Planet Descent

Community => Art Gallery => Topic started by: Alieo on October 05, 2011, 01:49:21 PM

Title: The "Descent RAVE" project
Post by: Alieo on October 05, 2011, 01:49:21 PM
The objective of Descent RAVE is to combine Descent MIDI files with other music tracks for an enhanced beat. It's kind of similar to the correlation project I did, but I'm not limited to the red book audio files. I tried to make most of them as close as I could to trance mixes, but for certain MIDI files, but if something slower or different than that of "rave" or "trance and techno" goes better with that particular song, then I improvise.

So let me know what you think of what I have so far. I wish I had the tools, the talent and the time to create full remixes of the MIDI songs myself, but I don't. Instead, I like to see myself as a music welder.

Here's a link to the Descent RAVE gallery: http://www.planetdescent.net/index.php?action=mgallery;sa=album;id=53
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 07, 2011, 07:53:01 AM
I listened to some of the mixes of my personal favorites. It's very hit and miss, some I like, others not so much.  :-\

I REALLY liked level 7's mix, and when I put on level one's to listen to, about a half hour later, I realized I had lost track how many times it had looped through the whole song and still wasn't tired of it. :P
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on October 07, 2011, 08:41:07 AM
Hmm I haven't listened to level 7's mix.
I'll do that.

I like the ones I have heard.

Edit: Listening to the game07 mix right now.  I like.  A lot.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 08, 2011, 01:10:09 AM
Thanks for your comments guys. When I was trying to match up Game07 with something, I really didn't know where to start at all. So, I looked into my Ridge Racer files. I figured, "hmm... well... Burnin' Rubber is track 7 in the Ridge Racer Type 4 game, so shoot, let's try it out." Turns out, it went together just fine, and it was my first match up to try against Game07. Never bothered trying anything else!

I'm also curious as to which ones you didn't like so well and why. Give me some constructive feedback if you will. As of now, the whole project is complete with all files uploaded. If you already listened to Game20 already, listen to it again. I deleted the old one and made a much better one.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 08, 2011, 08:38:58 AM
Hmm, I don't really know how to explain what ones were good and what ones were not. Some just didn't seem to...work, y'know?

Listened to a couple more, BTW, but didn't find any new favorites.   :(
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on October 08, 2011, 08:50:42 AM
Game10 was too off-beat for me to enjoy it.

BTW my fav was actually the game02 mix.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 10, 2011, 06:33:15 AM
To prove that what songs are good or not depends on the person, I will state that I listened to Game02 myself, and didn't care for it.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 10, 2011, 10:24:30 PM
Well, what do you think was "badly mixed" or didn't go together with the midi that well in YOUR opinion. Also, I have redone the ones for Game03, Game05 and Game19 with what I think are MUCH better counterparts to those songs. I'll post them by the end of tonight.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 10, 2011, 11:59:16 PM
Okay, got 'em posted:

Game03
(No items to show)
Game05
(No items to show)
Game19
(No items to show)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 11, 2011, 06:55:43 AM
Those all sound not that bad, so I agree, there's improvement. :)

I can't really explain why I think some of them aren't good beyond the fact that they seem to clash and...aren't likable by yours truly.  :-\

I haven't really been worrying about it though. When listening to a whole slew of songs like this, there's always bound to be at least one that I don't like, so generally I tend to focus on the ones I DO like. :D
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 12, 2011, 01:27:06 AM
Moar remakez...

Game08:
(No items to show)
Game10:
(No items to show)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 12, 2011, 06:55:01 AM
I can't listen to them! It says access to the album has been denied!  :o
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 12, 2011, 12:07:25 PM
That was weird... it said read access wasn't checked off... I checked it. It SHOULD work. Let me know.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 12, 2011, 03:32:21 PM
Yeah, they're working now. :)

Game 08 has significantly improved, and is almost good enough for me to download, but that choir...there are times when it syncs up beautifully, but the rest of the time it doesn't, and it clashes. The ending was stunning, though. :D

Listening to Game 10 now. It seems okay thus far. But then again, Game 10 isn't one of my favorite songs from D1, so...  :-\
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 12, 2011, 05:21:42 PM
What's the matter? Is my corn not big enough?  :P

Okay... just now I've completed a redo of Game22... also keeping the same metal theme. Tell me which Game22 is better:

New Game22 Remix:
(No items to show)
Old Game22 Remix:
(No items to show)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 13, 2011, 06:36:36 AM
In the new one, Sandopolis shows through too much to hear the Descent song. And it had moments where it clashed, too.

