Hey everyone, Iron_Ian / ArtOfShred here with a project I've been working on for a while. I've done my best here to compile all of the official Descent series of games soundtracks in the highest quality possible! This project as of 7/26/2014 has finally reached what I'd consider its first "Finalized" release. You can find notes below to accompany each individual soundtrack. I've put a lot of work into compiling all this audio for the community. I hope you guys enjoy the most comprehensive music release to date for the Descent series of games!
All soundtracks listed here are in the highest quality I could obtain. Redbook audio is ripped to FLAC with EAC, and the Playstation soundtrack .XA files have been converted with PSound/Foobar2000. In addition I've included two recordings of the midi soundtrack for both Descent 1 and Descent 2 with a few bonus tracks as well. All audio has embedded album art and complete normalized tags. Log files are included in the CD Audio flac releases, and while there is no accuraterip database information present for some of the CDA releases (The MacPlay ones for example) I can confirm their accuracy as I have compared the files between my own rips and others. The only exception to this is the original Descent II soundtrack (I don't have a copy to verify with). I have no reason to believe it is not accurate however.
Thanks for viewing and I hope you enjoy!
Special thanks go out to:
- Tim Jones for releasing the loseless versions of the original Descent 3 cinematic audio!
- Pumo of Planet Descent for providing the OPL3 midi soundtracks & allowing Pumo Mines to be included in the project
- Mark Morgan and Dan Wentz for responding to my email inquires
- cybero75 (https://www.youtube.com/user/Cyberacek) for fixing issues with the Descent II SC-55 Midi release
- ThugsRook of the DXX-Rebirth forum for loseless rips of the Descent II & Descent II MacPlay Soundtrack
- Dan Wentz for creating some amazing remixes of Vampyro and allowing them to be a part of the collection
- And the Planet Descent community for their feedback, contribution and support!
DOWNLOADS:
You can find all the soundtracks in a MediaFire folder here: [url]https://www.mediafire.com/folder/s2nui0hhkz8o5/Descent_Complete_Music_Collection[/url] ([url]https://www.mediafire.com/folder/s2nui0hhkz8o5/Descent_Complete_Music_Collection[/url])
Alternate tracks here: [url]http://www.mediafire.com/folder/wsa99bd2dttod/Descent_Complete_Music_Collection_ALT[/url] ([url]http://www.mediafire.com/folder/wsa99bd2dttod/Descent_Complete_Music_Collection_ALT[/url])
UPDATED AND ALTERNATE ALBUM ART:
Note: The downloads are not updated with the new album art, I may do this at some point in the future.
(https://puu.sh/HzN2d.jpg) (https://puu.sh/HzN2f.jpg) (https://puu.sh/HzN2i.jpg)
(https://puu.sh/HzN2j.jpg) (https://puu.sh/HzN2k.jpg) (https://puu.sh/HzN2m.jpg)
(https://puu.sh/HzN2L.jpg) (https://puu.sh/HzN2O.jpg)
(https://puu.sh/HzN6z.jpg) (https://puu.sh/HzN6C.jpg) (https://puu.sh/HzN6H.jpg)
(https://puu.sh/HzN6L.jpg) (https://puu.sh/HzN6M.jpg)
(https://puu.sh/HzN6P.jpg) (https://puu.sh/HzN6V.jpg) (https://puu.sh/HzN6Y.jpg)
(https://puu.sh/HzN70.jpg)
UPDATE LOG:
1/29/2022 UPDATE
* Reuploaded the Descent Playstation Soundtrack (MP3) file - you don't need to redownload the file if you already have it.
4/19/2021 UPDATE
* Reuploaded the alternate album art to my puush account.
8/22/2014 UPDATE 2 (http://www.planetdescent.net/index.php/topic,1255.msg18548.html#msg18548)
* Added Descent Remastered by SunSpire Records (https://sunspire.audio/remakes/)
7/26/2014 FINAL RELEASE V1 UPDATE (http://www.planetdescent.net/index.php/topic,1255.msg18480.html#msg18480)
* Added Descent II FLAC Soundtrack (replaced the mp3 version I had before) thanks to ThugsRook of the DXX-Rebirth forum
* Added Descent II MacPlay Soundtrack thanks to ThugsRook of the DXX-Rebirth forum
* Fixed issues with the Descent II SC-55 Midi Soundtrack - High frequency bands were overloaded and Vampyro had some horrible panning issues - thanks to cybero75 (https://www.youtube.com/user/Cyberacek)!
