Planet Descent

Community => Art Gallery => Topic started by: Iron_Ian on July 14, 2013, 05:51:53 AM

Title: Descent - The Complete Music Collection 1/29/2022 - Reuploaded Missing File
Post by: Iron_Ian on July 14, 2013, 05:51:53 AM
Hey everyone, Iron_Ian / ArtOfShred here with a project I've been working on for a while. I've done my best here to compile all of the official Descent series of games soundtracks in the highest quality possible! This project as of 7/26/2014 has finally reached what I'd consider its first "Finalized" release. You can find notes below to accompany each individual soundtrack. I've put a lot of work into compiling all this audio for the community. I hope you guys enjoy the most comprehensive music release to date for the Descent series of games!

All soundtracks listed here are in the highest quality I could obtain. Redbook audio is ripped to FLAC with EAC, and the Playstation soundtrack .XA files have been converted with PSound/Foobar2000. In addition I've included two recordings of the midi soundtrack for both Descent 1 and Descent 2 with a few bonus tracks as well. All audio has embedded album art and complete normalized tags. Log files are included in the CD Audio flac releases, and while there is no accuraterip database information present for some of the CDA releases (The MacPlay ones for example) I can confirm their accuracy as I have compared the files between my own rips and others. The only exception to this is the original Descent II soundtrack (I don't have a copy to verify with). I have no reason to believe it is not accurate however.

Thanks for viewing and I hope you enjoy!

Special thanks go out to:
- Tim Jones for releasing the loseless versions of the original Descent 3 cinematic audio!
- Pumo of Planet Descent for providing the OPL3 midi soundtracks & allowing Pumo Mines to be included in the project
- Mark Morgan and Dan Wentz for responding to my email inquires
- cybero75 (https://www.youtube.com/user/Cyberacek) for fixing issues with the Descent II SC-55 Midi release
- ThugsRook of the DXX-Rebirth forum for loseless rips of the Descent II & Descent II MacPlay Soundtrack
- Dan Wentz for creating some amazing remixes of Vampyro and allowing them to be a part of the collection
- And the Planet Descent community for their feedback, contribution and support!

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DOWNLOADS:
You can find all the soundtracks in a MediaFire folder here: [url]https://www.mediafire.com/folder/s2nui0hhkz8o5/Descent_Complete_Music_Collection[/url] ([url]https://www.mediafire.com/folder/s2nui0hhkz8o5/Descent_Complete_Music_Collection[/url])
Alternate tracks here: [url]http://www.mediafire.com/folder/wsa99bd2dttod/Descent_Complete_Music_Collection_ALT[/url] ([url]http://www.mediafire.com/folder/wsa99bd2dttod/Descent_Complete_Music_Collection_ALT[/url])


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UPDATED AND ALTERNATE ALBUM ART:
Note: The downloads are not updated with the new album art, I may do this at some point in the future.

(https://puu.sh/HzN2d.jpg) (https://puu.sh/HzN2f.jpg) (https://puu.sh/HzN2i.jpg)

(https://puu.sh/HzN2j.jpg) (https://puu.sh/HzN2k.jpg) (https://puu.sh/HzN2m.jpg)

(https://puu.sh/HzN2L.jpg) (https://puu.sh/HzN2O.jpg)

(https://puu.sh/HzN6z.jpg) (https://puu.sh/HzN6C.jpg) (https://puu.sh/HzN6H.jpg)

(https://puu.sh/HzN6L.jpg) (https://puu.sh/HzN6M.jpg)

(https://puu.sh/HzN6P.jpg) (https://puu.sh/HzN6V.jpg) (https://puu.sh/HzN6Y.jpg)

(https://puu.sh/HzN70.jpg)


UPDATE LOG:
1/29/2022 UPDATE
* Reuploaded the Descent Playstation Soundtrack (MP3) file - you don't need to redownload the file if you already have it.

4/19/2021 UPDATE
* Reuploaded the alternate album art to my puush account.

8/22/2014 UPDATE 2 (http://www.planetdescent.net/index.php/topic,1255.msg18548.html#msg18548)
* Added Descent Remastered by SunSpire Records (https://sunspire.audio/remakes/)

7/26/2014 FINAL RELEASE V1 UPDATE (http://www.planetdescent.net/index.php/topic,1255.msg18480.html#msg18480)
* Added Descent II FLAC Soundtrack (replaced the mp3 version I had before) thanks to ThugsRook of the DXX-Rebirth forum
* Added Descent II MacPlay Soundtrack thanks to ThugsRook of the DXX-Rebirth forum
* Fixed issues with the Descent II SC-55 Midi Soundtrack - High frequency bands were overloaded and Vampyro had some horrible panning issues - thanks to cybero75 (https://www.youtube.com/user/Cyberacek)!
* Updated the Descent 3 & Descent 3: Mercenary Soundtracks with new rips of the game audio (Old files are still provided if you prefer them)
* Normalized file/track names for the multitude of mixes present between the Descent CDA releases. Any song with multiple versions is now labeled with no extra tag for its original mix chronologically, or listed as (PSX/Maximum, etc Mix) if the mix only appears once on an album or (Short/Long/etc Mix) if there are multiple albums in which the song is present.

8/3/2013 UPDATE 1 (http://www.planetdescent.net/index.php/topic,1255.msg17491.html#msg17491)
* Reuploaded all files, updated and embedded album art, fixed various errors in MP3/FLAC tags.
* Added Descent I and Descent II OPL3 Midi recordings, thanks to Pumo!
* Added Descent II Title remix by Dan Wentz onto the Descent II SC-55 Midi album.
* Added bonus track "Vampyro" by Dan Wentz onto the Descent II SC-55 Midi album.

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Descent Midi Soundtrack (1995)
Album Artist: Interplay
OPL3: 31 Tracks (MP3, 320 kbps, 48000 hz)
SC-55:  27 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

DOSBox OPL3 Recording
_________________________________________________________________________                     
01 Descent - Interplay (03:33)
02 Briefing - Interplay (02:56)
03 Credits - Interplay (01:58)
04 Escape - Interplay (00:21)
05 Ending - Interplay (02:08)
06 (Level 1) Lunar Outpost - Interplay (03:17)
07 (Level 2) Lunar Scilab - Interplay (03:48)
98 (Level 3) Lunar Military Base - Interplay (03:33)
09 (Level 4) Venus Atmospheric Lab - Interplay (02:31)
10 (Level 5) Venus Nickel-Iron Mine - Interplay (03:05)
11 (Level 6) Mercury Solar Lab - Interplay (02:39)
12 (Level 7) Mercury Core - Interplay (02:59)
13 (Level 8) Mars Processing Station - Interplay (02:55)
14 (Level 9) Mars Military Dig - Interplay (03:32)
15 (Level 10) Mars Military Base - Interplay (04:58)
16 (Level 11) Io Sulfur Mine - Interplay (02:58)
17 (Level 12) Callisto Tower Colony - Interplay (03:01)
18 (Level 13) Europa Mining Colony - Interplay (03:21)
19 (Level 14) Europa CO2 Mine - Interplay (03:52)
20 (Level 15) Titan Mine - Interplay (03:08)
21 (Level 16) Hyperion Methane Mine - Interplay (03:08)
22 (Level 17) Tethys H20 Mine - Interplay (03:12)
23 (Level 18) Miranda Mine - Interplay (04:37)
24 (Level 19) Oberon Mine - Interplay (02:45)
25 (Level 20) Oberon Iron Mine - Interplay (03:13)
26 (Level 21) - Oberon Platinum Mine - Interplay (02:56)
27 (Level 22) - Neptune Storage Depot - Interplay (02:52)
28 Descent (Shareware Version) - Interplay (03:50)
29 Lunar Outpost (Shareware Version) - Interplay (03:21)
30 Lunar Scilab (Shareware Version) - Interplay (03:46)
31 Lunar Military Base (Shareware Version) - Interplay (03:32)
_________________________________________________________________________

Roland SC-55 Recording
_________________________________________________________________________
01 Descent - Interplay (03:50)
02 Briefing - Interplay (02:55)
03 Credits - Interplay (02:12)
04 Escape - Interplay (00:20)
05 Ending - Interplay (02:08)
06 (Level 1) Lunar Outpost - Interplay (03:19)
07 (Level 2) Lunar Scilab - Interplay (03:44)
08 (Level 3) Lunar Military Base - Interplay (03:31)
09 (Level 4) Venus Atmospheric Lab - Interplay (02:30)
10 (Level 5) Venus Nickel-Iron Mine - Interplay (03:06)
11 (Level 6) Mercury Solar Lab - Interplay (02:37)
12 (Level 7) Mercury Core - Interplay (02:58)
13 (Level 8) Mars Processing Station - Interplay (02:54)
14 (Level 9) Mars Military Dig - Interplay (03:33)
15 (Level 10) Mars Military Base - Interplay (05:01)
16 (Level 11) Io Sulfur Mine - Interplay (02:58)
17 (Level 12) Callisto Tower Colony - Interplay (03:00)
18 (Level 13) Europa Mining Colony - Interplay (03:21)
19 (Level 14) Europa CO2 Mine - Interplay (03:52)
20 (Level 15) Titan Mine - Interplay (03:08)
21 (Level 16) Hyperion Methane Mine - Interplay (03:10)
22 (Level 17) Tethys H2O Mine - Interplay (03:11)
23 (Level 18) Miranda Mine - Interplay (03:57)
24 (Level 19) Oberon Mine - Interplay (02:44)
25 (Level 20) Oberon Iron Mine - Interplay (03:12)
26 (Level 21) Oberon Platinum Mine - Interplay (03:01)
27 (Level 22) Neptune Storage Depot - Interplay (02:51)
_________________________________________________________________________

The Descent Midi Soundtrack recorded in two forms:

DOSBox OPL3 Emulation: Pumo of PlanetDescent painstakingly recorded these track by track through DOSBox OPL3 emulation and the Descent Setup program. Note that the extra tracks here from the shareware version are actually no different than the retail release version songs when played normally. However they lack the FM audio support of the retail audio so therefore sound different when played in OPL3 FM.
Roland SC-55: Recorded on a Roland SC-55 by Brandon "MusicallyInspired" Blume, you can find these and more here (http://sc55.duke4.net/index.php) on his SC-55 recording page on Duke4.net. The Descent soundtrack was composed with a Roland SC-55 so this is considered to be "the way it was meant to be heard," and it sounds great. My only work here was renaming the files with the title of their corresponding ingame level.