With the old one, the two just don't mix that well.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 13, 2011, 02:21:20 PM
I'll have to admit, Sandopolis and Game22 sucks. Game22 has been so difficult to find a match for. I've tried rearranging Game22 itself so that it starts in the middle and ends with it's dramatic intro, but still... FAIL

Well, I finally found something. I've decided to mix a low key ambient track with it from Twisted Metal Small Brawl. I just need to do some file conversions and naming, then it's a wrap.

I originally planned on stopping at Game26 (D2 Game04) but I was tinkering around and found some pretty good matches for the title/briefing/credit/endgame tracks for D1 and D2, totaling 33 songs in all, covering every song. No exit theme though. If I were to use these songs in game, it would only be if you were able to customize the exit theme for each level. Then, I would make one out of every climatic point in each song for each level. Would be a nice feature to have especially with the exits in Descent Vignettes.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 14, 2011, 10:33:52 PM
Okay, here are a few more. I went ahead and redid Game12 because I found something that goes with it better.

Game12:
(No items to show)
Game22: (now is this one  better out of all the others?)
(No items to show)
Descent Title:
(No items to show)
Briefing:
[Limit reached]
About the briefing one, I mixed it with the "Sunrise" track from Descent Community Album. I believe, Kaia, you've told me in the past who makes that one, but I forgot. I have it marked as unknown. Do you know who did it?
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on October 15, 2011, 04:12:37 AM
It was by Cougar (same guy who did the music for Reactor Gamma).

Thank you for consulting the Kaiaatsel Encyclopedia of Facts.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 15, 2011, 10:30:32 AM
Game12 and the Briefing are both pretty decent, and the Descent theme's okay. Game22...eh...  :-\
Title: Re: The "Descent RAVE" project
Post by: TechPro on October 15, 2011, 02:54:00 PM
and ..... I finally got around to listening to some of these.  Since some seemed to like the remix for Game07 and since I like the original for Game07, I listened to it ... and I kind of liked it except for one thing.  Game07 has an intense (and funky) base line that is very much a part of the  tune.  Unfortunately, in this remix it is hard to hear that base line.  Sorry, but without being able to hear that base line better, I can't recommend that one.  Otherwise, I thought it was good.

Game03 is alright.

Game05 is good.  I kind of liked it... but I think I would decrease the volume on the high pitched stuff and raise the bass volume a bit.

Game19 ... that is definitely a different take on it.  Nice idea.

Game08 ... funkier feel than the original with spookier atmosphere.  Think I would have toned down the vocals as they seem to over dominate.

Game10 is nice, but really needs a stronger bass.

more comments later...
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 15, 2011, 11:10:23 PM
Okay, try this updated Game07 remix for size:
[Limit reached]
Also, here's the Endgame remix (it's a bit creepy):
[Limit reached]
Now, I tried to upload the rest of my stuff (only 4 more, #s 30-33) which are the Descent Credits, Descent 2 Title, Descent 2 Briefing and Descent 2 Credits, but in trying to post Descent Credits, I'm getting a "502 Bad Gateway" error. Is that a PD thing or an ISP thing?
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 16, 2011, 01:25:23 AM
Okay! Busting right through the bad gateway and moving right along...