* Updated the Descent 3 & Descent 3: Mercenary Soundtracks with new rips of the game audio (Old files are still provided if you prefer them)
* Normalized file/track names for the multitude of mixes present between the Descent CDA releases. Any song with multiple versions is now labeled with no extra tag for its original mix chronologically, or listed as (PSX/Maximum, etc Mix) if the mix only appears once on an album or (Short/Long/etc Mix) if there are multiple albums in which the song is present.
8/3/2013 UPDATE 1 (http://www.planetdescent.net/index.php/topic,1255.msg17491.html#msg17491)
* Reuploaded all files, updated and embedded album art, fixed various errors in MP3/FLAC tags.
* Added Descent I and Descent II OPL3 Midi recordings, thanks to Pumo!
* Added Descent II Title remix by Dan Wentz onto the Descent II SC-55 Midi album.
* Added bonus track "Vampyro" by Dan Wentz onto the Descent II SC-55 Midi album.
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Descent Midi Soundtrack (1995)
Album Artist: Interplay
OPL3: 31 Tracks (MP3, 320 kbps, 48000 hz)
SC-55: 27 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)
DOSBox OPL3 Recording
_________________________________________________________________________
01 Descent - Interplay (03:33)
02 Briefing - Interplay (02:56)
03 Credits - Interplay (01:58)
04 Escape - Interplay (00:21)
05 Ending - Interplay (02:08)
06 (Level 1) Lunar Outpost - Interplay (03:17)
07 (Level 2) Lunar Scilab - Interplay (03:48)
98 (Level 3) Lunar Military Base - Interplay (03:33)
09 (Level 4) Venus Atmospheric Lab - Interplay (02:31)
10 (Level 5) Venus Nickel-Iron Mine - Interplay (03:05)
11 (Level 6) Mercury Solar Lab - Interplay (02:39)
12 (Level 7) Mercury Core - Interplay (02:59)
13 (Level 8) Mars Processing Station - Interplay (02:55)
14 (Level 9) Mars Military Dig - Interplay (03:32)
15 (Level 10) Mars Military Base - Interplay (04:58)
16 (Level 11) Io Sulfur Mine - Interplay (02:58)
17 (Level 12) Callisto Tower Colony - Interplay (03:01)
18 (Level 13) Europa Mining Colony - Interplay (03:21)
19 (Level 14) Europa CO2 Mine - Interplay (03:52)
20 (Level 15) Titan Mine - Interplay (03:08)
21 (Level 16) Hyperion Methane Mine - Interplay (03:08)
22 (Level 17) Tethys H20 Mine - Interplay (03:12)
23 (Level 18) Miranda Mine - Interplay (04:37)
24 (Level 19) Oberon Mine - Interplay (02:45)
25 (Level 20) Oberon Iron Mine - Interplay (03:13)
26 (Level 21) - Oberon Platinum Mine - Interplay (02:56)
27 (Level 22) - Neptune Storage Depot - Interplay (02:52)
28 Descent (Shareware Version) - Interplay (03:50)
29 Lunar Outpost (Shareware Version) - Interplay (03:21)
30 Lunar Scilab (Shareware Version) - Interplay (03:46)
31 Lunar Military Base (Shareware Version) - Interplay (03:32)
_________________________________________________________________________
Roland SC-55 Recording
_________________________________________________________________________
01 Descent - Interplay (03:50)
02 Briefing - Interplay (02:55)
03 Credits - Interplay (02:12)
04 Escape - Interplay (00:20)
05 Ending - Interplay (02:08)
06 (Level 1) Lunar Outpost - Interplay (03:19)
07 (Level 2) Lunar Scilab - Interplay (03:44)
08 (Level 3) Lunar Military Base - Interplay (03:31)
09 (Level 4) Venus Atmospheric Lab - Interplay (02:30)
10 (Level 5) Venus Nickel-Iron Mine - Interplay (03:06)
11 (Level 6) Mercury Solar Lab - Interplay (02:37)
12 (Level 7) Mercury Core - Interplay (02:58)
13 (Level 8) Mars Processing Station - Interplay (02:54)