The Descent Soundtrack was composed by the Descent II Redbook audio artists, however individual track artist information is unknown. I'm not a fan of bloating my tags with insanely long artist tiles, however if you feel like replacing my "Interplay" artist substitute you can edit the tags easily in MP3Tag and fill the info in:
Artist Line: Brian Luzietti, Jim Torres, Ken Allen, Larry Peacock, Leslie Spitzer, Tim Wiles
Album Artist Line: Brian Luzietti/Jim Torres/Ken Allen/Larry Peacock/Leslie Spitzer/Tim Wiles

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Descent II Midi Soundtrack (1996)
Album Artist: Dan Wentz
OPL3: 7 Tracks (MP3, 320 kbps, 48000 hz)
SC-55: 8 Tracks (FLAC), 9 Tracks (MP3, 320 kbps, 44100 hz)

DOSBox OPL3 Recording
_________________________________________________________________________                                    
01 Descent II - Dan Wentz (03:02)
02 Briefing - Dan Wentz (01:33)
03 Credits - Dan Wentz (02:21)
04 Game 1 - Dan Wentz (02:35)
05 Game 2 - Dan Wentz (04:25)
06 Game 3 - Dan Wentz (04:41)
07 Game 4 - Dan Wentz (03:07)
_________________________________________________________________________

Roland SC-55 Recording
_________________________________________________________________________
01 Descent II - Dan Wentz (03:01)
02 Briefing - Dan Wentz (01:33)
03 Credits - Dan Wentz (02:20)
04 Game 1 - Dan Wentz (02:35)
05 Game 2 - Dan Wentz (04:38)
06 Game 3 - Dan Wentz (04:35)
07 Game 4 - Dan Wentz (03:07)
08 Descent II Title Redux (Bonus) - Dan Wentz (03:03)*
09 Vampyro (Bonus) - Dan Wentz (02:37)
_________________________________________________________________________
* Note: MP3 Version only

The Descent II Midi Soundtrack recorded in two forms:

DOSBox OPL3 Emulation: Pumo of PlanetDescent painstakingly recorded these track by track through DOSBox OPL3 emulation and the Descent Setup program.
Roland SC-55: Recorded on a Roland SC-55 by Brandon "MusicallyInspired" Blume, you can find these and more here (http://sc55.duke4.net/index.php) on his SC-55 recording page on Duke4.net. Track 8 is a remix of the Title Theme by the original composer Dan Wentz, recorded on a Roland PMA-5. You can find more of his work here (http://soundcloud.com/daniel-wentz). Track 9 is a bonus track included from a fan mission made for the game aeons ago called Vampyro. Dan Wentz composed the music for this map, so I've recorded it with an SC-55 Soundfont. Note that it isn't perfect compared to actual hardware but it is pretty damn solid. The soundfont can be found here: SC-55 Soundfont ( NEW VERSION V1.9, Link in the description) (http://www.youtube.com/watch?v=1tmN1a3cDMg#)

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(https://puu.sh/HzN2L.jpg)
Descent MacPlay Soundtrack (1995)
Album Artist: Allister Brimble
13 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Primitive Rage - Allister Brimble (06:08)
02 Outerlimits - Allister Brimble (02:36)
03 The Escape - Allister Brimble (00:21)
04 Ether in the Air - Allister Brimble (02:37)
05 Robotic Menace - Allister Brimble (06:40)
06 Virtual Tension - Allister Brimble (04:35)
07 Time for the Big Guns - Allister Brimble (02:57)
08 Mystery Metal - Allister Brimble (07:01)
09 Hydraulic Pressure - Allister Brimble (07:35)
10 Not That Button! - Allister Brimble (06:05)
11 Industrial Accident - Allister Brimble (04:30)
12 Overdrive - Allister Brimble (03:08)
13 A Big Problem - Allister Brimble (07:03)

There is a lot of debate over what the proper track title names for these songs are, with numerous sources showing different titles. This is what I feel are the correct track names.

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(https://puu.sh/HzN2O.jpg)
Descent Playstation Soundtrack (1996)
Album Artist: Allister Brimble
17 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Descent Playstation Intro - Mark Morgan (02:44)
02 Virtual Tension (PSX Mix) - Allister Brimble (04:49)
03 Hydraulic Pressurce (PSX Mix) - Allister Brimble (03:58)
04 Time for the Big Guns (PSX Mix) - Allister Brimble (04:04)
05 Not That Button! (PSX Mix) - Allister Brimble (04:15)
06 A Big Problem (PSX Mix) - Allister Brimble (03:58)
07 Primitive Rage (PSX Mix) - Allister Brimble (03:50)
08 Industrial Accident - Allister Brimble (04:24)
09 Haunted (PSX Mix) - Type O Negative (04:25)
10 Rusty (PSX Mix) - Mark Walk/Ogre of Skinny Puppy (03:45)
11 Mystery Metal (PSX Mix) - Allister Brimble (04:18)
12 Robotic Menace (PSX Mix) - Allister Brimble (04:50)
13 Glut (PSX Mix) - Mark Walk/Ogre of Skinny Puppy (04:50)
14 Ratzez (PSX Mix) - Mark Walk/Ogre of Skinny Puppy (03:59)
15 Outerlimits - Allister Brimble (02:33)
16 Ether in the Air (PSX Mix) - Allister Brimble (04:49)
17 Descent Playstation Ending - Mark Morgan (01:44)

Ripped from the PSX .XA audio files and cinematic audio. These files were originally 37800 hz files, converted to 44100 hz for compatibility (no pitch change). I ripped them directly from the XA files on the disc and used both PSound and the plugin for Foobar to compare conversions and found no differences. http://www.allgame.com/game.php?id=2084&tab=credits (http://www.allgame.com/game.php?id=2084&tab=credits) has Mark Morgan credited for doing the cinematic audio for this release and I believe that is correct. Note that the files were reordered based on their ingame appearance. Thanks to Alieo aka Texace146, I used the track order present on his upload of the PSX soundtrack here (http://www.planetdescent.net/index.php?action=media;sa=album;in=63).

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(https://puu.sh/HzN6z.jpg)
Descent II (Complete Modified Version) (1996)
Album Artist: Interplay
14 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

*01 Base Return - Peter Rotter (03:34) (Additional Redbook audio from Interplay Website, 128 kbps)
02 Title - Brian Luzietti (00:43)
03 Crawl - Brian Luzietti (02:39)
04 Glut - Mark Walk/Ogre of Skinny Puppy (01:57)
05 Gunner Down - Brian Luzietti (02:32)
06 Cold Reality - Brad Cross/Larry Peacock/Leslie Spitzer (03:05)
07 Ratzez - Mark Walk/Ogre of Skinny Puppy (02:30)
08 Crush - Brian Luzietti (03:25)
09 The Well (Mark 2) - Mark Morgan (02:52)
10 Haunted (Instrumental Remix) - Type O Negative (02:48)
11 Are You Descent? - Ron Valdez (02:45)
12 Techno Industry - Johann Langlie (02:20)
13 Robot Jungle - Johann Langlie (02:54)
*14 Final Mission - Peter Rotter (02:30) (Additional Redbook audio from Interplay Website, 128 kbps)
* Note: MP3 Version only

This is the original Descent II soundtrack album with a few minor adjustments for completion. The Intro and Endgame cinematic audio was released on the Interplay website aeons ago as 128 kbps mp3's. I've tagged these onto the beginning and end of the original album. Track 09 was originally known as Untitled. The Redbook audio release on the Interplay website for this track was titled "Mark2." I've taken the level that it first appears on ingame "The Well" and tagged it as such. It's generally agreed upon that Mark Morgan did not title any of his tracks present in the D2 Soundtrack. I contacted him about the tracks and he says he doesn't remember if he ever titled them.

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(https://puu.sh/HzNmV.jpg)
Descent II: Vertigo Series (1996)
Album Artist: Interplay
7 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Crush (Extended Remix) - Brian Luzietti (04:39)
02 Glut (Extended Remix) - Mark Walk/Ogre of Skinny Puppy (02:12)
03 Haunted (Instrumental Re-Remix) - Type O Negative (04:57)
04 Transmode Containment 2112 (Mark 1) - Mark Morgan (03:41)
05 The Well (Extended Remix) (Mark 2) - Mark Morgan (03:54)
06 Pain - Larry Peacock (04:22)
07 Rusty - Mark Walk/Ogre of Skinny Puppy (03:19)

The Vertigo Series album has had missing info filled in to the best of my ability. The last 4 tracks were originally unnamed and some were also missing artist info. From the redbook audio released on the Interplay website we can determine that Track 7 was called Rusty (also present in a longer mix on the Descent 1 PSX release), Track 6 was by Larry Peacock and known as Pain. Track 4 and 5 were named after the levels they first appear in, Track 4 pertaining to Transmode Containment 2112 (known as Mark 1 on the Interplay Website), and Track 5 is an extended remix to the Mark Morgan song present on the original D2 Soundtrack, therefore I named it after the level it was first played in for the base game. There is some disagreement to these unofficial titles for the songs present, I named them after the first level  they appeared in while playing with the Vertigo CD in D2X Rebirth.

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(https://puu.sh/HzN6C.jpg)
Descent II: The Infinite Abyss (1996)
Album Artist: Interplay
8 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Title - Brian Luzietti (00:46)
02 Cold Reality (Extended Remix) - Brad Cross/Larry Peacock/Leslie Spitzer (05:01)
03 Crawl (Extended Remix) - Brian Luzietti (03:42)
04 Gunner Down (Extended Remix) - Brian Luzietti (03:35)
05 Ratzez (Short Remix) - Mark Walk/Ogre of Skinny Puppy (02:20)
06 Techno Industry (Extended Remix) - Johann Langlie (04:27)
07 Are You Descent? (Extended Remix) - Ron Valdez (03:41)
08 Robot Jungle (Extended Remix) - Johann Langlie (04:31)

This soundtrack is pretty much unmodified, I renamed track 05 Ratzez from "(Extended Remix)" to "(Short Remix)" because it is actually a shorter variation of song present on the original soundtrack.

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Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 14, 2013, 05:52:11 AM
Quote
(https://puu.sh/HzN6L.jpg)
Descent II MacPlay Soundtrack (1996)
Album Artist: Interplay
15 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Title - Brian Luzietti (00:42)
02 Crawl (Extended Remix) - Brian Luzietti (03:37)
03 Glut (Extended Remix) - Mark Walk/Ogre of Skinny Puppy (02:10)
04 Gunner Down (Extended Remix) - Brian Luzietti (03:28)
05 Cold Reality (MacPlay Mix) - Brad Cross/Larry Peacock/Leslie Spitzer (03:33)
06 Ratzez (Short Remix) - Mark Walk/Ogre of Skinny Puppy (02:16)
07 Crush - Brian Luzietti (03:21)
08 The Well (Mark 2) (MacPlay Mix) - Mark Morgan (03:02)
09 Haunted (MacPlay Mix) - Type O Negative (03:19)
10 Are You Descent? (MacPlay Mix) - Ron Valdez (03:18)
11 Techno Industry (MacPlay Mix) - Johann Langlie (03:34)
12 Robot Jungle (MacPlay Mix) - Johann Langlie (03:10)
13 Pain (Short Remix) - Larry Peacock (03:20)
14 Transmode Containment 2112 (Mark 1) (Short Remix) - Mark Morgan (03:21)
15 Rusty (MacPlay Mix) - Mark Walk/Ogre of Skinny Puppy (02:22)

The Descent II MacPlay soundtrack. This release has a few unique variations of songs (labeled as the MacPlay mixes).

