Planet Descent

Community => Mess Hall => Topic started by: SaladBadger on January 16, 2010, 09:01:19 PM

Title: Something I've been working on (that doesn't involve a source hack for once)
Post by: SaladBadger on January 16, 2010, 09:01:19 PM
click to make not ulgy
(http://basementnet.us/ryan/PiggyDump.png) (http://basementnet.us/ryan/PiggyDump.png)

95% done, when finished will be adapted for D2 HAM/HXM files
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: S13driftAZ on January 16, 2010, 09:02:37 PM
yay

what is this? is it for eat?
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: SaladBadger on January 16, 2010, 09:04:43 PM
D1 pig file viewer. May become a editor, but I doubt it
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: Thomas on January 17, 2010, 07:43:01 AM
There's pig files in D1?  :D
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: D2Disciple on January 18, 2010, 09:18:42 AM
... And HAM and HOG files! I'm just waiting for D4 so we have *.SPARERIB files.  :D
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: Sapphirus on January 18, 2010, 10:44:23 AM
Is it just me or the main Descent files are named after (part of) swines like .PIG, .HOG, and .HAM

At least they didn't include *.bacon files.  XD
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: S13driftAZ on January 18, 2010, 12:49:49 PM
*.PORK
*.SWINE
*.POTBELLY
*.OINK
*.BABE

hehe
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: D2Disciple on January 18, 2010, 01:01:14 PM
Anyway, very cool tool you've built here. Impressive. But, since I am indeed lacking in knowledge about mods (heck, I just enjoy the stuff everybody else built), exactly what kind of information can be found in the *.PIG files? Aren't those texture files?
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: TechPro on January 18, 2010, 06:12:57 PM
/me drifts off in thought ....
Mmmm..... Bacon ....
Title: Re: Something I've been working on (that doesn't involve a source hack for once)
Post by: SaladBadger on January 18, 2010, 06:28:11 PM
Is it just me or the main Descent files are named after (part of) swines like .PIG, .HOG, and .HAM

At least they didn't include *.bacon files.  XD

Yeah, according to data pulled out of a old mirror of PXSOFTWARE.COM a pig farmer was John Slagel's backup carrer if Parallax failed

Quote from: D2Junkie
Anyway, very cool tool you've built here. Impressive. But, since I am indeed lacking in knowledge about mods (heck, I just enjoy the stuff everybody else built), exactly what kind of information can be found in the *.PIG files? Aren't those texture files?

They hold data for almost everything in the game. Texture information, Robot declarations, weapon declarations, even the player ship, mostly stuff covered in D2's HAM file. Just take a look at all of the information in the left column if you want to get an idea