30 Credits ('Beneath the Canopy' Rockin' Through Space Mix):
[Limit reached]
31 Descent2 ('Don't Let the Rain Come Down' Rain Mix):
[Limit reached]
32 Briefing2 (Twisted Metal Black Mindbreak Mix):
[Limit reached]
33 Credits2 (Dance of the Zinger Grand Finale Rave):
[Limit reached]
Also, thank you TechPro for taking the time to give me some honest feedback on these songs. I really appreciate it! I'm glad you enjoyed some of them.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 16, 2011, 02:33:40 PM
Hmm... let's see here...

Both credits songs are pretty good, although I forget which one I liked better at the moment without relistening, and I don't have the time to at the moment, sadly. Both had the original songs showing through more than past those, so both had moments where they didn't feel that remixed.

The D2 theme remix wasn't bad. The first few moments sound the best, as it's not the sound you expect from that song. Once it gets into the thick of the song, though, it loses that original feel somewhat, though.

And I liked the industrial feel you gave the briefing song.

As for Endgame, eh, it honestly didn't impress me much. Game 07's redo doesn't sound that different to me (So it's still good in my book ;))

Sorry that I haven't been able to give you better feedback on the songs than this, but I guess I'm just not a good person to do that for.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 16, 2011, 10:22:55 PM
It's okay dude. Anything is appreciated. Thanks, man.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 24, 2011, 01:17:35 AM
I redid Game21. Which is better...

The old Game21:
http://www.planetdescent.net/index.php?action=media;sa=item;in=679 (http://www.planetdescent.net/index.php?action=media;sa=item;in=679)

The new Game21:
http://www.planetdescent.net/index.php?action=media;sa=item;in=700 (http://www.planetdescent.net/index.php?action=media;sa=item;in=700)

And here's a Rave mix of the Redbook track, "Death":
http://www.planetdescent.net/index.php?action=media;sa=item;in=701 (http://www.planetdescent.net/index.php?action=media;sa=item;in=701)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 24, 2011, 06:14:58 AM
Hmm...I'm not sure, both actually aren't too bad...

The old one did get stuck in a rut the new one doesn't, though...and I do like the new one's chiller feel, though I'm still not sure about the lyrics...
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 28, 2011, 12:23:08 AM
New one:
http://www.planetdescent.net/index.php?action=media;sa=item;in=707 (http://www.planetdescent.net/index.php?action=media;sa=item;in=707)

It's a mash-up mix of the Redbook Audio of Game18 and Apollo Four Forty's "Ain't Talkin' 'Bout Dub." IMHO, I think it's the single most bestestest thing I have ever produced. Whatcha think???? Whatcha think????
Title: Re: The "Descent RAVE" project
Post by: Scyphi on October 28, 2011, 06:51:57 AM
Not too bad, the two songs seem to mesh together fairly well. :)

Quote from: Alieo
What's the matter? Is my corn not big enough?

I just got this finally. :P Funny.
Title: Re: The "Descent RAVE" project
Post by: Alieo on October 31, 2011, 04:37:51 PM
Here's one for Halloween:

http://www.planetdescent.net/index.php?action=media;sa=item;in=710 (http://www.planetdescent.net/index.php?action=media;sa=item;in=710)

Didn't think I'd be able to find one for Haunted but it turned out better than I thought.
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 10, 2011, 11:33:40 PM
Nitro Ratzez!:

http://www.planetdescent.net/index.php?action=media;sa=item;in=718 (http://www.planetdescent.net/index.php?action=media;sa=item;in=718)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on November 11, 2011, 07:31:53 AM
Heh, it's a definite improvement over the original song. :)
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 11, 2011, 09:27:58 AM
Am I the only one who liked the original Ratzez, Glut, and Rusty?  (Apart from Alieo).

I seriously don't remember anyone else ever saying that they liked those songs -- in real life or online.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on November 12, 2011, 07:45:30 AM
Oh I like them, mildly. I don't think they're the best songs in the world and all three could stand slight improvements IMO, though, so... *shrugs*
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 16, 2011, 10:59:31 AM
Quartzon Beach:
http://www.planetdescent.net/index.php?action=media;sa=item;in=723 (http://www.planetdescent.net/index.php?action=media;sa=item;in=723)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on November 17, 2011, 07:22:13 AM
Hmm...I liked the first bit of it, but when it got into the more hard rock portions of the song, the two started to clash too much, to the point it was more noise than music.

