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Recent Items

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Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 15
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 64
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 87
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
GAME09 (Opaque Mix) posted by Alieo in Descent: Orchestrate­d December 31, 2012, 01:08:51 AM 42
I repeated the same style of instrumentation as used in GAME05's "Opaque Mix". Nothing but synthesizers and electric guitars for a dark and ominous sounding track.
Sinepad Message Sound posted by Sidhe Priest in Ringtones March 07, 2012, 07:02:23 PM 65
08 Haunted (Playstation Redbook Version) posted by Alieo in Descent for Playstation June 04, 2012, 01:21:20 PM 249 2
"Haunted" Instrumental by Type O Negative
(Playstation Redbook Version)

Used in: Level 8, DEMO

Notes: One of two songs to be used in only one level. This version starts off differently and doesn't have that middle break in the song that is in the Descent 2 Redbook version of "Haunted"; it's just full hard rock all the way through.
No Haven in Consequence posted by D2Disciple in "Invasion" Music Project July 14, 2009, 03:14:21 PM 823 1 4.75 (4 votes)
Number three of the Invasion Music Project.

Mostly an odd mix of industrial techno and trance electronica. I changed the melodies and song structure slightly for this, but nothing major at all. Definitely my favorite work thus far.  ;D
29. Piecemeal (Game03 Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:02:33 PM 38
Music from Descent 1, Secret Level 2: Asteroid Storage Depot
Original Track: "Game03" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

You've heard this before. It was the one I had for Level 3, but I reassigned it to Secret Level 2 (Song 29).

Total Items: 706
Total Albums: 65
Total Comments: 266
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