This one was a MAJOR pain in the ass to record in spite of the fact I only changed out a few instruments. In the first half of the song, the French horn was only audible on the left speaker, so this took some nitty-gritty editing to get it where I wanted it; I had to independently record the French horn as a solo track, reverse stereo channels with audacity, then paste it into the beginning of the song. It was freakin' ridiculous. Also increased the pizzicato strings an octave, changed out the echo drops for a marimba because I didn't like how the echo drops sounded when they go from left to right to left to right really fast, but the vibraphone does the job and maintains that "heavenly" element I was going for.
MORE changes: harps, a flute, a dulcimer and a few more changes to give it a slightly different feel. I kept the crystal sounding thingy cuz that just goes with this song, but removed all synthetic pads. Also, a surprise ending on the drum track.
At first, I just edited the first part of this with acoustic guitars, but went ahead and did the big breakdown at 3:31 in guitars as well. I also edited the bass from exploding during that part during recording as it sometimes does depending on different sound cards.
Deep in the shadows as the bell tolls Lurks a danger down by the fiery coals Prepare for descent, Material Defender And watch your back on this next endeavor
Once an overseer of slag determination The virus has modified its concentration Camouflaged, cloaked, or suited up naturally The Smelter looks to commit a fatality
Moderately threatening is its repulsion system At two meters size, you just might miss him It sometimes wields proximity bombs But mostly makes y'all cry for your moms
So thrust your burners and fire your lasers And load up on weapons of energy savers Dog fighting and sniping are the keys to success So you can move on to Dravis' next mess
This is Game23 (D2 Game01 for formality's sake) with a bit of a kinky twist. I take the old ubiquitous sounds of Game23 and replace them with some better, more realistic instruments.
THIS is a fine example of what this sound font is capable of. I didn't edit ANYTHING except for the swapping of the warm pad for the string ensemble you hear in the background in the intro, AND I adjusted one of the guitars to be an octave higher. Other than those two elements, this song is pretty much a straight MIDI translation of this sound font.
The instruments and emotion of the song tells a story. You start out in a rough environment and you're on an impossible quest to find Pandora's Box. By 2:24, you locate Pandora's Box and take it with you and start to run away with it at 2:55. You're running and running and gotta catch your breath. At 3:20 you stop to peek at what's inside and find a very delicate arrangement of things. At 4:02, you slam the box shut and continue running with it off into the horizon.
This orchestration gives the player the feeling they're in an abandoned mine surrounded by perilous boxes of unused explosives that can go off any second. Goes excellent with Hyperion Methane Mine.
Kept the metal guitars and changed around some of the sawteeth and squares with acoustic guitars. Has a more creepy intro with the music box, giving its "going crazy" thus "deranged" sound.