Pity, though, I liked the direction you were trying to go with it. :)
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 17, 2011, 11:00:34 PM
Umm, I have to disagree with you Scyphi. I like this mix and don't think it was bad at all.

Anyone else think it was a "pity"?  >:(


On another note...

Raw Power:
http://www.planetdescent.net/index.php?action=media;sa=item;in=724 (http://www.planetdescent.net/index.php?action=media;sa=item;in=724)
Title: Re: The "Descent RAVE" project
Post by: Scyphi on November 18, 2011, 07:21:27 AM
Hmm...didn't like this one either, for the same reasons.  :-\

Now that I think about it, though, it might be because both of these songs involve a fair bit of hard rock, and I've never been a fan of hard rock. So maybe I'm just not a good person to be judging these.

As for the last song being a "pity"...what I meant was that I liked the idea, so much so, I wish I could say that I DO like it, and the first, I dunno, half minute I think (give or take) was really good. But the rest of the song just lacked the right...cohesion. The two weren't fitting together so well anymore...

I dunno, I don't know if I can explain it in any way different than that.
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 18, 2011, 10:47:22 AM
The drums sound wiiiieeeerrrd.
Title: Re: The "Descent RAVE" project
Post by: Pumo on November 19, 2011, 02:13:44 PM
Am I the only one who liked the original Ratzez, Glut, and Rusty?  (Apart from Alieo).

I seriously don't remember anyone else ever saying that they liked those songs -- in real life or online.

Just for the record, I like Ratzez and Glut very much since the very first time I listened to them on the D2 redbook, back on 1997! :D

(in fact, my favorite D2 redbook songs are ColdReal, Ratzez, Glut, Haunted, RUDescent & Robot ;) )
Title: Re: The "Descent RAVE" project
Post by: TechPro on November 19, 2011, 04:22:31 PM
The drums sound wiiiieeeerrrd.
I gotta agree (speaking of "Raw Power"), except that I know what's wrong with the drums in this (thus I can't call it weird, just wrong). 
These items really, really detract from the original Descent music (which seems to be playing only as a background) instead of enhancing it.  All the mystical, expansive, 'spooky' feel of the original Descent music is lost and covered up by the constant rapid drumming and frilly guitar action.

In case you couldn't tell, I didn't like it.  Sorry.  :(
Title: Re: The "Descent RAVE" project
Post by: -<WillyP>- on November 19, 2011, 06:54:00 PM
I have to agree with TechPro. Sounds like a when you are in the middle of two people with radios on different stations. O.0
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 19, 2011, 07:34:51 PM
The "Time for the Big Guns" track (A.K.A. D1 Game22 Redbook) was THE single most hardest song to align with another song. Nothing I have sounds like it, except for that Monaco track from Twisted Metal:Head-On which gives it a swing beat or whatever. If anyone has ANY suggestions as to what would possible sound good with this song, let me look it up on YouTube, or provide a YouTube URL and paste it here, and I will try that combination. Nothing I have works with this one apparently.

It is such an oddly patterned song. The program I use defines it at 99.96 BPM. But is that the first, more fast paced part, or is that the slower 3/4ths of the song. This one I think is the only song that does not have a consistent beat to it. Again, recommend something and I will try it. It's basically the last one I need to do a mix for.
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 19, 2011, 08:02:22 PM
The midi format usually defines tempo based on the beginning of the song.  However this is not the midi version -- it would depend on how your software calculates it for songs with tempo changes.  My thoughts would be that if it only gives one value, it's either the beginning or an average.  For most songs, I don't see why it would need to look at more than the beginning -- since most popular songs do have the same tempo throughout.  I'd recommend looking at the midi file instead if not for the fact that the remix is probably a different tempo.