14 (Level 9) Mars Military Dig - Interplay (03:33)
15 (Level 10) Mars Military Base - Interplay (05:01)
16 (Level 11) Io Sulfur Mine - Interplay (02:58)
17 (Level 12) Callisto Tower Colony - Interplay (03:00)
18 (Level 13) Europa Mining Colony - Interplay (03:21)
19 (Level 14) Europa CO2 Mine - Interplay (03:52)
20 (Level 15) Titan Mine - Interplay (03:08)
21 (Level 16) Hyperion Methane Mine - Interplay (03:10)
22 (Level 17) Tethys H2O Mine - Interplay (03:11)
23 (Level 18) Miranda Mine - Interplay (03:57)
24 (Level 19) Oberon Mine - Interplay (02:44)
25 (Level 20) Oberon Iron Mine - Interplay (03:12)
26 (Level 21) Oberon Platinum Mine - Interplay (03:01)
27 (Level 22) Neptune Storage Depot - Interplay (02:51)
_________________________________________________________________________
The Descent Midi Soundtrack recorded in two forms:
DOSBox OPL3 Emulation: Pumo of PlanetDescent painstakingly recorded these track by track through DOSBox OPL3 emulation and the Descent Setup program. Note that the extra tracks here from the shareware version are actually no different than the retail release version songs when played normally. However they lack the FM audio support of the retail audio so therefore sound different when played in OPL3 FM.
Roland SC-55: Recorded on a Roland SC-55 by Brandon "MusicallyInspired" Blume, you can find these and more here (http://sc55.duke4.net/index.php) on his SC-55 recording page on Duke4.net. The Descent soundtrack was composed with a Roland SC-55 so this is considered to be "the way it was meant to be heard," and it sounds great. My only work here was renaming the files with the title of their corresponding ingame level.
The Descent Soundtrack was composed by the Descent II Redbook audio artists, however individual track artist information is unknown. I'm not a fan of bloating my tags with insanely long artist tiles, however if you feel like replacing my "Interplay" artist substitute you can edit the tags easily in MP3Tag and fill the info in:
Artist Line: Brian Luzietti, Jim Torres, Ken Allen, Larry Peacock, Leslie Spitzer, Tim Wiles
Album Artist Line: Brian Luzietti/Jim Torres/Ken Allen/Larry Peacock/Leslie Spitzer/Tim Wiles
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Descent II Midi Soundtrack (1996)
Album Artist: Dan Wentz
OPL3: 7 Tracks (MP3, 320 kbps, 48000 hz)
SC-55: 8 Tracks (FLAC), 9 Tracks (MP3, 320 kbps, 44100 hz)
DOSBox OPL3 Recording
_________________________________________________________________________
01 Descent II - Dan Wentz (03:02)
02 Briefing - Dan Wentz (01:33)
03 Credits - Dan Wentz (02:21)
04 Game 1 - Dan Wentz (02:35)
05 Game 2 - Dan Wentz (04:25)
06 Game 3 - Dan Wentz (04:41)
07 Game 4 - Dan Wentz (03:07)
_________________________________________________________________________
Roland SC-55 Recording
_________________________________________________________________________
01 Descent II - Dan Wentz (03:01)
02 Briefing - Dan Wentz (01:33)
03 Credits - Dan Wentz (02:20)
04 Game 1 - Dan Wentz (02:35)
05 Game 2 - Dan Wentz (04:38)
06 Game 3 - Dan Wentz (04:35)
07 Game 4 - Dan Wentz (03:07)
08 Descent II Title Redux (Bonus) - Dan Wentz (03:03)*
09 Vampyro (Bonus) - Dan Wentz (02:37)
_________________________________________________________________________
* Note: MP3 Version only
The Descent II Midi Soundtrack recorded in two forms:
DOSBox OPL3 Emulation: Pumo of PlanetDescent painstakingly recorded these track by track through DOSBox OPL3 emulation and the Descent Setup program.
