*

Home

Welcome to the gallery section, powered by Aeva Media. To delete or modify this welcome message, just edit file /Themes/default/languages/Modifications.english.php and add this line to it:
$txt['aeva_welcome'] = 'Welcome.';
You can also change the text directly from within the admin area. This is simpler but you lose the ability to translate it to multiple languages.

Recent Items

Items view: Normal view Filestack view
Sort by: ID Date Title Views Rating | Sort Order: Ascending Descending
Name Posted Views Comments Rating
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 86
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 64
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 13
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.

Random Items

Name Posted Views Comments Rating
Descent Wallpaper 1280x800 posted by D2Disciple in Descent photos May 23, 2009, 02:31:40 PM 2063 2 4.97 (1 vote)
I did not feel it necessary to make a new album solely for one wallpaper, so I'll stuff it here until I have a good reason to make a new album (possibly for other resolutions).  ;)

INSERT: Seems that it will only post the file as 1024x640. Is there a limit on image file size?

Godflesh - Crush My Soul posted by Sidhe Priest in Inspirations October 24, 2010, 03:08:24 AM 372
This isn't the most concise example, but it was Godflesh' approach to rich, large reverbs/space combined with drum machines the inspiration. Also Justin K. Broadrick's complex delay/clean/distorted/delay electric guitar setups (you can hear one on Game06.mid, also the distorted guitar in Game12.mid is layered).
Game12.mid posted by Sidhe Priest in Descent MIDI Music October 24, 2010, 02:32:46 AM 489 4.97 (1 vote)
In Situ - Premix 4 posted by D2Disciple in "Invasion" Music Project August 08, 2015, 06:46:33 PM 37 1 4.97 (1 vote)
Descent Community Album 2 submission - Pre-mixed
Among Shards posted by Kaiaatzl in Easy Streaming and Linking - public January 09, 2011, 01:12:03 PM 897 3 4.97 (1 vote)
It's worth noting that all the industrial sound effects in the background are from D3, a robot sound (the Sickle bot's motor sound) and a falling rock sound.  These sounds were too quiet to hear in-game (which makes you wonder why they were there in the first place).  It could still have legal implications though.

Total Items: 706
Total Albums: 65
Total Comments: 266
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

An Error Has Occurred!

Cannot create references to/from string offsets