However, I'm pretty sure this song is really all the same tempo.  Because the end two sections are half as fast as the beginning, these phrases basically just take two bars where the beginning would have taken one (that doesn't necessarily mean that all the phrases are two bars in length though! :P).
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 19, 2011, 09:30:20 PM
Beat matching really isn't the only challenge with this song... it's the genre... I don't know what would possibly sound good with this thing! It's heavy metal. I already did the MIDI one and it's mildly satisfying (you can hear it in the rave album). But this one? Yikes. By the way, the program I've been using is called "Virtual DJ Home." Every mix I've done is through that, and it does do a good job beat and key matching two songs. However, sometimes, I'll put two different MIDIs together (i.e. two different Game22s together, like an OPL3 and a high quality OGG) and it'll have two completely and totally BPM measurements that do not line up at all.

If someone wants to "contribute" a mash-up remix of the redbook of Game22 (Time for the Big Guns) with anything (that sounds good) and upload it, I will be glad to include it in this Descent RAVE album.
Title: Re: The "Descent RAVE" project
Post by: -<WillyP>- on November 20, 2011, 06:48:58 AM
Sometimes, when in battle, it is best to admit defeat and make a hasty retreat. One can always return for another go at it, but it may just be the monster you face here is too strong and there simply is no match.
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 20, 2011, 11:17:21 AM
I may just leave it out of the album. I already have a Game22 MIDI remix in the album.
Title: Re: The "Descent RAVE" project
Post by: -<WillyP>- on November 21, 2011, 05:10:17 AM
Hm an album I see why, you want it complete.
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 21, 2011, 03:48:59 PM
Yeah, I'm doing a mash-up remix album for every single D1/D2 Redbook/MIDI track. It's complete, except for the "Time For the Big Guns" remix, which is TOO HARD! lol

I'm assigning the remixes to certain D2 levels in D2X-XL as well. I use the MIDI remixes for D1, and the Redbook remixes for D2. 58 songs in all. (Would have been 59.)
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 21, 2011, 05:04:04 PM
I have flirted with trying the D1 remixes in D2 levels.  Time For the Big Guns fits D2 level 18 pretty nicely.  I can't remember what I had for everything else though.  It was years ago.

But when I mod the D2 soundtrack, I generally like to use music from me and from other games -- there's a lot of Sonic the Hedgehog music that's similar to the D2 Redbook.
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 21, 2011, 05:44:45 PM
Okay, I knew this was coming... It's LIST TIME!

Descent 2 Counterstrike Levels --> New Music from my Descent RAVE project:

Level   1: Roaches Crawl (Crawl Remix)
Level   2: Hydraulic Dub Pressure (Hydraulic Pressure [Game18] Remix)
Level   3: Fearless Mystery Metal (Mystery Metal [D1 Game03] Remix)
Level   4: Deathmatch Overdrive (Overdrive [Game09] Remix)
Level   5: Quartzon Beach (Gunner Down Remix)
Level   6: Haunted Psy-Interruption (Haunted Remix)
Level   7: Virtual Chipinque Tension (Virtual Tension [D1 Game02] Remix)
Level   8: My Wonderful Cold Reality Friend (Cold Reality Remix)
Level   9: Descent Ride (R U Descent? Remix)
Level 10: Rusty Toxic Waste (Rusty Remix)
Level 11: Creeping Robotic Death (Robotic Menace [Game12/21] Remix)
Level 12: Pain Runner (Pain Remix)
Level 13: Collision Dome Recaltrant (Collision Dome Excavation Remix)
Level 14: Sleepy Hollowed Mine (A Big Problem [Game14] Remix)
Level 15: Peter Gunn Crush (Crush Remix)
Level 16: Vampire Industry (Techno Industry Remix)
Level 17: Nitro Ratzez (Ratzez Remix)
Level 18: Not That Psycholectric Button! (Not That Button! [Game05] Remix)
Level 19: Israeli Made (Primitive Rage [Descent Titles] Remix)
Level 20: Fort Davis Death Rave (Death Remix)
Level 21: Glut Explorers (Glut Remix)
Level 22: Lords of the Robot Jungle (Robot Jungle Remix)
Level 23: Tsui Industry (Pre-Accident Rave) (Industrial Accident [Game10] Remix)
Level 24: Space Pirates (Base Return [From D2 Intro Cutscene] Remix)
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 21, 2011, 05:59:31 PM
Roaches Crawl:
http://www.planetdescent.net/index.php?action=media;sa=item;in=725 (http://www.planetdescent.net/index.php?action=media;sa=item;in=725)
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 21, 2011, 09:31:33 PM
Did you know that a midi version of one of the songs you've "referenced" in your song titles was used in the third and seventh levels of a classic D2 mission by Darkflamewolf?  I'll let you find it :D.
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 22, 2011, 12:03:35 AM
I wouldn't know... the only level set I've downloaded by DFW was Vignettes, and I know she contributed to the TEW, but that's not exclusively her's. Besides, even though I played Vignettes, and currently am on Level 14 on TEW, I do not have any custom music tracks for either... so I'm completely clueless on those.
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 22, 2011, 07:44:10 AM
Gasp?  You're not using the "Good" soundtrack for TEW?  Which is made to work "out of the box" for D2X-XL too?