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(https://puu.sh/HzN6M.jpg)
Descent Maximum (PSX) (*The Descent II Playstation release) (1997)
Album Artist: Interplay
15 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Title - Brian Luzietti (00:39)
02 Glut (Extended Remix) - Mark Walk/Ogre of Skinny Puppy (02:12)
03 Ratzez (Short Remix) - Mark Walk/Ogre of Skinny Puppy (02:20)
04 Techno Industry - Johann Langlie (02:17)
05 Gunner Down - Brian Luzietti (02:27)
06 Are You Descent? - Ron Valdez (02:41)
07 Crawl (PSX Maximum Remix) - Brian Luzietti (02:40)
08 Haunted (Instrumental Remix) - Type O Negative (02:44)
09 The Well (Mark 2) - Mark Morgan (02:43)
10 Cold Reality - Brad Cross/Larry Peacock/Leslie Spitzer (03:00)
11 Robot Jungle (PSX Maximum Remix) - Johann Langlie (03:02)
12 Crush (PSX Maximum Remix) - Brian Luzietti (03:10)
13 Rusty (PSX Maximum Remix) - Mark Walk/Ogre of Skinny Puppy (02:37)
14 Pain (Short Remix) - Larry Peacock (03:18)
15 Transmode Containment 2012 (Mark 1) (Short Remix) - Mark Morgan (03:20)

Ripped from the PSX .XA audio files. These files were originally 37800 hz files, converted to 44100 hz for compatibility (no pitch change). I ripped them directly from the XA files on the disc and used both PSound and the plugin for Foobar to compare conversions and found no differences. Most of the raw files were oddly 3:10 in length and had the last note looping periodically between silence for the unused remainder of the track. I've cut them to the length of the original D2/Infinite Abyss/Vertigo tracks where appropriate and made a list of the unique tracks below:
* Crawl = 8 Seconds longer than the Descent II Soundtrack version
* Robot Jungle = Much longer fadeout than Descent II Soundtrack version
* Crush = Cuts off 10 seconds earlier than the Descent II Soundtrack version
* Rusty = Shorter than Descent II Soundtrack version or Descent Playstation version

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(https://puu.sh/HzNmX.jpg)
Descent 3 Soundtrack (1999)
Album Artist: Jerry "AutoPilot" Berlongieri
33 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Requiem (Intro) - Tim Jones (02:27)
02 Red Acropolis (Level 1 Cinematic) - Tim Jones (02:58)
03 Exodus (Level 5 Cinematic) - Tim Jones (00:51)
04 Captured (Ending Part 1) - Tim Jones (01:22)
05 Battle Ensues (Ending Part 2) - Tim Jones (02:10)
06 The Virus (Ending Part 3) - Tim Jones (00:37)
07 Main Menu - Jerry "AutoPilot" Berlongieri (02:04)
08 Mission Select - Jerry "AutoPilot" Berlongieri (01:09)
09 Multiplayer Menu - Jerry "AutoPilot" Berlongieri (00:30)
10 Options Menu - Jerry "AutoPilot" Berlongieri (01:02)
11 Credits - Jerry "AutoPilot" Berlongieri (01:36)
12 (Level 1) Contribution (Deimos) - Jerry "AutoPilot" Berlongieri (06:23)
13 (Level 2) Bread and Water (Phobos) - Jerry "AutoPilot" Berlongieri (07:48)
14 (Level 3) Research (Tiris) - Jerry "AutoPilot" Berlongieri (11:05)
15 (Level 4) Seoul Descent (Earth) - Jerry "AutoPilot" Berlongieri (07:01)
16 (Level 5) They Think We're Terrorists (Mars) - Jerry "AutoPilot" Berlongieri (03:23)
17 (Level 6) Side Effects of Progress (Noctis Labyrinthus) - Jerry "AutoPilot" Berlongieri (05:14)
18 (Level 7) A New Strain (Ceres) - Jerry "AutoPilot" Berlongieri (12:31)
19 (Level 8) Heat Sink (Europa) - Jerry "AutoPilot" Berlongieri (03:23)
20 (Level 9) Shotgun (Mercury) - Jerry "AutoPilot" Berlongieri (08:17)
21 (Level 10) Evidence (Moon) - Jerry "AutoPilot" Berlongieri (08:35)
22 (Level 11) Off Sides (Titan) - Jerry "AutoPilot" Berlongieri (06:48)
23 (Level 12) Proving Grounds (Charon) - Jerry "AutoPilot" Berlongieri (06:35)
24 (Level 13) CED Expediator (Mars Orbit) - Jerry "AutoPilot" Berlongieri (05:06)
25 (Level 14) Broadcast (Earth Orbit) - Jerry "AutoPilot" Berlongieri (06:52)
26 (Level 15) Retribution (Venus) - Jerry "AutoPilot" Berlongieri (07:52)
27 (Secret Level 1) Origin Zero - Jerry "AutoPilot" Berlongieri (07:38)
28 (Secret Level 2) Top Hush - Jerry "AutoPilot" Berlongieri (06:57)
29 Sol Ascent OEM - Research (Piccu Station) (Bonus) - Jerry "AutoPilot" Berlongieri (08:05)
30 Requiem (Cinematic Version) (Bonus) - Tim Jones (04:17)
31 Red Acropolis (Cinematic Version) (Bonus) - Tim Jones (04:26)
32 Exodus (Cinematic Version) (Bonus) - Tim Jones (00:57)
33 Ending (Cinematic Version) (Bonus) - Tim Jones (04:35)

This is a compilation of all the Descent III audio. A huge thanks to composer Tim Jones for releasing the lossless source audio files for us!!! Check out Tim's work at:
http://www.jonestimjones.com/ (http://www.jonestimjones.com/)

Tracks 7-29 are extracted and compiled from the split tracks from the ingame .osf files (these are just Interplay ACM (http://wiki.multimedia.cx/index.php?title=Interplay_ACM) renamed). They are 16 bit 22.5 khz files with an unknown amount of compression. As such I've converted them to FLAC just to provide the highest potential quality. I resampled the files up to 44.1 khz, and while I'm aware that doesn't actually effect the quality at all and doubles the file size - I'd rather provide a normalized release than have a soundtrack with bitrates and frequencies going all over the place.

The gamerip music from Descent 3 is compiled to match the order present in Jerry Berlongieri's old mp3.com releases of the tracks - these releases follow the ingame order. There are a few tracks that were never released however, and I did my best to organize the tracks in the most logical order, a few notes follow:
* Level 3 - I felt this song had some rather harsh transitions and quiet parts so the file I included in the soundtrack is the ONLY song I've added additional audio to - I added in Thunder and Rain sound effects (from the game audio and from freeware sources) to enhance the song. If you don't like this version an alternate is available here:
http://www.mediafire.com/download/r2of4k4j9ypai5o/14_(Level_3)_Research_(Tiris)_ALTERNATE.flac (http://www.mediafire.com/download/r2of4k4j9ypai5o/14_(Level_3)_Research_(Tiris)_ALTERNATE.flac)
http://www.mediafire.com/listen/becjchtdtz43395/14_(Level_3)_Research_(Tiris)_ALTERNATE.mp3 (http://www.mediafire.com/listen/becjchtdtz43395/14_(Level_3)_Research_(Tiris)_ALTERNATE.mp3)
* Level 5 - This was the shortest duration song on the soundtrack so I looped a section of it, if for some reason you just want the point to point:
http://www.mediafire.com/download/q6ge1lssg77g9d0/16_(Level_5)_They_Think_We're_Terrorists_(Mars)_ALTERNATE.flac (http://www.mediafire.com/download/q6ge1lssg77g9d0/16_(Level_5)_They_Think_We're_Terrorists_(Mars)_ALTERNATE.flac)
http://www.mediafire.com/listen/vps9th4exv2b9qt/16_(Level_5)_They_Think_We're_Terrorists_(Mars)_ALTERNATE.mp3 (http://www.mediafire.com/listen/vps9th4exv2b9qt/16_(Level_5)_They_Think_We're_Terrorists_(Mars)_ALTERNATE.mp3)
* Level 6 - This track wasn't represented among Jerry's mp3.com releases. This map was mostly linear but in the beginning you were given a choice to collect the Builder's or Collector's Symbol first. I organized the audio in a manner that I felt had the best transitions. Also there are a few additional audio segments in the game files that do not play in the level I have heard mixed into some other versions of this track before, I thought it best to just leave them out.
* Level 7 - One of my favorite tracks on the album, this was a song that wasn't included in Jerry's mp3.com releases. Level 7 has 6 different loops after the intro from a combination of the individual files that play depending on where you are in the map. These loops also transition into each other. Some of these loops have one unique 13 or 26 second section. I decided that the best way to represent this track was just to include all 6 loops, leaving it with a whopping 12:31 minute duration. Note that while this map is relatively non-linear, the order I choose for the loops pertained to the order of objectives present in the guidebot menu.
* Level 13 - Another track that wasn't included in Jerry's releases. This one was pretty simple to lay out.

If you'd prefer the 128kbps 44khz releases Jerry posted and the other various bitrate mixes I had previously released, I have the earlier version still available:
http://www.mediafire.com/download/8x1q1ns861b7o4v/ALTERNATE_Descent_3_Soundtrack_(FLAC).rar (http://www.mediafire.com/download/8x1q1ns861b7o4v/ALTERNATE_Descent_3_Soundtrack_(FLAC).rar)
http://www.mediafire.com/download/c7sgj9sr465p3zs/ALTERNATE_Descent_3_Soundtrack_(MP3).rar (http://www.mediafire.com/download/c7sgj9sr465p3zs/ALTERNATE_Descent_3_Soundtrack_(MP3).rar)

Track 29-33 are listed as bonus tracks. Track 29 is from the 5-level Demo release of Descent III that came bundled with the Voodoo 3 V3000 video card which I thankfully had an ISO of to extract the files. Tracks 30-33 are ripped from the Interplay .mve movies via Game Audio Player. I'm not sure what kind of quality .mve files are but the audio is extracted to FLAC, and they sound really good too. Even though we have the source audio from Tim Jones for the cinematics, I figure I'd tag these on here as a bonus too.

Album art by: http://darkestadrenaline.deviantart.com/ (http://darkestadrenaline.deviantart.com/)

===============================================
Quote
(https://puu.sh/HzN70.jpg)
Descent 3: Mercenary (1999)
Album Artist: Jerry "AutoPilot" Berlongieri
9 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

01 Descent 3: Mercenary Intro - Julian Soule (00:57)
02 (Level 1) Resignation - Jerry "AutoPilot" Berlongieri (08:32)
03 (Level 2) Failsafe - Jerry "AutoPilot" Berlongieri (06:49)
04 (Level 3) Thirteen Omega - Jerry "AutoPilot" Berlongieri (09:38)
05 (Level 4) Solar Ignite - Jerry "AutoPilot" Berlongieri (06:50)
06 (Level 5) Pink Slip - Jerry "AutoPilot" Berlongieri (08:44)
07 (Level 6) Conveyor - Jerry "AutoPilot" Berlongieri (08:09)
08 (Level 7) Successor - Jerry "AutoPilot" Berlongieri (10:09)
09 Descent 3: Mercenary Ending - Tim Jones (00:13)

Track 1 and 9 are ripped from the Interplay .mve movies via Game Audio Player. I'm not sure what kind of quality .mve files are but the audio is extracted to FLAC.

