*

Home

Welcome to the gallery section, powered by Aeva Media. To delete or modify this welcome message, just edit file /Themes/default/languages/Modifications.english.php and add this line to it:
$txt['aeva_welcome'] = 'Welcome.';
You can also change the text directly from within the admin area. This is simpler but you lose the ability to translate it to multiple languages.

Recent Items

Items view: Normal view Filestack view
Sort by: ID Date Title Views Rating | Sort Order: Ascending Descending
Name Posted Views Comments Rating
Time for the Big Guns (Orpheus Extended Arrangement) posted by Alieo in Assorted September 10, 2020, 07:59:03 PM 3
GAME22: "Time for the Big Guns" Orpheus Extended Arrangement

Orpheus SoundFont sounds so real.
Overload Transmit REVERSE posted by Scyphi in Scyphi February 23, 2020, 06:58:32 PM 11
Garbled transmission in Skoll Outpost Briefing, played in reverse.
Overload Transmit NORMAL posted by Scyphi in Scyphi February 23, 2020, 06:57:05 PM 15
Garbled transmission in Skoll Outpost Briefing, as it plays normally.
55. Descent II Credits (Vintage Dreams Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:35:40 PM 65
Music from Descent 2, Credits
Original Track: "Credits" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

And that concludes all of the Vintage Dreams project I've been putting off for five years now. I'd like to make a new variation of each world (a Quartzon mix, Brimspark, Limefrost spiral) for each of the 4 songs, but I've been very busy lately. Got my CDL 3 years ago and drive trucks now, got engaged two years ago, and lost my father last year. Lots of changes. I simply don't have time to devote to Descent related stuff lately. I still pop Descent music on every now and then, of course. Y'all be good! Hopefully I get the D2 files done before 2030?
54. Descent II Game04 (Vintage Dreams 'Zeta Aquilae' Mix) posted by Alieo in Descent I + II - The Vintage Dreams Mix January 30, 2020, 10:31:17 PM 88
Music from Descent 2, Level 4: AHAYWEH Gate
Original Track: "Game04" by Dan Wentz
Rearranged By: DJ Hearseman (formerly Texace12, formerly formerly Alieo) via SynthFont

Random Items

Name Posted Views Comments Rating
02. Sabotage (Game02 Vintage Dreams Remix) posted by Alieo in Descent I + II - The Vintage Dreams Mix November 18, 2015, 02:02:57 PM 108
Music from Descent 1, Level 2: Lunar SciLab
Original Track: "Game02" by Ken Allen, Brian Luzietti, Larry Peacock, Leslie Spitzer, Jim Torres, Tim Wiles
Rearranged By: Texace12

This one was modeled after the D1 demo version of Level 2.
For Neme posted by Sidhe Priest in Original Music October 25, 2010, 04:59:15 PM 419
Izotope Trash+Microtrance Warm Pad.
Terminator - Global19.mid posted by Sidhe Priest in Other Games' MIDI Music November 03, 2010, 12:50:23 PM 395
There was a Terminator-based game in the mid-90s, a DOS-based first-person shooter, much like Doom.

BTW, this uses the analogue-style Supersaw Soundfont and the Ensoniq/E-Mu synthesised drum Soundfont, leave a comment if interested...
Doom II - "The Demon's Dead" (overprocessed) posted by Sidhe Priest in Other Games' MIDI Music November 03, 2010, 08:58:35 AM 610
Compressor+overtone generator run on this one.
Ice Caverns -- Database posted by Kaiaatzl in My Warp Shockwave Soundtrack January 29, 2011, 10:40:20 AM 456 2
Level 3
A cool song, a bit less intense than most of my work but it still has some nice relative buildup and a good climax.  The song structure is based on Viral Evolution, one of my very early songs.

Total Items: 706
Total Albums: 65
Total Comments: 266
Aeva Media 1.4w © 2008-2011 Nao & Dragooon - Wedge: level up your forum!

An Error Has Occurred!

Cannot create references to/from string offsets