AM
See, I'm no good at this. :P

Probably doesn't help that the only two games I've played that has achievements are both Portal games, and most of those I don't even notice when I get them.  ::)
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 11, 2011, 12:00:22 PM
The part where he kills you. :o ;D
Title: Re: What would achievements be like in D3?
Post by: Scyphi on June 11, 2011, 12:04:21 PM
That was the first thought that crossed my mind when I saw this thread. I thought about proposing it as a possible achievement for D3 (like for when you go to kill Dravis) but then thought against it. :P
Title: Re: What would achievements be like in D3?
Post by: TechPro on June 11, 2011, 07:40:52 PM
Premature dismissal: Go to the top of the level and get your notice of dismissal before starting the Mars Colony self-destruct
I do it that way almost every single time. :D

Have a blast: Destroy a robot with another robot's explosion

Enemy ID Error: Trick the robots into fighting each other

Nothing can hide: Find all secret levels and secret areas in all missions

Completionist: Find all full-map powerups

Mass Destruction: Kill 50 robots with a mass driver

Multikill: Kill 3 robots with the same fusion shot
These are just plain fun.  ;D 
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 11, 2011, 10:18:43 PM
Unseen killer: Destroy all the lunar canyon guards by sniping them with your mass driver.
Is it sad that that's never occurred to me?
Title: Re: What would achievements be like in D3?
Post by: Ashes on June 12, 2011, 08:14:52 PM
Epic Fail -- Get killed by a flare
Punching Bag -- Repair the guidebot only to shoot it again
That's Okay Too -- Kill Geordon on a Co-Op game
Sunburn -- Get destroyed by the sun on the level where you get the magnum parts
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 12, 2011, 08:25:42 PM
Sunburn -- Get destroyed by the sun on the level where you get the magnum parts
Have you been playing Shores of Hazeron recently? XD
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 12, 2011, 08:32:06 PM
Sunburn -- Get destroyed by the sun on the level where you get the magnum parts

Epic Sunburn!

And welcome.
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 05:19:13 AM
Hat trick: make 3 captures in Capture The Flag in one life

I remember seeing that one online. Not sure if that still is there or not. I guess it's been a while since I've played it, and also getting three flags without dying. come to think of it, it's something to me just getting three flags.  :-[

and welcome Ashes.
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 13, 2011, 05:30:06 AM
Premature dismissal: Go to the top of the level and get your notice of dismissal before starting the Mars Colony self-destruct
I do it that way almost every single time. :D

I found it because I thought it would make more sense to do it that way (to clear the level before blowing the reactor like you do in... almost every D1/D2 level.)  Then I discovered the sequence break.  Then I followed a lifter into the waste disposal system, wondering if I could trigger the end level before destroying the reactor.... instead I got killed by a blackshark missile that shot itself into the wall  ::).
At least I found out why the waste disposal has to be so deep (if it uses blacksharks better be sure they don't destroy the colony).

According to D3 Retribution the Blackshark wasn't invented yet, though, so I'm not sure how that could have happened.
Title: Re: What would achievements be like in D3?
Post by: Scyphi on June 13, 2011, 05:56:36 AM
Technically, as I understand how it's rigged to work, no black shark missile is involved at all. The waste disposal thingies the robots place the waste in apparently work by creating their own kind of Blackshark vortex effect (why this is an efficient means of waste disposal is beyond me, though). So the effect is there, yes, but technically it's not weaponized, so...not a blackshark. :P
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 13, 2011, 08:55:52 AM
But still deadly :P
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 13, 2011, 09:00:41 AM
Good thing I would have lost my weapons anyway on level 2 :P.
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 10:55:36 AM
Descent 3:

Sound the alarm: Alert the turrets in the beginning of Level 10
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 11:02:46 AM
According to D3 Retribution the Blackshark wasn't invented yet, though, so I'm not sure how that could have happened.

In the intro to Mercenary, the Black Pyro (you, I'm assuming) uses a black shark. Does that change anything in what you guys are saying or not?

I remember that Merc 7 ends and is basically shown at the end of descent 3; level 4 and into 5, but still, I would think the intro to Merc would mean quite early in the descent 3 game.
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 13, 2011, 12:07:19 PM
The intro to Merc never actually happened in-game or any time during the course of the mission.

If it ever did happen it would have to be after the main Merc mission because the mercenary is working for the PTMC, against the CED - and at the beginning of mercenary the merc is working for the CED, against the PTMC.  Merc level 7 happens late enough, chronologically, that the Blackshark could have been finished.