But no, it's not either of those missions.  One of her oldest ones, from before Lost Levels.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on November 22, 2011, 08:14:56 AM
About Roaches Crawl: it sounds pretty good, although I have to admit that Crawl is NOT one of my favorite Descent songs.

BTW, I was looking through some of the other tracks you've posted before now, and I think your mix of D1's level 7 song is still your best. :)
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 22, 2011, 09:43:11 AM
Gasp?  You're not using the "Good" soundtrack for TEW?  Which is made to work "out of the box" for D2X-XL too?

But no, it's not either of those missions.  One of her oldest ones, from before Lost Levels.

So which song was it that was used in one of her level sets?
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 22, 2011, 10:39:05 AM
You need to find it!

Quote
Level 20: Fort Davis Death Rave
Don't you mean...
Quote
Level 20: Fort Dravis Death Rave
???
Title: Re: The "Descent RAVE" project
Post by: Matthew on November 22, 2011, 08:26:30 PM
Maybe I'm just weird, but I like most of the descent music too much on its own to mess with it.
Title: Re: The "Descent RAVE" project
Post by: TechPro on November 22, 2011, 08:45:04 PM
Maybe I'm just weird, but I like most of the descent music too much on its own to mess with it.
Not weird at all. IMO
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 22, 2011, 09:26:19 PM
You need to find it!

Quote
Level 20: Fort Davis Death Rave
Don't you mean...
Quote
Level 20: Fort Dravis Death Rave
???

No, it's Davis... the song I mixed with "Death" is a song I associate driving through the small West Texas town of Fort Davis at night. The electrical whirs in the beginning remind me of the old orange florescent street lights they have buzzing throughout town at night.



Maybe I'm just weird, but I like most of the descent music too much on its own to mess with it.

I absolutely LOVE the original Descent music. I am always building upon my now currently 779 CDs and have been since 1997, but I ALWAYS go back to album #'s 101-103 (Descent) when I don't have anything new to listen to. I've been listening to the same songs to the same game since they came out. I've associated class period numbers back in middle school and high school with D1 MIDI songs.

There's nothing like the very first association. I was in 6th grade, 1996-1997 school year. Period 1, Game01 was playing in my head during science, Game02 was math, Game03 was world history, Game04 was Religion (it was a private catholic school), Game05 was theater arts, Game06 was PE, Game07 was English, Game08 was also English (we had it for two periods).