The rest of the audio is extracted and compiled from the split tracks from the ingame .osf files (these are just Interplay ACM (http://wiki.multimedia.cx/index.php?title=Interplay_ACM) renamed). They are 16 bit 22.5 khz files with an unknown amount of compression. As such I've converted them to FLAC just to provide the highest potential quality. I resampled the files up to 44.1 khz, and while I'm aware that doesn't actually effect the quality at all and doubles the file size - I'd rather provide a normalized release than have a soundtrack with bitrates and frequencies going all over the place.

The gamerip music from Mercenary is compiled to exactly match the order present in Jerry Berlongieri's old mp3.com releases of the tracks - these releases follow the ingame order. If you'd prefer the 128kbps 44khz releases Jerry posted, I have the previous version of the Descent 3: Mercenary release still available:
http://www.mediafire.com/download/uhwpebpeip7a93u/ALTERNATE_Descent_3_-_Mercenary_(FLAC).rar (http://www.mediafire.com/download/uhwpebpeip7a93u/ALTERNATE_Descent_3_-_Mercenary_(FLAC).rar)
http://www.mediafire.com/download/cbob8tpk3ym3zd3/ALTERNATE_Descent_3_-_Mercenary_(MP3).rar (http://www.mediafire.com/download/cbob8tpk3ym3zd3/ALTERNATE_Descent_3_-_Mercenary_(MP3).rar)

A note on the credits, http://www.allgame.com/game.php?id=22504&tab=credits (http://www.allgame.com/game.php?id=22504&tab=credits) lists Julian Soule as the composer for the Intro cinematic, and the ending cinematic is a sound clip from the Descent 3 intro so is therefore by Tim Jones.

===============================================
ADDITIONAL AUDIO
===============================================
Quote
(https://puu.sh/HzNn2.jpg)
Descent 2: Vampyro Remastered (2013)
Album Artist: Dan Wentz
3 Tracks (MP3, 320 kbps, 44100 hz)

01 Vampyro Briefing (Remastered) - Dan Wentz (02:00)
02 Vampyro Title (Remastered) - Dan Wentz (02:39)
03 Vampyro Credits (Remastered) - Dan Wentz (01:24)

Vampyro was a custom mission created for Descent II by Midi Soundtrack composer Dan Wentz and his friend Rob Dunlop. You can read a bit more here if you're interested: http://www.descent2.com/levels/d2/vampyro/index.html (http://www.descent2.com/levels/d2/vampyro/index.html)

I contacted Dan last year when I started this compilation project about rerecording Vampyro on his hardware for the mix, and he ended up doing much more than that. After a few weeks of work this was the very exciting result!

Dan was also the composer responsible for the Descent: Freespace 1 & 2 soundtracks, and he has numerous excellent remixes of these tracks among his other work available on his SoundCloud:
https://soundcloud.com/daniel-wentz (https://soundcloud.com/daniel-wentz)

===============================================
Quote
(https://puu.sh/HzNn5.jpg)
Descent Remastered (2014)
Album Artist: SunSpire Records
2 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)

Album Artist:
01 (Level 1) Lunar Outpost (SunSpire Remix) - SunSpire Records (03:54)
02 (Level 2) Lunar Scilab (SunSpire Remix) - SunSpire Records (03:52)

Today I'm adding the second remix album to the project, by Marco of SunSpire Records!

You can find more of his work here at: SunSpire Records (https://sunspire.audio/remakes/)

Newly revamped from their 2008 versions, the 2014 version of these two tracks sound great, very true to the originals but with a ton of extra punch and clarity. Listen to the SC-55 midi recordings then this album - the diesel bass in Lunar Scilab made me nerd out hard. By far my favorite covers of these tracks from the game!

Marco wanted me to pass along this message: "My goal to remake more Descent tracks still stands, although it has been many years since I've last worked in that area so I won't make any promises. I have so many different projects going on these days, it's hard to keep track of them."

Album art by: http://darkestadrenaline.deviantart.com/ (http://darkestadrenaline.deviantart.com/)

===============================================
Quote
(https://puu.sh/HzNn9.jpg)
Pumo Mines - Kartsal Motivation OST (2013)
Album Artist: R.a.M. Land (Pumo)
22 Tracks (FLAC 24 bits/MP3, 320 kbps, 44100 hz, 24 bits)

01 Unveiling - R.a.M. Land (03:09)
02 Alone - R.a.M. Land (04:48)
03 Firewall - R.a.M. Land (03:52)
04 Secrets - R.a.M. Land (06:04)
05 IL-12 - R.a.M. Land (04:37)
06 Surviving - R.a.M. Land (03:11)
07 Civilizations - R.a.M. Land (05:50)
08 Colonies - R.a.M. Land (03:21)
09 Energy - R.a.M. Land (03:22)
10 Alien - R.a.M. Land (03:43)
11 Abyss - R.a.M. Land (03:33)
12 Shine - R.a.M. Land (03:43)
13 Distant - R.a.M. Land (04:00)
14 Recharge - R.a.M. Land (02:53)
15 Simplicity - R.a.M. Land (02:55)
16 Moonlight - R.a.M. Land (06:19)
17 War - R.a.M. Land (03:02)
18 Contingency - R.a.M. Land (05:50)
19 Shards - R.a.M. Land (04:29)
20 Searching - R.a.M. Land (04:48)
21 Evanescent - R.a.M. Land (04:51)
22 Until Then... - R.a.M. Land (02:22)

Original audio composed by Pumo of PlanetDescent for "Pumo Mines: Kartsal Motivation," a D2/D2X-XL Mission/Mod project. Pumo has allowed me to include his music into the project. I wanted to incorporate remixes and audio made for Descent projects into the collection as well, as the Descent community is full of talent.

Check out more from Pumo on his website here: http://www.pumosoftware.co.nr/ (http://www.pumosoftware.co.nr/)
And if you like this album, please consider donating or purchasing some of his other work on Bandcamp: http://ramland.bandcamp.com/ (http://ramland.bandcamp.com/)

(Also since I didn't run this post by you yet: Please let me know if you'd like me to add/change anything here Pumo. Thanks again for allowing me to include this!)

===============================================

What we are missing:
* Descent 1 & 2 Midi Soundtracks: FLAC/MP3 OPL3 hardware recording, SC-55 Hardware recording of Vampyro, FLAC/MP3 Roland SC-88 recording.
* Descent 3 - Autopilot MP3.com Limited Edition Descent 3 CD Soundtrack and Mercenary Soundtrack and original mixes from Jerry Berlongieri:
http://www.bysmitty.com/Soundtracks/Descent3/Descent3.htm (http://www.bysmitty.com/Soundtracks/Descent3/Descent3.htm)
http://www.bysmitty.com/Soundtracks/Descent3merc/Descent3merc.htm (http://www.bysmitty.com/Soundtracks/Descent3merc/Descent3merc.htm)

Presumed to be lost in the nethervoid forever:
* Descent Playstation - Intro and ending cinematic music before game audio was mixed in (Done by Mark Morgan, he no longer has the files for them).
* Descent II - Planetary Warp cutscene music & last world warp music before game audio was mixed in.
* Descent II - Intro & Ending cinematics in higher quality than 320 kbps mp3.
* Descent 3 - Intro full version. Tim Jones may be able to search for a CD backup of the Intro track if he has the time.
* Descent 3 Mercenary - Descent III Mercenary Intro before the game sound was mixed in.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 14, 2013, 10:15:31 PM
Update: Mediafire FLAC links are now up!
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Kaiaatzl on July 14, 2013, 10:18:44 PM
The artists for the midi files from Descent 1 are all the same people who did the Descent 2 redbook soundtrack, but AFAIK nobody knows who did what.  I've tried to get in contact with Larry Peacock about it but he hasn't responded to my messages.

The PSX and MAC tracks from Descent 1 were indeed remixed/written by Allister Brimble.  Apart from the Skinny Puppy/Type O Negative tracks which you already know.  Ironically lately he's been remixing game songs again (this time from oggs into some midi-like format, so in reverse!) for another one of my top game franchises.

The artist who wrote the Descent 2 midi songs was Dan Wentz, the same guy who did the soundtracks for Freespace 1 & 2 and Red Faction 1 & 2 (which has one of the only soundtracks I like... gasp... better than Descent's!).  Which means there are a couple songs you could be missing... the music from the Vampyro singleplayer mission for D2 is arguably official since he wrote it -- in the parallax software office to boot, if I read the mission's txt file right! (and he also built at least part of the map, he was an official level designer on D2), and this mix of the D2 menu theme: http://soundcloud.com/daniel-wentz/descent-title-redux (http://soundcloud.com/daniel-wentz/descent-title-redux).

Also, interestingly enough, both Allister Brimble and Dan Wentz are members here despite PlanetDescent's relatively recent nature.  Descent has not gone completely forgotten by those who made it 8).

And speaking of songs you could be missing, the OPL3 mix of the Descent 1 game18 (Miranda Mine) track is significantly different from the wavetable mix (it's much slower) so it might be worth adding as a separate track... I actually like that version better.  And the OPL3 mixes of game12 and game21 were also significantly different, not from the wavetable tracks but from each other, so they might be worth adding too.  The title track from D1 had a few extra lines in the OPL3 version that weren't in the wavetable mix, as well.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 15, 2013, 03:39:54 AM
The artists for the midi files from Descent 1 are all the same people who did the Descent 2 redbook soundtrack, but AFAIK nobody knows who did what.  I've tried to get in contact with Larry Peacock about it but he hasn't responded to my messages.

The PSX and MAC tracks from Descent 1 were indeed remixed/written by Allister Brimble.  Apart from the Skinny Puppy/Type O Negative tracks which you already know.  Ironically lately he's been remixing game songs again (this time from oggs into some midi-like format, so in reverse!) for another one of my top game franchises.

The artist who wrote the Descent 2 midi songs was Dan Wentz, the same guy who did the soundtracks for Freespace 1 & 2 and Red Faction 1 & 2 (which has one of the only soundtracks I like... gasp... better than Descent's!).  Which means there are a couple songs you could be missing... the music from the Vampyro singleplayer mission for D2 is arguably official since he wrote it -- in the parallax software office to boot, if I read the mission's txt file right! (and he also built at least part of the map, he was an official level designer on D2), and this mix of the D2 menu theme: [url]http://soundcloud.com/daniel-wentz/descent-title-redux[/url] ([url]http://soundcloud.com/daniel-wentz/descent-title-redux[/url]).

Also, interestingly enough, both Allister Brimble and Dan Wentz are members here despite PlanetDescent's relatively recent nature.  Descent has not gone completely forgotten by those who made it 8).

And speaking of songs you could be missing, the OPL3 mix of the Descent 1 game18 (Miranda Mine) track is significantly different from the wavetable mix (it's much slower) so it might be worth adding as a separate track... I actually like that version better.  And the OPL3 mixes of game12 and game21 were also significantly different, not from the wavetable tracks but from each other, so they might be worth adding too.  The title track from D1 had a few extra lines in the OPL3 version that weren't in the wavetable mix, as well.


