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Recent Items

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Name Posted Views Comments Rating
13. Litmus (Game13 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 23, 2015, 11:35:06 AM 91
Music from Descent 1, Level 13: Europa Mining Colony
Original Track: "Game13" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Slightly extended by tweaking the intro and outro. "Litmus" because... acid/bass... yeah...
12. Cast Away (Game12 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 23, 2015, 11:31:12 AM 99
Music from Descent 1, Level 12: Callisto Tower Colony
Original Track: "Game12" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Arranged in the style of "Robotic Menace," the Redbook version of this track found in the PSX and MAC versions--not the same instruments as the Redbook version, but the same progression.
11. Invasion (Game11 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 23, 2015, 11:26:12 AM 90
Music from Descent 1, Level 11: Io Sulfur Mine
Original Track: "Game11" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Extended ending with progression.
08. Levitation (Game08 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 20, 2015, 12:59:00 PM 129
Music from Descent 1, Level 8: Mars Processing Station
Original Track: "Game08" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12
06. Phantom (Game06 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 20, 2015, 12:54:36 PM 133
Music from Descent 1, Level 6: Mercury Solar Lab
Original Track: "Game06" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

Random Items

Name Posted Views Comments Rating
Mine Ascent posted by Sidhe Priest in Original Music January 10, 2011, 11:22:36 PM 484
Somehow this has called itself "Mine Ascent", probably exit tune for a mine elevator shaft, something like that.

Anyway, this also works as soundtrack to Gottfried Helnwein... The image is his "Mouse 12".

Not so "boring" desktop... posted by TechPro in Stuff I've posted April 24, 2013, 12:59:15 PM 483
Game16 vs Crawl posted by Alieo in Assorted Mixes October 04, 2013, 01:37:11 AM 98 1
There's a surprise at the last third of it. :)
Descent Title Score posted by Sidhe Priest in Descent MIDI Music July 28, 2011, 04:45:02 AM 424
BASSMIDI+Silverspring->XMPlay reverb/chorus.
Monster City posted by Kaiaatzl in Other work June 07, 2013, 04:29:36 PM 91 2
The first song recorded on my new mic that's not a part of Killer Robots & Woodland Spirits.  The percussion is very strange.
The monsters in their city are probably the least scary thing that the singer character finds... even despite the way he finds them.

And yeah, the name is taken from level 5 of Entropy 2.  I'm shameless ::).



I think I can hear just a little bit of "Off Sides" in this track.  Not intentional, but do you guys notice it?

Total Items: 706
Total Albums: 65
Total Comments: 266
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