Roland SC-55: Recorded on a Roland SC-55 by Brandon "MusicallyInspired" Blume, you can find these and more here (http://sc55.duke4.net/index.php) on his SC-55 recording page on Duke4.net. Track 8 is a remix of the Title Theme by the original composer Dan Wentz, recorded on a Roland PMA-5. You can find more of his work here (http://soundcloud.com/daniel-wentz). Track 9 is a bonus track included from a fan mission made for the game aeons ago called Vampyro. Dan Wentz composed the music for this map, so I've recorded it with an SC-55 Soundfont. Note that it isn't perfect compared to actual hardware but it is pretty damn solid. The soundfont can be found here: SC-55 Soundfont ( NEW VERSION V1.9, Link in the description) (http://www.youtube.com/watch?v=1tmN1a3cDMg#)
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(https://puu.sh/HzN2L.jpg)
Descent MacPlay Soundtrack (1995)
Album Artist: Allister Brimble
13 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)
01 Primitive Rage - Allister Brimble (06:08)
02 Outerlimits - Allister Brimble (02:36)
03 The Escape - Allister Brimble (00:21)
04 Ether in the Air - Allister Brimble (02:37)
05 Robotic Menace - Allister Brimble (06:40)
06 Virtual Tension - Allister Brimble (04:35)
07 Time for the Big Guns - Allister Brimble (02:57)
08 Mystery Metal - Allister Brimble (07:01)
09 Hydraulic Pressure - Allister Brimble (07:35)
10 Not That Button! - Allister Brimble (06:05)
11 Industrial Accident - Allister Brimble (04:30)
12 Overdrive - Allister Brimble (03:08)
13 A Big Problem - Allister Brimble (07:03)
There is a lot of debate over what the proper track title names for these songs are, with numerous sources showing different titles. This is what I feel are the correct track names.
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(https://puu.sh/HzN2O.jpg)
Descent Playstation Soundtrack (1996)
Album Artist: Allister Brimble
17 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)
01 Descent Playstation Intro - Mark Morgan (02:44)
02 Virtual Tension (PSX Mix) - Allister Brimble (04:49)
03 Hydraulic Pressurce (PSX Mix) - Allister Brimble (03:58)
04 Time for the Big Guns (PSX Mix) - Allister Brimble (04:04)
05 Not That Button! (PSX Mix) - Allister Brimble (04:15)
06 A Big Problem (PSX Mix) - Allister Brimble (03:58)
07 Primitive Rage (PSX Mix) - Allister Brimble (03:50)
08 Industrial Accident - Allister Brimble (04:24)
09 Haunted (PSX Mix) - Type O Negative (04:25)
10 Rusty (PSX Mix) - Mark Walk/Ogre of Skinny Puppy (03:45)
11 Mystery Metal (PSX Mix) - Allister Brimble (04:18)
12 Robotic Menace (PSX Mix) - Allister Brimble (04:50)
13 Glut (PSX Mix) - Mark Walk/Ogre of Skinny Puppy (04:50)
14 Ratzez (PSX Mix) - Mark Walk/Ogre of Skinny Puppy (03:59)
15 Outerlimits - Allister Brimble (02:33)
16 Ether in the Air (PSX Mix) - Allister Brimble (04:49)
17 Descent Playstation Ending - Mark Morgan (01:44)
Ripped from the PSX .XA audio files and cinematic audio. These files were originally 37800 hz files, converted to 44100 hz for compatibility (no pitch change). I ripped them directly from the XA files on the disc and used both PSound and the plugin for Foobar to compare conversions and found no differences. http://www.allgame.com/game.php?id=2084&tab=credits (http://www.allgame.com/game.php?id=2084&tab=credits) has Mark Morgan credited for doing the cinematic audio for this release and I believe that is correct. Note that the files were reordered based on their ingame appearance. Thanks to Alieo aka Texace146, I used the track order present on his upload of the PSX soundtrack here (http://www.planetdescent.net/index.php?action=media;sa=album;in=63).