Sweet, updating the artist for the D2 midi to Dan Wentz. Also holy shit that remix of the D2 title sounds pretty awesome. It's going on there for sure, I'll just make the norm for out of game audio compositions to be tagged onto the end of the soundtracks as Bonus tracks. Looks like he also uploaded the briefing song and, hmm... almost sounds a little better than the version I have. But I think the only change is a bit of added reverb on it. I might toss that on there too then for completion sake.

As far as the OPL3 mixes go, they are all uploaded here I think, but do we have any high quality FLAC versions of them floating around? As far as I know the only way to record them would be with an old OPL3 Soundcard. Emulation is probably close but not quite right if its anything like the SC-55. I might as well just release an alternate version of the Midi soundtrack in OPL3 for both games. I think the sound is probably different enough to warrant it. And if we can ever get our hands on a full SC-88 recording, I'd release that separately just for kicks too. You could argue for making variations for different soundfonts that sound good on the internet but man that could just get ridiculous. If there's enough interest in it, and those responsible for remixes don't mind, I could compile some remix tracks into an additional bonus album too.

EDIT: Got the music from Vampyro. Don't have any way of converting it from HML to Midi, but Foobar can play it. Doesn't sound too good on crappy Microsoft Midi though lol. I imagine if I got in touch with Dan he might be able to record it in a way better format for us.

EDIT 2: Sent a message to Dan asking about perhaps obtaining those extra tracks recorded losslessly.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 15, 2013, 06:24:33 AM
Man...so many links to click on, and so little time to do it in.  :P

But my personal collection of Descent music certainly could benefit from this, as I could have on up to, like, five different versions of the same song stashed away, and sometimes its been hard keeping track of what was what and what is the actual version I want to listen to at any given time. This all should help sort that out for me, help compress them down from five different versions of the same thing to a more sensible one (or maybe two) version(s) of the same thing. That and there are a few tracks here that I'm not familiar with, or am simply curious as to how you have mixed them (namely the D3 tracks), so yeah, I have some serious link clicking to do. :D
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 15, 2013, 07:06:02 AM
Man...so many links to click on, and so little time to do it in.  :P

But my personal collection of Descent music certainly could benefit from this, as I could have on up to, like, five different versions of the same song stashed away, and sometimes its been hard keeping track of what was what and what is the actual version I want to listen to at any given time. This all should help sort that out for me, help compress them down from five different versions of the same thing to a more sensible one (or maybe two) version(s) of the same thing. That and there are a few tracks here that I'm not familiar with, or am simply curious as to how you have mixed them (namely the D3 tracks), so yeah, I have some serious link clicking to do. :D

Yeah it's a whole big mess to manage too. D3 is kind of a wreck, but I'm pretty sure its basically complete, I've got all the levels in some form or another (Autopilot mix or extracted audio mixed by other people) + menu music extracted by myself + Tim's loseless audio. But I feel dirty having a release with stuff varying between 320 kbps/flac and like 128-160 kbps. Pretty sure there's a track in there in only 96 kbps too. I wish I could get my hands on Autopilot's CD versions of these tracks. Anyone know how to get in touch with him?
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 15, 2013, 12:47:00 PM
I'm doing a Google search now for Jerry Berlongieri now. Last time I checked, he did have an official site (or something like that) that might have some contact information.

Please stand by.

....

Good news, I've found his Twitter page: Link (https://twitter.com/Berlongieri), as well as his probable Facebook page (Link (https://www.facebook.com/berlongieri)) and a LinkedIn account with his name (Link (http://www.linkedin.com/pub/jerry-berlongieri/1/826/973), but you have to be a member of LinkedIn to see the account) as evidenced by the fact that they all share the same profile photo. But the Twitter page is definitely him (Descent is listed as one of the things he worked on). As for the files, there's a chance he might still have them. I remember he appeared on the forums sort of randomly once years back and commented that he thought he still had the tracks around somewhere and was going to look for them, but he never came back to say if he had succeeded or not.

I also found loads of sites that lists either credits for his previous works, or even samples of music he has done (including D3 on one site), but I didn't see any contact info on any of these. That Twitter page is probably your best bet, ALTHOUGH, it looks like he doesn't use it too often (last entry was December 2012), so I don't know how active it might be anymore.

Still, this was all on the first page of my Google search, so he doesn't seem to be exactly hard to find. Ah Google, how much I love thee... :D

Continuing a bit further in my search, I've also found a Google+ page that is likely his as well (Link (https://plus.google.com/114936284902100564693/posts)), or at least the profile pictures, though not EXACTLY the same as the ones in the other accounts, seem to be of the same person.

And now I've found a Soundcloud account that is EASILY him (Link (https://soundcloud.com/birdy)).

Annnnnd, yeah, that's about all I can find at the moment, so hopefully ONE of those helps you out.

Anyway, I have clicked and downloaded all of those links now, and plan to use all of this as a base to seriously reorganize my Descent music files/foobar albums. :)
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 15, 2013, 03:07:43 PM
I'm doing a Google search now for Jerry Berlongieri now. Last time I checked, he did have an official site (or something like that) that might have some contact information.

Please stand by.

....

Good news, I've found his Twitter page: Link ([url]https://twitter.com/Berlongieri[/url]), as well as his probable Facebook page (Link ([url]https://www.facebook.com/berlongieri[/url])) and a LinkedIn account with his name (Link ([url]http://www.linkedin.com/pub/jerry-berlongieri/1/826/973[/url]), but you have to be a member of LinkedIn to see the account) as evidenced by the fact that they all share the same profile photo. But the Twitter page is definitely him (Descent is listed as one of the things he worked on). As for the files, there's a chance he might still have them. I remember he appeared on the forums sort of randomly once years back and commented that he thought he still had the tracks around somewhere and was going to look for them, but he never came back to say if he had succeeded or not.

I also found loads of sites that lists either credits for his previous works, or even samples of music he has done (including D3 on one site), but I didn't see any contact info on any of these. That Twitter page is probably your best bet, ALTHOUGH, it looks like he doesn't use it too often (last entry was December 2012), so I don't know how active it might be anymore.

Still, this was all on the first page of my Google search, so he doesn't seem to be exactly hard to find. Ah Google, how much I love thee... :D

Continuing a bit further in my search, I've also found a Google+ page that is likely his as well (Link ([url]https://plus.google.com/114936284902100564693/posts[/url])), or at least the profile pictures, though not EXACTLY the same as the ones in the other accounts, seem to be of the same person.

And now I've found a Soundcloud account that is EASILY him (Link ([url]https://soundcloud.com/birdy[/url])).

Annnnnd, yeah, that's about all I can find at the moment, so hopefully ONE of those helps you out.

Anyway, I have clicked and downloaded all of those links now, and plan to use all of this as a base to seriously reorganize my Descent music files/foobar albums. :)


Well shit on me, that page even has a few tracks up on it, maybe in better quality than what I have. I'll see if I can't get in touch via SoundCloud, or I actually do have a LinkedIn account (no idea why since I'm not in any sort of professional industry that it would benefit me) so I'll check on that too. Thanks for your help! Lemme know if you find anything unique in your collection when you're sorting through things. Glad this helps you out with sorting everything!

EDIT: Lol... apparently you have to pay $39.99 to upgrade your LinkedIn account to send mail. Looks like SoundCloud is gonna be our huckleberry.

EDIT 2: And sent a Soundcloud message to Jerry Berlongieri. Now we cross our fingers and wait! And I also just sent an email out to Peter Rotter (composer for the cinematic audio from Descent II).

EDIT 3: Post work update, got a response from Dan Wentz about his tracks! If he has the time he will whip us up some HQ recordings of Vampyro and the other D2 songs. Descent composers win for being cool as shit and responding to fan mail about their work!
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Matthew on July 15, 2013, 09:28:01 PM
EDIT: Lol... apparently you have to pay $39.99 to upgrade your LinkedIn account to send mail. Looks like SoundCloud is gonna be our huckleberry.
Only to send mail outside of your network.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Alieo on July 16, 2013, 12:52:57 AM
<--- KEELED OVER IN OVERDOSE
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 16, 2013, 08:29:13 AM
Quote from: Iron_Ian
Lemme know if you find anything unique in your collection when you're sorting through things.

I'll be sure to do so, especially the D3 tracks, seeing that I have more than one variant in my possession. There might be one that I have that has something you don't already (although I'd doubt it, you've done a pretty good job covering all the bases :D).
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 16, 2013, 10:23:20 AM
Hoooo found D1 OPL3 in FLAC! http://www.youtube.com/playlist?list=PL74B8174BAF813E70 (http://www.youtube.com/playlist?list=PL74B8174BAF813E70)

Glorious.

Something I just realized, a few of the shareware midi songs are different (or at least sound different in OPL3). Guess I need to get those added in here as well too. Though the shareware title theme about halfway through just sounds like a symphony of ass.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 17, 2013, 06:34:44 AM
Ah, the D1 songs in their original audio format...man that brings back memories. I was thinking about suggesting using those instead of the audio format you have already, but it looks like you're already on that. :P
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 17, 2013, 07:54:53 AM
@Iron_Ian:
Indeed the songs of the Shareware sounds different on OPL3, but not all.

Briefing, Credits, Level 4 and Level 5 songs sounds the same on both Shareware and Registered versions, but Title, Level 1, Level 2 & Level 3 are different from their Registered counterparts.

That happens because on Registered version, the developers used specially designed OPL3 files for many of the songs (that also uses specially designed FM banks), while on the Shareware they are the same MIDI files you hear on every other sound card, just played with the standard/generic FM bank. :)

But both versions sounds great, and I'm specially fond of the Shareware versions, as those brings back some great memories.

If you're interested, I do have all D1 Shareware/D1 Registered/D2 OPL3 music files in MP3 48KHz 320kbps format, that I recorded using the DosBox OPL3 emulation, and they sound pretty nice.  ;)
Those are in fact the official OPL3 add-on files that you can also find on the DXX-Rebirth website, but they are re-encoded to OGG on there.

Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 17, 2013, 10:52:22 AM
If you're interested, I do have all D1 Shareware/D1 Registered/D2 OPL3 music files in MP3 48KHz 320kbps format, that I recorded using the DosBox OPL3 emulation, and they sound pretty nice.  ;)
Those are in fact the official OPL3 add-on files that you can also find on the DXX-Rebirth website, but they are re-encoded to OGG on there.

Oh that would be a welcome addition! If you want to post them here or send them to ithproductions@gmail.com as an attachment I'd much appreciate being able to add those into the soundtrack too!
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 18, 2013, 08:59:23 AM
Quote from: Pumo
Those are in fact the official OPL3 add-on files that you can also find on the DXX-Rebirth website, but they are re-encoded to OGG on there.


Speaking of which, I've been meaning to look into downloading that. But before I do, though, here's a potentially stupid question: are these OPL3 tracks the same as the ones presented in the link Iron_Ian provided about three posts earlier? (http://www.youtube.com/playlist?list=PL74B8174BAF813E70)
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 18, 2013, 12:51:33 PM
Nope, they are not the same.
I think in fact, although I'm not completely sure, that the ones from the videos are recorded through a real OPL3 sound chip, and the ones I made (that are the ones at the Rebirth website) were recorded using an (fortunately pretty accurate) emulation of the OPL3 chip in DosBox.

