*

Image

«
 
»
PM3L 01 PM3L 02 PM3L 00
PM3L 02

Poster information

Item Info

Pumo

  • Total Items: 31
  • Total Comments: 10
PostedAugust 06, 2010, 08:58:29 PM
Width × Height256 × 192
Filesize31 KB
FilenamePM3L-02.jpg
Views692
Rating
Comments2
BBC embed code
HTML embed code
Direct link

Exif Metadata

No Exif data found
Comments Sorting comments by date - Ascending Descending

Kaiaatzl

  • Total Items: 198
  • Total Comments: 106
Comment #1 - Posted August 08, 2010, 10:09:54 PM
The drillers were cool.  But how did you make walls explode as you passed them?

Come to think of it, how do you make smoke move in a certain direction?  When I put it in it always goes down (especially when I want it to drift up from lava).  It's not even realistic (smoke should gather near the ceiling).

Pumo

  • Total Items: 31
  • Total Comments: 10
Comment #2 - Posted August 08, 2010, 11:39:07 PM
Well, about exploding walls I did not made any dynamic exploding walls on the level (the only exploding wall should be the hostage door) :P
If you mean something different, please enlighten me up (where and when you see the exploding walls on this level?)

And about smoke it has to do with object direction. If you insert a smoke object on DLE-XP, you can move the arrow (green arrow when you select it on object mode) of the object and you can also rotate and turn it. Just be sure the object arrow's head is looking at the direction where you would like the smoke to be spewed off.
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

Please Help Support PD!