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(https://puu.sh/HzN6z.jpg)
Descent II (Complete Modified Version) (1996)
Album Artist: Interplay
14 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)
*01 Base Return - Peter Rotter (03:34) (Additional Redbook audio from Interplay Website, 128 kbps)
02 Title - Brian Luzietti (00:43)
03 Crawl - Brian Luzietti (02:39)
04 Glut - Mark Walk/Ogre of Skinny Puppy (01:57)
05 Gunner Down - Brian Luzietti (02:32)
06 Cold Reality - Brad Cross/Larry Peacock/Leslie Spitzer (03:05)
07 Ratzez - Mark Walk/Ogre of Skinny Puppy (02:30)
08 Crush - Brian Luzietti (03:25)
09 The Well (Mark 2) - Mark Morgan (02:52)
10 Haunted (Instrumental Remix) - Type O Negative (02:48)
11 Are You Descent? - Ron Valdez (02:45)
12 Techno Industry - Johann Langlie (02:20)
13 Robot Jungle - Johann Langlie (02:54)
*14 Final Mission - Peter Rotter (02:30) (Additional Redbook audio from Interplay Website, 128 kbps)
* Note: MP3 Version only
This is the original Descent II soundtrack album with a few minor adjustments for completion. The Intro and Endgame cinematic audio was released on the Interplay website aeons ago as 128 kbps mp3's. I've tagged these onto the beginning and end of the original album. Track 09 was originally known as Untitled. The Redbook audio release on the Interplay website for this track was titled "Mark2." I've taken the level that it first appears on ingame "The Well" and tagged it as such. It's generally agreed upon that Mark Morgan did not title any of his tracks present in the D2 Soundtrack. I contacted him about the tracks and he says he doesn't remember if he ever titled them.
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(https://puu.sh/HzNmV.jpg)
Descent II: Vertigo Series (1996)
Album Artist: Interplay
7 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)
01 Crush (Extended Remix) - Brian Luzietti (04:39)
02 Glut (Extended Remix) - Mark Walk/Ogre of Skinny Puppy (02:12)
03 Haunted (Instrumental Re-Remix) - Type O Negative (04:57)
04 Transmode Containment 2112 (Mark 1) - Mark Morgan (03:41)
05 The Well (Extended Remix) (Mark 2) - Mark Morgan (03:54)
06 Pain - Larry Peacock (04:22)
07 Rusty - Mark Walk/Ogre of Skinny Puppy (03:19)
The Vertigo Series album has had missing info filled in to the best of my ability. The last 4 tracks were originally unnamed and some were also missing artist info. From the redbook audio released on the Interplay website we can determine that Track 7 was called Rusty (also present in a longer mix on the Descent 1 PSX release), Track 6 was by Larry Peacock and known as Pain. Track 4 and 5 were named after the levels they first appear in, Track 4 pertaining to Transmode Containment 2112 (known as Mark 1 on the Interplay Website), and Track 5 is an extended remix to the Mark Morgan song present on the original D2 Soundtrack, therefore I named it after the level it was first played in for the base game. There is some disagreement to these unofficial titles for the songs present, I named them after the first level they appeared in while playing with the Vertigo CD in D2X Rebirth.
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(https://puu.sh/HzN6C.jpg)
Descent II: The Infinite Abyss (1996)
Album Artist: Interplay
8 Tracks (FLAC)/(MP3, 320 kbps, 44100 hz)
01 Title - Brian Luzietti (00:46)
02 Cold Reality (Extended Remix) - Brad Cross/Larry Peacock/Leslie Spitzer (05:01)
03 Crawl (Extended Remix) - Brian Luzietti (03:42)
04 Gunner Down (Extended Remix) - Brian Luzietti (03:35)
05 Ratzez (Short Remix) - Mark Walk/Ogre of Skinny Puppy (02:20)
06 Techno Industry (Extended Remix) - Johann Langlie (04:27)
07 Are You Descent? (Extended Remix) - Ron Valdez (03:41)
08 Robot Jungle (Extended Remix) - Johann Langlie (04:31)
This soundtrack is pretty much unmodified, I renamed track 05 Ratzez from "(Extended Remix)" to "(Short Remix)" because it is actually a shorter variation of song present on the original soundtrack.
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