The main advantage of the ones I recorded, is that they are 48khz, so they sound a bit crispier and clearer than the ones from the original chip, but is a matter of taste if you prefer the ones recorded on the real thing for the sake of nostalgia. :)
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 18, 2013, 01:28:03 PM
Gave them a brief listen. It's actually a good thing you told me they were different, otherwise I'm not sure I would've even noticed. :P

Seriously, though, save for the "crisper" sound you describe (which I actually kind of like) they sound virtually the same, at least from the brief listen I gave them. :)

Anyway, back to the topic at hand...
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 18, 2013, 02:56:58 PM
Gave them a brief listen. It's actually a good thing you told me they were different, otherwise I'm not sure I would've even noticed. :P

Seriously, though, save for the "crisper" sound you describe (which I actually kind of like) they sound virtually the same, at least from the brief listen I gave them. :)

Anyway, back to the topic at hand...

Yeah I'm gonna do a track by track comparison with the ones uploaded here, the ones on the Rebirth website, and the ones from Youtube. I like to have as much as I can in loseless but I realize for midi that is a complete pipedream unless I go buy myself an OPL3 card and a Roland SC-55 to record myself with the same hardware for uniformity.
Maybe I'm being obsessive compulsive but my release for D3 for example makes me cringe, there's just so many different bitrates present on it lol.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Kaiaatzl on July 18, 2013, 04:42:41 PM
Lol.  I liked the 320 kbps mp3s of the D2 Redbook extended tracks.  So much better than Interplay's version, I'm noticing things that I never heard before like the wind sounds in Crush and the guitar in Cold Reality.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 19, 2013, 11:18:15 AM
Well, here is the pack with all the OPL3 songs I recorded in 320kbps, 48KHz.

http://www.mediafire.com/download/qg0m11099beah0h/D2-D2-OPL3FM-SongPack.part1.rar (http://www.mediafire.com/download/qg0m11099beah0h/D2-D2-OPL3FM-SongPack.part1.rar)

http://www.mediafire.com/download/pqrw13sh0i1j4f5/D2-D2-OPL3FM-SongPack.part2.rar (http://www.mediafire.com/download/pqrw13sh0i1j4f5/D2-D2-OPL3FM-SongPack.part2.rar)

The only song that wasn't recorded by me is the D2 Shareware briefing theme, but it was injected in the pack hosted at the Rebirth website (although it's 128kbps 44KHz OGG).
I'm including that one here already:
http://www.mediafire.com/download/ai2k9uzu7zj6393/briefing.ogg (http://www.mediafire.com/download/ai2k9uzu7zj6393/briefing.ogg)



Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Scyphi on July 20, 2013, 04:53:09 PM
Just an update, but I was reworking my Descent music collection with all of this like I said I would, and as promised, was keeping an eye out for anything that this playlist might have missed. Well, you should be pleased to hear that I found nothing that Iron_Ian hasn't already included in his collection, EXCEPT for the OPL3 mixes, but as Pumo just provided those, that's not a big problem. :)

That is unless you want the many remixes I've collected over the years, but I'd doubt it. :P

I also have a different OPL mix of the D1 escape music that was custom made to include the "self destruct sequence activated (etc.)" audio that I had always thought was clever, but other than that, it doesn't have anything the rest doesn't, so I don't know if you're interested. Still, just throwing that out so to cover all the bases.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 20, 2013, 07:04:30 PM
Sweet thanks Pumo! Also I didn't even realize there were any differences in the D2 tracks as well. This is good to know.

And Scyphi I am glad to hear I didn't miss anything. I'm not sure that extra audio on Escape would really fit in to throw that on the midi album, despite being cool lol.

Just an update, I'm getting back to work on this tomorrow! Last few days at work have been beyond stressful so I've been being a lazy sack of shit.

EDIT: Huh Dosbox emulation isn't too bad. Sounds like its completely accurate other than the timbres are off like most programs that emulate OPL3 sound. I'm comparing them to the FLAC hardware versions, and I'm realizing that that FLAC release seems to have some odd track times. Like it wasn't cut off before it started to loop again, and I feel like there might be some slowdown in there somewhere too. Hmm...
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 20, 2013, 10:11:02 PM
...and I feel like there might be some slowdown in there somewhere too. Hmm...

That's a pretty normal behaviour on the original chip, as it didn't had that much power to handle high polyphony, and it slowed down when there was too many notes playing (specially on non-OPL optimized songs, like the case of the songs from D1 Levels 4, 5 ,6, 7, 9, 12, etc).

It also happens more or less in the DosBox emulation, but not as much as the original chip.
Also note that I recorded the songs using a trick: playing them from the original Descent Setup  program's sound test, not from the game itself, where other stuff (like processing the game renderer, AI, etc) won't interfere with the OPL playing process. ;)

That's how the game originally worked back on the days with the original hardware (i.e. on an old 486, 8MB RAM, Sound Blaster PC).
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 21, 2013, 06:46:25 PM
That's a pretty normal behaviour on the original chip...

Haha I had no idea. That's pretty amusing that it was to busy for the chip to even handle at the time. I sent Teppic another message on Youtube since he was actually wondering about the slowdown too. Thanks for filling me in!

Alright time to get busy on the D1/2 OPL tracks and dig into this mess of tracks I have for Freespace! Progress update later tonight or tommorow!

EDIT: Double checking rq, you said that .ogg file for the briefing was from the D2 Shareware? Was there a difference between that and the retail release? Sounds pretty much exactly like the midi for the most part to me.

EDIT 2: Gonna forego the FLAC hardware-recorded release of the OPL3 tracks and use the ones you sent Pumo. After some good listening the only major differences I can hear are just a notch sharper/harsher instruments at some parts. It sounds great at normal volume. One up for DOSBOX emulation! Thanks again dude. Also when you first mentioned them being in 48 khz I was like "O.O that's crazy talk" until I read original OPL3 was played back at something goofy like 49,716.

EDIT 3: Going to add a comment line in for the tracks crediting you "Recorded by Pumo of Planet Descent" sound good to you?

EDIT 4: And probably the last note for tonight, I am updating the format of the D1 midi soundtracks, and the Descent 3 soundtrack. The tracks for each level will now be labeled like so:

06 Level 1 - Lunar Outpost
07 Level 2 - Lunar Scilab
etc...

Lemme know what you guys think of that. I guess it doesn't really matter but I feel like it makes it easier to find the track you are looking for when the level number is present. At the same time I generally hate long over labeled titles: 01. ALLISTER BRIMBLE - DESCENT TRACK 20XD6^3 (LEVEL 1059329) (SHAREWARE) (BONUS TRACK) (CINEMATIC VERSION) (2005).MP3.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Alieo on July 21, 2013, 09:04:28 PM
The way I have my personal collection numbered is to have the track number correspond to the level number. I have my D1 and D2 songs in the same folder. It's like this for me:
01: Game01
{1, 2, skip a few...}
22: Game22
23: Game23 (THIS is D2 Game01)
{1, 2, skip a few...}
26: Game26 (D2 Game04)
27: D1 Title
28: D1 Briefing
29: D1 Endgame
30: D1 Credits
31: D2 Title
32: D2 Briefing
33: D2 Credits
34: Exiting the Mine!

yup-yup!
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 22, 2013, 11:55:10 AM
EDIT: Double checking rq, you said that .ogg file for the briefing was from the D2 Shareware? Was there a difference between that and the retail release? Sounds pretty much exactly like the midi for the most part to me.

...

EDIT 3: Going to add a comment line in for the tracks crediting you "Recorded by Pumo of Planet Descent" sound good to you?

The Briefing song is indeed the same, but although it is included inside the main .HOG file, it wasn't used in-game on the retail version, as it was replaced with a nice humming sound in the background during the briefing sequences.

And yeah, 'Pumo of Planet Descent' sounds right.  ;D
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Matthew on July 22, 2013, 10:04:05 PM
Still just 1 seeder, sad. I don't generally use torrents but maybe I'll set up a torrent server to support this so it doesn't die.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 23, 2013, 02:52:23 PM
Still just 1 seeder, sad. I don't generally use torrents but maybe I'll set up a torrent server to support this so it doesn't die.

Hopefully when I post the next update and resurrect all the threads on other forums too it'll get an influx of seeders again. Either way I aim to keep the mediafire, and potentially other DL links up later.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 23, 2013, 05:46:14 PM
I'm usually seeding from 10AM to 2AM (approximately) CDT each day, so I hope that counts at least a bit.  :D
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 25, 2013, 05:11:47 PM
Pumo, I was going to ask how you recorded the midi in OPL3 from dosbox?

Is getting OPL3 playback as simple as changing a few config settings under the Dosbox.conf? I did that, but I'm not really noticing any audio difference though.

Then as far as recording how did you record them?

Just curious, have a couple other projects I'm working on and I'd like to figure out how to do this myself!
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Pumo on July 25, 2013, 10:05:02 PM
To play MIDI in OPL3 through DosBox, you need an actual DOS program that is able to play MIDI through the OPL3 chip.

In my case, I used the original Setup.exe that comes with Descent.
I selected OPL3 as music hardware on it, and used the Test Music option, that starts to play Level 12 song by default.

Then what I did was to replace the Level 12 song MIDI and FM bank files each time I wanted to record a song with the desired level MIDI & Bank files, then put Test Music on the Setup program, and then record all DosBox audio output through the Stereo Mix input of my sound card and any sound recording program (Cool Edit Pro in my case). :)

Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on July 26, 2013, 12:59:30 AM
To play MIDI in OPL3 through DosBox, you need an actual DOS program that is able to play MIDI through the OPL3 chip.

In my case, I used the original Setup.exe that comes with Descent.
I selected OPL3 as music hardware on it, and used the Test Music option, that starts to play Level 12 song by default.

Then what I did was to replace the Level 12 song MIDI and FM bank files each time I wanted to record a song with the desired level MIDI & Bank files, then put Test Music on the Setup program, and then record all DosBox audio output through the Stereo Mix input of my sound card and any sound recording program (Cool Edit Pro in my case). :)


Ahhh that must be what it is, I need to use the Descent or Arena/Daggerfall setup music players then.  Thanks dude!

Also I found a pretty damn good Soundfont for SC-55 for BASSMIDI here: SC-55 Soundfont ( NEW VERSION V1.9, Link in the description) (http://www.youtube.com/watch?v=1tmN1a3cDMg#)
It's not perfect naturally, but it's probably the most accurate I've heard, has good reverb and audio quality. I recorded Vampyro with in in Foobar2000 at 44.1 khz FLAC. So I can probably add that onto the midi soundtrack as a Bonus Track unless Dan can record it with his hardware.

Been working on another side project today a bit, compiling the Elder Scrolls series of audio. If anyone is interested I'll have that up in the not too distant future on other forums. Using the Soundfont to produce workable quality recordings since there aren't any good recordings available (not that I'm familiar with at least). OPL3 Descent soundtrack will be up soon. I was hoping to post Freespace with it but I just haven't had the inspiration to delve into that cluster of files. I'm not as familiar with the game either.
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on August 01, 2013, 04:21:15 PM
Restoring and making some new album art for some of the albums:

Here's a couple previews!