All I know is that the Blackshark was not finished by the end of level 1 in D3 Retribution.  If you look at the data on the mainframe in the room where you get the super laser, it tells you that the Blackshark (and the proving grounds boss) are nearing the final stages of production, and that the Phoenix Interceptor was just finished and shipped.
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 12:50:05 PM
i guess i don't know the story too much, and the intro. I just remember bits of that intro.
Title: Re: What would achievements be like in D3?
Post by: NUMBERZero on June 13, 2011, 02:04:56 PM
Off Topic: I'm sorry, I half to go off topic.

Vanguard, your title says "Starhawk Interceptor." No, that is the Phoenix.

This is the Starhawk:
http://img232.imageshack.us/img232/4049/starhawkredo.jpg

She was mentioned once in D3 Level 13 once by one of the data arms saying that the virus has infected the fighters. It can be assumed that the developers were going to have you fight them and that they would be very tough enemies, but of couse they ran out of time. There is an actual model floating around in the HOG.
You can fly the Starhawk in the Pyromania mod.


Sorry, I'm just a CED buff eventhough they stabbed the Mercenary pilot in the back for no apparant reason. :)
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 13, 2011, 02:59:23 PM
All I know is that the Blackshark was not finished by the end of level 1 in D3 Retribution.  If you look at the data on the mainframe in the room where you get the super laser, it tells you that the Blackshark (and the proving grounds boss) are nearing the final stages of production, and that the Phoenix Interceptor was just finished and shipped.
Oh wow, I never noticed that. I need to pay more attention...
Title: Re: What would achievements be like in D3?
Post by: Shroudeye on June 13, 2011, 04:10:34 PM
Achievements, huh? Here is a few I thought of:

"Don't touch the alarm!": Don't let the hangar security bot to sound the general alert in level 2.
"Distress signal": Send the distress signal in level 3.
"Close-combat": Lock the Super Thief in a room and defeat it.
"Near Miss": Near-miss a subway train! (Did once!)
"Scratch'd": Destroy the Old-scratches in the subway by luring them into the subway!
"To the last minute": Escape Red Acropolis when the timer reached 0:01
"Disruption": Disrupt all four stabilizers. (They are easy to forget...)
"Stealth intrusion": Don't let the canyon guards see you.
"Silent intrusion": Don't let the canyon guards that saw you to sound an alarm.
"Keep a low profile": NEVER sound an alarm in level 10.
"Down, boy!": Destroy a Juggernaut.
"Stealth Rescue": Finish Level 11 without triggering an alarm.
"Security Failure": Disable security Mat-Cens in Level 15.
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 07:36:02 PM
Off Topic: I'm sorry, I half to go off topic.

Vanguard, your title says "Starhawk Interceptor." No, that is the Phoenix.

This is the Starhawk:
[url]http://img232.imageshack.us/img232/4049/starhawkredo.jpg[/url]


when you first start installing Descent 3, it shows a picture of the phoenix with "Starhawk Interceptor" next to it.
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 13, 2011, 07:50:47 PM
Descent has... problems with agreeing with itself.

I'll go with what it says on the ship select screen -- not the installation.  Most players do that.
Title: Re: What would achievements be like in D3?
Post by: TechPro on June 13, 2011, 07:57:40 PM
I agree.

Yes, in the installation routine, and in the Descent 3 guide that came with the game, the graphic is there that is clearly the shape of the Phoenix is labeled as "Starhawk Interceptor" ... which is generally accepted to be possibly an error during the creation of the guide and the installer, or was an idea that was later changed as creation of Descent 3 was completed, or is one of the concept art pieces during Descent 3 development.

Whatever.  In the actual game, and in levels that use the dark bird shaped craft, that dark bird shaped craft is the "Starhawk" and we all know what the Phoenix looks like.
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 13, 2011, 08:12:51 PM
I think it's kind of a shame how unfinished the starhawk is, really. Just one of the many things that didn't make the cut.
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 08:27:41 PM
I like the name over Phoenix. It's like the early development name. Does the name bother others?
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 13, 2011, 08:33:51 PM
I agree.

Yes, in the installation routine, and in the Descent 3 guide that came with the game, the graphic is there that is clearly the shape of the Phoenix is labeled as "Starhawk Interceptor" ... which is generally accepted to be possibly an error during the creation of the guide and the installer, or was an idea that was later changed as creation of Descent 3 was completed, or is one of the concept art pieces during Descent 3 development.