Digressing now, while I like the original OPL3's, and not one number I see or hear goes by without an OPL3 Descent 1/2 song associated with that number playing in the back of my mind, after all these years of listening to them, I feel I wanted to hear a new perspective on them. That's why I made the Descent RAVE project. No, they don't replace the oldies, but now I have both, and I imagine I will listen to the RAVE project a few times more in the future and eventually make remixes of the originals. Ultimately, I want to get a good program like FL studio and pick up a bit of my own talent and do some wicked reinterpretations of the originals, much like how D2Junkie did the Game12, Game02 and Game03 remakes. Those are absolutely epic and of high caliber!
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 27, 2011, 04:23:46 PM
Deathmatch Overdrive:
http://www.planetdescent.net/index.php?action=media;sa=item;in=731 (http://www.planetdescent.net/index.php?action=media;sa=item;in=731)
Title: Re: The "Descent RAVE" project
Post by: Kaiaatzl on November 27, 2011, 05:07:49 PM
No, it's Davis... the song I mixed with "Death" is a song I associate driving through the small West Texas town of Fort Davis at night. The electrical whirs in the beginning remind me of the old orange florescent street lights they have buzzing throughout town at night.

That was kind of a joke...

But I thought, if "Fort Davis" was in the original title of the song, then it was unlike you not to change it to Dravis :P.
Title: Re: The "Descent RAVE" project
Post by: Alieo on November 27, 2011, 05:21:58 PM
lolz.
Title: Re: The "Descent RAVE" project
Post by: Scyphi on November 28, 2011, 07:31:08 AM
About Deathmatch Overdrive...this one worked out better, and I actually like the meshing of the hard rock with the orchestral music. :) It still had moments when spots didn't match up, but that was usually the fault of the hard rock, and at such moments, it only came across as background noise. If you tuned it out and focused on the orchestral music, it wasn't so bad. :)
Title: Re: The "Descent RAVE" project
Post by: Alieo on January 31, 2012, 01:13:19 AM
Sometimes, when in battle, it is best to admit defeat and make a hasty retreat. One can always return for another go at it, but it may just be the monster you face here is too strong and there simply is no match.


For MONTHS this song has plagued me as being the last incomplete song from my Descent RAVE soundtrack. Well, I have returned to finish it!

Let's see whatch'all think of Slaying With Guns: http://www.planetdescent.net/index.php?action=media;sa=item;in=782 (http://www.planetdescent.net/index.php?action=media;sa=item;in=782)

I combined "Time for the Big Guns," (the Redbook version of D1 Game22 as heard on the PSX or MAC soundtracks) with "Now Slaying" from Twisted Metal: Small Brawl.

What makes it so friggin' hard to do a mash-up mix is it's odd and irregular beats in the first third of the song. Then, as the song gets past the one third mark, it slows down a bit and has regular beats. I "cheated" and removed the first part of "Time for the Big Guns" and simply blended the intro of the "easier to get along with" Game22, then picked up the rock verson (Time for the Big Guns) about 1/3 of the way through... with added .357 gun sound effects!

So... comments please! I know my first attempt wasn't liked at ALL by anyone. PLEASE let me know how you like/dislike this one.

For reference, the song I mixed with it, "Now Slaying," can be heard at the link below in it's entirety, unedited:
http://www.planetdescent.net/index.php?action=media;sa=item;in=781 (http://www.planetdescent.net/index.php?action=media;sa=item;in=781)

Lemme know!
Title: Re: The "Descent RAVE" project
Post by: Alieo on February 27, 2012, 11:33:27 PM
Three more added to the album:

Bassline Tension:
http://www.planetdescent.net/index.php?action=media;sa=item;in=803 (http://www.planetdescent.net/index.php?action=media;sa=item;in=803)

Israeli Made:
http://www.planetdescent.net/index.php?action=media;sa=item;in=804 (http://www.planetdescent.net/index.php?action=media;sa=item;in=804)

Grindhouse Industry:
http://www.planetdescent.net/index.php?action=media;sa=item;in=805 (http://www.planetdescent.net/index.php?action=media;sa=item;in=805)
Title: Re: The "Descent RAVE" project
Post by: Alieo on February 28, 2012, 02:48:15 AM
And this one...

Miranda Mind (Game18 Rave):
http://www.planetdescent.net/index.php?action=media;sa=item;in=806 (http://www.planetdescent.net/index.php?action=media;sa=item;in=806)