(http://puu.sh/3RuOQ)

(http://puu.sh/3RuOD)

(http://puu.sh/3RuOs)
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: -<WillyP>- on August 02, 2013, 05:21:02 AM
Have you tried DescentiaPedia: Game Audio Player (http://www.descentiapedia.planetdescent.net/GameAudioPlayer)?
Title: Re: Descent - The Complete Music Collection (FLAC) (Work in Progress)
Post by: Iron_Ian on August 02, 2013, 11:55:26 PM
UPDATE #1 is up! Thread and downloads have been updated!

8/3/2013 UPDATE 1

DETAILED CHANGELOG:
*Torrent download removed, I will create a new torrent when this collection is completely finalized after Freespace 1 & 2 music are added.
*ALL ALBUMS have updated higher resolution embedded album art.

Individual album changes:
Descent 1 SC-55 midi soundtrack: Renamed the ingame level tracks with a (level #) in the title to make them easier to pick out.
*ADDED* Descent 1 OPL3 midi soundtrack: Thanks to Pumo of Planet Descent!
Descent II SC-55 midi soundtrack: Added Descent II Title remix by Dan Wentz and Bonus track Vampyro. Artist info updated to Dan Wentz.
*ADDED* Descent II OPL3 midi soundtrack: Thanks to Pumo of Planet Descent!
Descent II - Vertigo Series: Album year corrected to 1996.
Descent II - The Infinite Abyss: Album year corrected to 1996.
Descent 3 Soundtrack - Updated album name from "Descent III Soundtrack" to "Descent 3 Soundtrack," nowhere in the art is it listed as "III." Renamed the ingame level tracks with a (level #) in the title to make them easier to pick out.
Descent 3 Mercenary Soundtrack - Updated album name from "Descent III: Mercenary" to "Descent 3: Mercenary," nowhere in the art is it listed as "III." Renamed the ingame level tracks with a (level #) in the title to make them easier to pick out.

Have you tried DescentiaPedia: Game Audio Player ([url]http://www.descentiapedia.planetdescent.net/GameAudioPlayer[/url])?

Yeah that program was my huckleberry for extracting cinematic audio and the Descent 3 .osf files.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Scyphi on August 03, 2013, 11:53:39 AM
Question: any particular reason why some of the soundtracks are split into more than one part (like how the D1 OPL3 files are split into two different files)?
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Pumo on August 03, 2013, 09:40:14 PM
Yeap, because Mediafire has a size limit for each single uploaded file, so Iron_Ian had to split the RAR archive in two parts.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Scyphi on August 04, 2013, 10:42:00 AM
Well, that explains that, thx. :)
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Iron_Ian on August 15, 2013, 03:03:59 PM
Hey dudes hope you've enjoyed the new version of the release. Just dropping by to show you some cool shit Dan Wentz just posted.
I've been in contact with him for a few weeks as he has been remixing the music for Vampyro. He posted the final versions up on SoundCloud, check it out!

https://soundcloud.com/daniel-wentz/vampyro-briefing-remastered
https://soundcloud.com/daniel-wentz/vampyro-title-remastered
https://soundcloud.com/daniel-wentz/vampyro-credits-remastered
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Kaiaatzl on August 15, 2013, 06:01:57 PM
 :D :D :D :D
Epic.

Sounds very Red Faction-esque.
And lol at the last tag on the set.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Iron_Ian on September 18, 2013, 08:23:23 PM
Just got a response from Jerry Berlongieri about the Descent III music source files. Possible incoming glorious update :-D

Also I'll get Freespace done eventually here and put up a Vampyro DL too. Been out of the loop a bit lately. Had a hard drive crash and barely managed to get my important files off of it. (Almost lost all my work here :-/)
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Alieo on October 06, 2013, 10:34:10 PM
Iron Ian, I haven't gotten an opportunity to relish in your findings much, but I'm just curious; I have this long-standing theory that EVERY Descent 1 and 2 MIDI is a correlation of a Descent 1 and 2 Rebook Audio song. Now, some are very obvious like, Game02 and Virtual Tension, or Game18 and Hydraulic Pressure, but in your findings and your connections with a lot of the music artists, have you found this to be true with all of them?

Here's my most recent theorized list of possible correlations:
Game01 Pain
Game02 Virtual Tension
Game03 Mystery Metal
Game04 Overdrive
Game05 Not That Button
Game06 Primitive Rage (BOTH Game06 and D1 Title)
Game07 Industrial Accident
Game08 Rusty
Game09 Death (Popularly known as "The Well", but I saw on a website [can't remember where] back in 2005 that mentioned this as "Death", so the name has suck for my collection])
Game10 Glut
Game11 Are You Descent?
Game12 Robotic Menace
Game13 Ratzez
Game14 A Big Problem
Game15 Haunted
Game16 Crawl (Can also go with D2 Briefing)
Game17 Gunner Down
Game18 Hydraulic Pressure
Game19 Crush
Game20 Base Return (D2 Cinematic Intro [Instrumental Version])
Game21 Robotic Menace
Game22 Time for the Big Guns

(Game23-26 is D2 Game01-Game04)
Game23 Cold Reality
Game24 Techno Industry
Game25 Robot Jungle
Game26 Collision Dome Excavation (One of the Mark Morgan "Untitled" tracks from the Vertigo series, but named after the level in Vertigo it
D1 Briefing: Outer Limits
D1 Credits: Ether in the Air
D2 Title: D2 Title (Redbook)
D2 Credits: (no correlation)

Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Iron_Ian on March 22, 2014, 05:55:09 PM
Hey dudes, I just want to let you know I haven't forgotten about the project. Thanks to some generous users, I've got the original Descent II soundtrack CD in FLAC, the Descent II MacPlay soundtrack CD (never even knew there was a different version), and also cybero75 hit me with some fixed versions of the Descent II SC-55 midi soundtrack (frequency bands at 160 hz were overloaded) as well as fixed the panning issues in my recording of the Vampyro midi (which I never even noticed until it was mentioned).

I've been holding off on updating because I still wanted to tackle Freespace, and I just haven't had the motivation to sort through the massive amount of music present between the two games. If I don't end up finalizing it soon, then I'll probably just post everything else updated here within the next few weeks (Goal is before April 25th when Dark Souls II comes out on PC, because then I'm not going to be doing anything productive for a long time lol).

Iron Ian, I haven't gotten an opportunity to relish in your findings much, but I'm just curious; I have this long-standing theory that EVERY Descent 1 and 2 MIDI is a correlation of a Descent 1 and 2 Rebook Audio song. Now, some are very obvious like, Game02 and Virtual Tension, or Game18 and Hydraulic Pressure, but in your findings and your connections with a lot of the music artists, have you found this to be true with all of them?

Hehe, I think you might be stretching it a bit with a few of these (though there are certainly some similar sounds), but there are definitely some that are almost obviously meant to be a remix of the midi songs.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Pumo on March 23, 2014, 02:06:47 PM
Great to know you're still working on this project, I hope to see an updated torrent soon! :D

I didn't knew that the Mac version of D2's soundtrack was different either, so I have the curiosity to check that out.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 8/3/2013 UPDATE 1
Post by: Iron_Ian on July 16, 2014, 12:26:43 PM
Quick update - I'm waiting for Descent II MacPlay to come in to rip (should be here the 21st or a few days after). When it gets here, I'm planning to finally post all the updates I've made to the collection.

In the meantime I wanted to holler at anyone interested in the project who may have done remixes or original descent based compositions (like the Pumo Mines OST) - would you be interested in having your remixes included as a section in the Descent Music Collection? Post here or shoot me a PM if so.

Couple more important notes while I'm at it:
* I've decided NOT to include Descent: FreeSpace 1 & 2 as part of this collection. A few reasons behind this, primarily simply the fact that the Freespace series of games really has nothing to do with Descent 1 & 2. A quote from Wikipedia: "It is not part of the canon of the Descent computer game series, and contained none of its ideas and only small portions of its code. It was only prefixed with Descent to avoid trademark issues with Mijenix Corporation's "FreeSpace", a disk compression utility." In addition I contacted Dan Wentz and he's been doing remixes/remakes of the original tracks for Hard Light Productions FreeSpace Open project. Going to shelf Freespace 1 & 2 for now - however I have organized all the original tracks (for the most part) so I'll definitely be doing something with FreeSpace in the future.

* Apologies for total lack of updates and delaying all this so long, I've basically just been sitting on the files for the most part for a few months, and delaying ordering Descent II MacPlay which is the only non-accurate rip I currently possess and seek to replace (found a sealed copy for 9 bucks today on eBay at last).

* I'd like to shout out everyone who has PM'ed me / contacted me via email helping to fill in the gaps on the project. Your help has been most appreciated and I'll be adding you into the project credits shortly when I get this out.

* As much as I'd like to have source audio for the Descent 3 level songs (I'm quite unhappy with the bitrate clustershit), I got in contact with Jerry Berlongieri a few months ago and he mentioned he would send me the tracks but there was never any followup. I'm still hoping to eventually get my hands on the source or at least the Autopilot CD releases (http://vgmdb.net/artist/3896 (http://vgmdb.net/artist/3896)). Gonna see if I can get in touch with anyone on VGMDB who might happen to have them.

Thanks for being patient everyone,
~ Iron_Ian
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 7/16/2014 - Minor Update
Post by: Scyphi on July 17, 2014, 05:29:21 AM
Quote from: Iron_Ian
I got in contact with Jerry Berlongieri a few months ago and he mentioned he would send me the tracks but there was never any followup.

Yeah, that sounds like Jerry. Wouldn't be the first time he's promised to release the tracks and then never getting around to it.  ::) I'm sure he's a busy man, though, and by now, I'm sure those D3 tracks have gotten buried away somewhere where they aren't easily accessible.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 7/16/2014 - Minor Update
Post by: Iron_Ian on July 22, 2014, 02:46:45 PM
Yeah, that sounds like Jerry. Wouldn't be the first time he's promised to release the tracks and then never getting around to it.  ::) I'm sure he's a busy man, though, and by now, I'm sure those D3 tracks have gotten buried away somewhere where they aren't easily accessible.


Yeah I'm sure he is probably pretty busy.

On that note, the D2 MacPlay got here - but in the meantime I'm also working on doing my own mixes of the Descent III soundtrack. Both for consistency and to try and potentially more accurately represent (as in how the themes occur chronologically through the levels) for some of the tracks that I have that weren't mixed by Jerry.

So far I've got Map 1-6 done. Most of them aren't bad to mix together, but there's a few harsh transitions (noticeable in game when you're focusing on it too). I've noticed Jerry used some of the soundclips present in his mixes to cover up either slightly harsh transitions or exceptionally quiet ambient parts. Right now I'm struggling on Level 7's track - it's one of my favorite songs in the game, and I'm finding it very difficult to piece together. The ingame order is honestly horrible - harsh transitions and sections that don't go together well all over the place. Mot to mention it seems to just go all over the place in some random sequence once you're underground. I'm finding the naming of the files is throwing me off as well BreaktoBuild not connecting the Break to the Build track logically at all for example (nor vice versa). So it may be a bit to get these all finished.