Whatever.  In the actual game, and in levels that use the dark bird shaped craft, that dark bird shaped craft is the "Starhawk" and we all know what the Phoenix looks like.

it's that rare thing that makes it special  :)

99% of the people see it one way, and yet, in one place, almost like an Easter egg, it shows something else  ;D

I wonder if "The Phoenix (formally known as the 'Starhawk Inteceptor') from Descent 3" is too much there, hmm...

I guess it doesn't matter too much.

more on topic, I guess the achievements would never happen. its cool in one way, but not needed. Nice to have some games use those, but like C.O.D. Modern Warfare, they don't use it at all.
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 14, 2011, 04:08:31 AM
I like the name over Phoenix. It's like the early development name. Does the name bother others?

Only that it's used for a different ship in the Descent Universe (a ship that you never fly, but you can fight in missions like Army of Haloon).
Just make sure people understand what you're talking about.
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 14, 2011, 05:51:09 AM
I know what you mean, but I thought all veteran Descenters knew this.  :P
I am far from a vet, and I knew it  ;D

back on topic, more achievements

A true Veteran: type in the name of what the phoenix ship was going to be called

sorry; had to say it  ;D

what else?

can't think of a name, but one where you only use primary weapons; another being only using secondary.
unnecessary roughness: Smack (#) of gyro bots against the wall using a mass driver.
Title: Re: What would achievements be like in D3?
Post by: Scyphi on June 14, 2011, 07:24:46 AM
Here's how I saw the issue of the Phoenix: It was initially named "Starhawk Interceptor" very early in the development of the game (when they no doubt had more concepts than they had actual game) but then decided they didn't want to use the name for the player ship for whatever reason, and dubbed it the Phoenix instead. But, not wanting to part with the original name, they gave it to a different object, possibly with the plan of using it in-game, but those plans never came to light.

Really, though, when you get right down to it, this is all speculation on our parts. It's possible that none of us have gotten it right about the truth behind these two ships.

And it's also right what wazzazzle said, that Descent has issues keeping it's facts straight. I personally take a lot of this nit-picky details people have mentioned (like when the Phoenix was developed and released) with a grain of salt because it doesn't seem logical to me. For example, I personally think that in a logical world, the CED would have been using the Phoenix for awhile, probably well before the official "start" of D3, but that's just me.

BTW, isn't the Phoenix's official name still the "Phoenix Interceptor" in-game? I seem to recall it being referred to as such in at least one briefing, probably more. If so, then that would suggest that there's some kind of connection between it and the Starhawk.

@ Omega: Out of curiosity, and don't take this the wrong way, but what do you see in the CED that you like so much? For an organization that's supposed to prevent terrorism and keep the peace, they aren't very good at it. Most of the terrorism that takes place in D3 is the CED's own fault. At times Dravis was getting them to do all the dirty work for him frightfully easily. They don't investigate anything, they just bring all batteries to bear at the first person who gets the blame, right or wrong. Don't get me wrong, the CED are no doubt cool in their own right, being the prominent military organization and all of that, it's just from a real-world viewpoint, they aren't very good at their jobs. :P
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 14, 2011, 10:54:00 AM
Memory serves you well: Type in the original cheat enabler code for Descent

I think Doom 3 had something like that, typing in IDDQD, it saying in the console "memory serves you well."
Title: Re: What would achievements be like in D3?
Post by: NUMBERZero on June 14, 2011, 01:04:09 PM
/me cracks out the books and the game.


The CED usually has a 0 tollerance policy for terrorists and the like. The PTMC looked like it was innocent at the time because Dravis was able to produce damming evidence that the MD assassinated Suzuki. (The MD infiltrated the city, blew up police bots, destroyed PTMC security, killed PTMC mercenaries, and sent up the package and was tracked leaving. Then the place blows up moments later so it had to be a bomb. (Think about it from the CED's prospective, how could it possibly not be a bomb? Would someone do all that just to stop by and say "hey?" ))
Then the CED went after Red Acropolis very quickly in the main game and the book. I like their swiftness.

Dravis is the one who was pretty much pulling everyone's strings. He even had president Suzuki of the PTMC running scared. That goes into detail in the books, but it can be implied in game because how can Dravis get away with manipulating the virus without the president's knowledge? Suzuki did not have enough evidence to incriminate Dravis nor could he go dig some up for fear of Dravis finding out and assassinating him. Once the MD got the evidence to Suzuki, he could have used that, but Dravis found out anyway!
And no, The Enemy Within is not canon.

