*

Home

Welcome to the gallery section, powered by Aeva Media. To delete or modify this welcome message, just edit file /Themes/default/languages/Modifications.english.php and add this line to it:
$txt['aeva_welcome'] = 'Welcome.';
You can also change the text directly from within the admin area. This is simpler but you lose the ability to translate it to multiple languages.

Recent Items

Items view: Normal view Filestack view
Sort by: ID Date Title Views Rating | Sort Order: Ascending Descending
Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
52. Descent II Game02 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:27:07 PM 1
Music from Descent 2, Level 2: Turnabout Bore
Original Track: "Game02" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont
Danielle's "Silent Nights" posted by Sidhe Priest in Inspirations December 24, 2011, 08:42:36 PM
Danielle's version of "Silent Nights". Check out the
Themtube page
for more info.
A character sheet!!! posted by Kaiaatzl in The Odd Canon April 12, 2013, 07:46:13 PM 3
A character sheet!!!  I always do character sketches when I'm coming up with new characters.  So here are
a few of the sketches for important or reccurring characters in the Odd Canon.
I know there's a bit of a gender imbalance among these important characters.  I'm working on developing some more female characters strong enough to be major characters, but I have some trouble understanding the female side of things enough to write it believably.  So I'm a little bit slower at coming up with female characters than with male characters.  For what it's worth the two major female characters I do have in here are two of my favourite characters I've ever invented.

Fair warning: spoilers abound in here.  Not just character development spoilers but some pretty big plot points from stories like The Fearret's Journal and Reality's Zipper.  If you actually want to read my writing (in that case I'm honored) then you might want to give this a miss.
On the other fork of the tail, if you've been listening to some of my vocal songs and have no idea what's going on in their lyrics, then if the song is set in the Odd Canon this document might give you just enough background info on the character doing the singing to figure out what the hell he (or she) is singing about.  Or something like that.
19. Crush 2020 (Game19 Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 09:52:22 PM
Music from Descent 1, Level 19: Oberon Mine Track: "Game19" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
Asteroid Groove posted by Sidhe Priest in Original Music October 23, 2010, 09:55:44 PM 655
Just another arpeggio, this one's suitable for a spaceship selector or somesuch...
07. Rusty Lords (Game07 Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 09:46:33 PM 56
Music from Descent 1, Level 7: Mercury Core
Original Track: "Game07" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont
Lego GX 3 posted by D2Disciple in Descent photos May 26, 2009, 12:25:25 PM 1344
This joker has much firepower for a handheld rendition of our favorite zero-gravity spacecraft.  ;)

The "thumbs up" is for size comparison.
Warp Factory -- Industrial Spill posted by Kaiaatzl in My Warp Shockwave Soundtrack January 29, 2011, 10:34:49 AM 440 3
Level 1.
Silly neo-acid, only using 3 synth types: Sytrus, Wasp, and TS404.
The name has nothing to do with Industrial Accident, it's referring to spilling a liquid with pH less than 7  ;).  It does sound somewhat similar to Industrial Accident though.

I had this uploaded in another album before and there was an interesting exchange between me and Alieo.  In the interest of conserving a little space I'm deleting the old version but re-adding the comments here.

Alieo:
The Review:
I like this! Has a well established melody, an exciting intro and good outro. I love listening to instrumental electronic music and one thing I look forward to in instrumental electronic music is a defined and exciting climatic moment to the song that it either builds up to or breaks down to... whether it be a change in beat, slows 3/4 of the way towards the end or just somehow takes all the instruments that made the song catchy and reinforces it towards 3/4ths of the way of the song followed by a wind down. Perfect examples of songs with defined and KICKASS climaxes are D2 Game03, Dazed and Confused by Led Zeppelin, Jackie Will Save Us by Shiny Toy Guns, etc. This song is waaay kickass, don't get me wrong, but it lacks a climax. If it has one, I barely notice it. Now, if this is to be "ambient" type of music, it doesn't need a climax, but this song sure as hell could have a good one if you just let the beat slow down a little 3/4ths of the way towards the end followed by reintroducing the intro beats, which are VERY catchy and make a good 8 measures of that with some alternative drumming, and you've got a major HIT!

Imagery:
Would go well with a Descent mine with a green toxic waste theme with a slow oozing green river of toxic waste.

Reminds me of that Toxic Waste level from Crash Bandicoot.


Overall Rating: 3.5/5... give it a climax that sounds ANYTHING like the intro of this song and perhaps it could be a 6/5!


Me:

You do have some good ideas, but there is also a reason I didn't do this.
My idea was to have only a little bit of buildup in this song, and there is a "climax", the strings at the end with the slightly heavier percussion.  I didn't want anything too dynamic because I've been doing a lot of songs like you describe recently and lately they've all been sounding the same (they were good songs, but if you listen to them one after the other it sounds like the first song is looping Tongue... listen to "Orbital" and "Gadget" on my MySpace profile to see what I mean).  This was my way of stepping back, looking at what I had done, and then doing something completely different.  My only rule was to make it as wierd as possible.  Sort of like Aphex Twin.
And yeah, I use the D2 Game03 climax for inspiration a lot.  I could say Dan Wentz is one of my biggest influences just because of that song :P (but seriously, the Red Faction music is a big influence too).
This song is a bit more like D2 Game01.

Alieo:
Yeah, I get what you mean. I thoroughly enjoy Aphex Twin. Most of their stuff doesn't really have a "climaxing" part, but it's great music to veg out to. I wish I had this stuff to listen to just two days ago when I went on a tour of our toxic ship channel here in Houston. Would have matched all the industrial scenery.

This is a good piece of music nonetheless... I should revise my score and say that it's a 4.5/5 if you're going for the ambient type music score. Maybe you could do a remix of this one with different drums and a more defined climax as a different version of the song. (Or maybe I could do some "rearranging" of my own if I get a chance! lol) But yeah, don't get me wrong. I love it!
Edgard Varese - Un grand sommeil noir posted by Sidhe Priest in Inspirations December 09, 2010, 08:57:19 PM 567
Edgard Varese, the sculptor of music.

The poem's by Paul Verlaine:

Un grand sommeil noir
Tombe sur ma vie:
Dormez, tout espoir,
Dormez, toute envie!

Je ne vois plus rien,
Je perds la mémoire
Du mal et du bien...
O la triste histoire!

Je suis un berceau
Qu'une main balance
Au creux d'un caveau:
Silence, silence!

Total Items: 706
Total Albums: 65
Total Comments: 266
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

An Error Has Occurred!

Cannot create references to/from string offsets