But on the other hand here's a 320 mp3 copy of Piccu Station (Level 3) in the meantime. This is the only track I've modified by adding Thunder and Rain pattering on the windshield sounds into for the outdoor part - http://puu.sh/amSxW/b1375f5569 (http://puu.sh/amSxW/b1375f5569)
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 7/16/2014 - Minor Update
Post by: Kaiaatzl on July 22, 2014, 06:33:21 PM
The level 7 track would do that... the size of the level and the way it's laid out would make any other way of working the music kind of infeasible.
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 7/16/2014 - Minor Update
Post by: Scyphi on July 23, 2014, 07:54:26 AM
Listened to your new version of Piccu Station...it's okay, but it seems kinda...quieter, and...I dunno...something about the mix isn't winning me over. I kind of like the versions of the song I've already got better.  :-\

Still...I'm not against the complete compiling of the "missing" D3 song tracks that haven't had official releases yet, because nobody's really done it yet with many of those.  :)
Title: Re: Descent - The Complete Music Collection (MP3/FLAC) 7/16/2014 - Minor Update
Post by: Iron_Ian on July 23, 2014, 05:33:55 PM
Listened to your new version of Piccu Station...it's okay, but it seems kinda...quieter, and...I dunno...something about the mix isn't winning me over. I kind of like the versions of the song I've already got better.  :-\

Still...I'm not against the complete compiling of the "missing" D3 song tracks that haven't had official releases yet, because nobody's really done it yet with many of those.  :)


Yeah it kind of sounds like shit. Found out apparently .OSF is just Interplay ACM renamed (http://wiki.multimedia.cx/index.php?title=Interplay_ACM (http://wiki.multimedia.cx/index.php?title=Interplay_ACM)). 22 khz and whatever compression the files have really kill the quality. As far as volume goes I think I'll have to run this through ReplayGain because the tracks ingame are about half the volume of Autopilot's releases. Really wish I could get the source files for all the D3 audio. Honestly it does sound quite a bit better if I maximize the volume but still not as good as the 128 kbps AutoPilot songs.

I think I'll leave the old version of the soundtrack up when I post the new one for anyone that prefers that. Making headway, finished up through Track 13. Just a couple levels (secret levels will be easy since they are comprised of only like 5 audio files) and then Mercenary and I'll be done. Should only be a day or three before I can get this out.

EDIT: Okay we're done (pretty much at least). Now its time to play 6.5 hours of Guild Wars 2 WvW and listen to the soundtrack twice over for any problems. Then tomorrow, ideally I compile everything + upload it all again, and have it out by the evening or the next morning. GLORY!
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Iron_Ian on July 26, 2014, 05:42:39 PM
7/26/2014 FINAL RELEASE V1 UPDATE!

* Added Descent II FLAC Soundtrack (replaced the mp3 version I had before) thanks to ThugsRook of the DXX-Rebirth forum
* Added Descent II MacPlay Soundtrack thanks to ThugsRook of the DXX-Rebirth forum
* Fixed issues with the Descent II SC-55 Midi Soundtrack - High frequency bands were overloaded and Vampyro had some horrible panning issues - thanks to cybero75!
* Updated the Descent 3 & Descent 3: Mercenary Soundtracks with new rips of the game audio (Old files are still provided if you prefer them)
* Normalized file/track names for the multitude of mixes present between the Descent CDA releases. Any song with multiple versions is now labeled with no extra tag for its original mix chronologically, or listed as (PSX/Maximum, etc Mix) if the mix only appears once on an album or (Short/Long/etc Mix) if there are multiple albums in which the song is present.

Finally reached a state of completion (pretty much) as any more work I can do requires input from the original composers (or me to acquire the funds to purchase an OPL3 sound card, Roland SC-55 and SC-88).

A reminder if you're a musician and you have done remix/mod music work for one of the Descent games and would like your work included here, please drop me a line. I would like to expand the collection with some of the great work people have done inspired by the game!

~ Iron_Ian
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Scyphi on July 27, 2014, 04:21:39 PM
Linky links?
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Pumo on July 27, 2014, 06:40:45 PM
Check the first page Scyphi. ;)
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Scyphi on July 28, 2014, 07:03:18 AM
Right, which is the problem, I'm only finding links to specific select files, and not a full list. The one link I would think would take me to such a full list only redirects me back to this page, where there are no links at all.

EDIT: Never mind, I found it. Had been stupidly overlooking it because the link was stuck in a quote and my mind was dismissing it as a result. :facepalm:
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Iron_Ian on August 22, 2014, 03:11:41 PM
8/22/2014 UPDATE 2
*Added Descent Remastered by SunSpire Records (https://sunspire.audio/remakes/)

Adding another Remix album to the project. 2 Tracks by SunSpire Records with custom album art by DarkestAdrenaline (http://darkestadrenaline.deviantart.com/). I've added the FLAC and MP3 version to the MediaFire folder, be sure to check em out!
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: SunSpire on August 28, 2014, 06:01:09 PM
Hey there, fellow Descenters!

Many thanks to Iron_Ian for the inclusion of my two tracks! Yay! :)

This is a fantastic project and no doubt the most comprehensive resource of original Descent scores on the web to date! I am especially thrilled about the fact that there is "finally" a complete soundtrack of Descent 3 without added voice-overs, as well as sfx-free orchestral scores from the movies. You really did a fantastic job and it's super awesome that the original composers were willing to help you with your quest.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: -<WillyP>- on August 29, 2014, 04:17:52 AM
Welcome to Planet Descent, SunSpire!
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on August 29, 2014, 06:02:31 AM
Hello SunSpire.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Scyphi on September 03, 2014, 04:33:40 PM
Since you've been including remixes, I thought you might want this lovely remix of D3's level 7 (http://www.weebly.com/uploads/1/1/4/6/11466697/pd_rough.mp3). I've had it for like, forever and a half, so much so I'm quite used to it being in my playlist that I didn't think much about it until now.  ::) Still a wonderful little song, though. I wish I can remember who specifically made it...I want to say D2Junkie, but I don't think that's right... :-\
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Iron_Ian on September 23, 2014, 07:28:42 AM
Since you've been including remixes, I thought you might want this lovely remix of D3's level 7 ([url]http://www.weebly.com/uploads/1/1/4/6/11466697/pd_rough.mp3[/url]). I've had it for like, forever and a half, so much so I'm quite used to it being in my playlist that I didn't think much about it until now.  ::) Still a wonderful little song, though. I wish I can remember who specifically made it...I want to say D2Junkie, but I don't think that's right... :-\


Level 7 happens to be one of my favorite tracks in D3 hehe - and this remix is pretty unique sounding, a little rough around the edges but I like it. Hmm, I'll see if I can figure out who made it to credit them properly. I was thinking of grabbing up some of the individual remixes from the net and compiling them into a remix compilation album of sorts. Kind of on the priority backburner right now, unfortunately since I'm a bit occupied with work.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: TechPro on September 23, 2014, 07:23:07 PM
Hmm.  I don't remember hearing that one before.  Other than the slow start, kind of like it myself.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on September 24, 2014, 06:03:41 AM
It's not bad but it feels like it could use a little more variety and a little less clipping.
Sounds like the artist started on an epic rock-ish cover, got bored halfway through and then decided to slap a quick and dirty finish on what they had so far.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Scyphi on September 24, 2014, 04:46:05 PM
If I remember correctly, it's not actually a finished mix, but the artist never came back with a more complete version, and I was satisfied enough with this version that I was okay with that, and didn't question it.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on September 24, 2014, 08:02:08 PM
I wonder if it's the same guy who did "Light Improv" on the Descent Community Album.  The guitar and playing styles definitely sound similar.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaizerwolf on October 02, 2014, 06:42:22 AM
A long long time ago I did a terrible remix of the level 7 theme, I'm talking like 2008. I've always wanted to try again with the new skills I've learned.. that remix you posted is inspiring, Scyphi, it's such a different theme and genre from Descent 3's soundtrack and aside from the technical problems, it sounds so epic.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: seasonsinthesky on April 22, 2015, 07:58:29 PM
hey folks, sorry to resurrect a topic and everything, i know that gets annoying. (but...)

i'm a huge Type O Negative freak and myself along with the folks at the typeonegative.co forum (it's a rebuilding of the former official forum, so it's still in birthing stages!) are very excited to find you guys have done such an amazing job collecting all the soundtrack versions and, thus, all the alternate versions of "Haunted" barely anyone knew about.

thank you very much for your work and for sharing it out!
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Hunter on April 22, 2015, 10:28:03 PM
Good to hear seasons :) Type O Negative is fantastic. Too bad about Peter :(
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on April 23, 2015, 06:07:57 AM
Yeah It's no problem for us.  Glad we could help out. ;)
As for their albums I think I only have October Rust, but I loved most of the songs on there and I'm thinking of looking for others when I have money to spare.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: VANGUARD on April 23, 2015, 02:16:28 PM
I got the songs on some devices. It is neat music. I don't know what kind of music you call it, but it's the hardest I have, being I typically just listen to classical and techno.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on October 22, 2015, 01:19:37 PM
When Autopilot released those excerpts of all the Descent 3 tracks on the old planetdescent I remember hearing a section (an extension at the end of the section that starts at around 0:40 in the full mix) in the excerpt of the level 5 song that wasn't in the game or in the game files.

The sound design in that song makes it sound like Autopilot's take on Glut.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on January 03, 2016, 07:48:06 PM
Hey, just a heads up on one of the Descent 1 tracks that's tagged wrong.
Virtual Tension is by Larry Peacock, not Brimble, and it's also technically not a remix.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Iron_Ian on March 07, 2016, 07:20:03 PM
Hey, just a heads up on one of the Descent 1 tracks that's tagged wrong.
Virtual Tension is by Larry Peacock, not Brimble, and it's also technically not a remix.

I was under the impression the D1 Mac/PSX Redbook soundtrack was entirely scored by Allister Brimble? Also if you're referring to the "(PSX Mix)" label, I just applied that to any track different than the "original" PC/Mac versions to differentiate the minor differences in the tracks.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Kaiaatzl on March 08, 2016, 02:45:46 PM
Naah, according to Peacock he wrote Virtual Tension for a marketing campaign for Descent 1, and then later he remixed that into the midi song.
Title: Re: Descent - The Complete Music Collection 7/26/2014 - Final Release V1!
Post by: Iron_Ian on March 09, 2016, 07:13:40 PM
Naah, according to Peacock he wrote Virtual Tension for a marketing campaign for Descent 1, and then later he remixed that into the midi song.

Dude awesome, thank you! That's the kind of information that's generally much harder to find when you're trying to get all your tagging right. Good to know. I'll make a note to change it for the next release. I suppose at some point I probably update the download links with the new album art embedded. Was thinking about getting a Roland SC-88 soon so maybe I'll do a recording of the Midi soundtracks with that and push out another release update.