Bottom line, Dravis is the only real bad guy. The PTMC itself isn't bad. He was just able to use the PTMC's resources to aid him in his galactic conquest and to avert suspicious eyes.

I'll touch on the ending real fast. It is better explained in the book as to why the station was blown up. The Material Defender was to go on a suicide mission to try to stop the virus by (insert Material Defender and Dravis confrontation cutscene here). If he failed, the CED would be forced to destroy the station in order to destroy the robots' forward base in orbit. They ended up doing so in the book beacuse the MD was slightly late. Also, the human crew of the station was following Dravis's scheme so they were manning the weapons. They are not seen firing in the cutscene, but WHY NOT have any weapons? Freaking Pyro is a flying armory, why not any on the station???


Descent 3's story is a lot thicker than everyone is led to believe ;)




SO! Now that we know that the CED couldn't have known any better, here are the reasons why I like them.

Dominant military force with lots of ships and a cool design for their flagship
Defends Earth :P
Starhawk!
Deciseveness
Zero tollerance for terrorists.
Awesome logo
Favorite levels in Descent 3
Title: Re: What would achievements be like in D3?
Post by: VANGUARD on June 14, 2011, 01:14:19 PM
there's a book on this? I am not saying the book is bad. It may be a GREAT book. the only thing I have with books, movies, tv shows and or games, is what is the real story? I think Penumbra is the same way and with the Wikipedia information. "According to this, this is what happened."

I just want to say that MD was trying to find the right place to deliver a pizza, and at the end of Level 4, and start of 5, a lot of Phoenix ships stormed the Red Acropolis because they were getting impatient and didn't leave a tip.

why I said all that, I don't know.

Be kind of neat to see that book actually, see what it says.
Title: Re: What would achievements be like in D3?
Post by: SaladBadger on June 14, 2011, 01:17:23 PM
the book is not always really considered canon, though, as it was written by a person who's name isn't the Descent 3 Writer('s team), as far as I am aware.
Title: Re: What would achievements be like in D3?
Post by: NUMBERZero on June 14, 2011, 02:04:17 PM
Actually, most of my facts there were based off the game and not the book. The book just helped me to understand a little better. All of this can be duducted from the game. I didn't even need to mention the book.
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 14, 2011, 02:29:11 PM
I have the third book but I NEED the first two.
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 14, 2011, 10:34:22 PM
And this is why Zero is not in charge of anything with weapons.
Title: Re: What would achievements be like in D3?
Post by: NUMBERZero on June 14, 2011, 10:47:17 PM
Matt, you need to sit down and move that crap out of Descent.
If you've got a problem somewhere else, you need to keep confined there.
Title: Re: What would achievements be like in D3?
Post by: Matthew on June 14, 2011, 11:47:06 PM
Settle down, it wasn't meant to be taken seriously...
Title: Re: What would achievements be like in D3?
Post by: Kaiaatzl on June 15, 2011, 05:36:13 AM
A lot of D2X-XL gameplay features are more true to the books than to the original game -- even the 'official' explanation for how critical damage repairs itself is the same.  It's interesting because I don't think Karx has read the books (though he can feel free to prove me wrong ;) ).

My favourite part, that I've read, was in Descent Equinox when Ben (the Material Defender) was using the Pyro GL to fight the Mercenary and he got all the wings knocked off his ship :D.  Funny.
Xaihyv's favourite characters are Christiani and Manman -- comic relief.  I like Frank, the Class 2 Supervisor.  Now I see the number 447 everywhere, and it makes me laugh.
Title: Re: What would achievements be like in D3?
Post by: Scyphi on June 15, 2011, 06:02:38 AM
Probably should point out here that I haven't read any of the Descent books, so I have no idea what any of you are talking about when you start referring to them. :P

@ Omega: I suppose you raise some valid points, but if you're looking at it from just the game's perspective (like me), it looks a LOT like the CED was taking a chance with their actions, presuming the worse when there was no real evidence to confirm it's truth (even if it is likely) and seeing that human life was on the line here, that does irk me a little. And I still say the CED acted rashly in regards to Red Acropolis. Maybe all the evidence did point to them being terrorists at the time, but still...as we all know, they weren't. No doubt the CED were mightily embarrassed when they found out the truth. :P

Nice to see that the books works to clear up a few of these points, though. :)

And except for these points, I have nothing against the CED. :D

EDIT: In completely unrelated news, I somehow hit 1000 posts five posts ago and missed it. :P