Planet Descent
Community => Descent Single Player => Topic started by: Sapphirus on March 06, 2012, 06:42:31 PM
-
Did anyone realize that Guidebot kinda-sorta broke the 4th wall by mentioning "I can't help you out! This is a Demo!" or something like that when you're trying to release guidebot? This thread was meant to be a random remark.
-
I've ... never seen him say that. In either the D2 or D3 demo.
-
Come to think of it, I seem to remember that. Of course, it's a demo. Advertising overrules the 4th wall.
-
I just remember blasting the guidebot out into space with the mass driver in D3
-
Would a generic message (not from guide-bot) be better, saying something like 'Help from the guide bot is not available in this demo'? I never noticed that message but I am not sure I would have given it any thought, so I probably just don't remember it.
-
I haven't played either of the D3 demos in quite awhile, but I do seem to recall seeing a message like that pop up once.
-
Not sure I've ever played a D3 demo to be honest.
-
i remember it. two levels right/ one had that alien ship in there.
-
Yup, and GB does indeed have that 4th wall message.
And here every one thought GB was useless in the full game! Pffft! GB is actually much better in the full game.
-
I guess I missed it when I first posted, but I see we are talking about the first demo. I have only played the second demo, I take it that message isn't in the second?
-
I think you can use GB in the second demo, so no, probably not. I dunno, it's been awhile, and anyway, that second demo is pretty much a clone of the first level that I can do in my sleep, so it's not like I even needed GB.
Speaking of D3 demos, anyone know where I can find a download for that first demo? It was pretty fun to play, and it was interesting to speculate on the direction they were going with D3 at the time. It's kind of the "lost" level of D3, so to speak.
-
The level was ported to retail D3.
-
Used to have a download for the first demo. Key words are "used to".
I ran that thing on a computer that, although crappy by today's standards, would blow any game from that time out of the water including retail Descent 3. By the time I got to the crashed alien ship at the end I was running at about 10 FPS and by the time I got finished with the level it ran a blazing 5 FPS.
I do believe it was that first demo which had the 4th wall breaking GB.
-
Sounds right to me. Rather play the demo and find out for myself, though. While that first demo did have a few problems with it, it was awesome in it's own right. 8)
I also seem to recall that the level it had was notably longer than it's eventual successor in retail D3, as well as most of the other levels in D3, for that matter, and felt a little closer in feel to classic Descent.
While I am satisfied with what D3 eventually came to be, a part of me kind of wishes they did more with the theme and feel they had going with that first demo. Wonder why they ended up going in a different direction anyway...It seems like there'd be an interesting story to tell with D3's development history. Pity that there isn't anybody involved is around to tell it.
-
Almost all of D3 Demo 1's level was like what turned up in the retail version of D3 level 3.
What's hilarious is that when you get access to the armory, you're still called Concord 6 or whatever it was. That was your callsign in that demo.
-
And Concorde 6 the pilot from Vertigo, who apparently joined CED or SRAD (forget which) after he quit working for Dravis.
What I thought about the retail version of that mission was that the only reason they actually let you into the armory was that they mistook you for Concorde 6; since the containment team that gives you access technically considers you an enemy (even though you never see them; the Dispatch at the beginning mentions it).
-
Almost all of D3 Demo 1's level was like what turned up in the retail version of D3 level 3.
I'm more than aware of this. But Demo's level still had many radical differences from the final product, and it was those differences that I was talking about.
-
And Concorde 6 the pilot from Vertigo, who apparently joined CED or SRAD (forget which) after he quit working for Dravis.
How do you know this?? It isn't mentioned anywhere as far as I'm aware, unless it was something thrown into the books or something.
It's pretty clear though that the sound used is a leftover from the demo, being exactly the same and all.
-
There are hints in the briefing and in the level; and in the end it was pretty obvious to me.
-
I'll have to try it again sometime then.
-
I went and found download links to the D3 demos on Hunter's Descent 3 Sector (http://sectorgame.com/d3/downloads/?nav=browse&category=Playable%20Demos) and since past experience tells me that Hunter is usually pretty good at maintaining his sites, I have no reason to think they won't work.
In fact I downloaded the first demo, and it downloaded fine, so the links work, but after the file's downloaded, it won't run setup properly enough to install. Of course, I am trying to do it on a Windows 7 machine, so there may be an incompatibility issue or something of the such. In the meantime, I'll take the file to an Windows XP machine and see what I get there, but just FYI in case anybody else encounters similar issues.