Planet Descent

Community => Descent Levels/ Mods => Topic started by: Pumo on July 28, 2010, 11:51:40 PM

Title: Pumo Mines 3 Level Demo Released!
Post by: Pumo on July 28, 2010, 11:51:40 PM
PUMO MINES 3 LEVEL DEMO v1.0 RELEASE

OK, finally after a long wait, here is a new Pumo Mines release.

This release includes 3 levels and all possible features including movies between levels,
briefing sequences, custom OGG music, high-res models, sounds and textures and all the good stuff. ;)

It has also a lot of fixes since the last official and beta releases, including some light tweaking,
robot difficulty and size adjustments, some model adjustments, better music quality and a lot more, including
the new features (movies, etc).


Some screenshots:
(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-00.jpg)(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-01.jpg)(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-02.jpg)(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-03.jpg)
(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-04.jpg)(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-05.jpg)(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-06.jpg)(http://i235.photobucket.com/albums/ee156/Digipumo/PM3L-07.jpg)

--------
Check also this link to see a small 'trailer' showing some of the new stuff:
http://www.youtube.com/watch?v=vJlaJTaffLo

And of course, the really important stuff, the download links :D :

Mirror 1 [Mediafire]
http://www.mediafire.com/file/ls8uwc5la867w7s/PMKartsal-3L-Demo-v1.0.rar

Mirror 2 [FileFactory]
http://www.filefactory.com/file/b2c24e5/n/PMKartsal-3L-Demo-v1.0.rar

File Size: 109.42MB


After downloading, remember to read the included manual! (it's important to read it first!)
On the manual you'll find detailed instructions and information on how to play & install PM,
as well as information about changes between PM and original D2, and much more.

Remember: this mission requires D2X-XL!.
(I will try to make a Rebirth compatible version on the future)

For more info, check my website or my forum:

http://www.pumosoftware.co.nr
http://http://3d-get.de/pumosoft/forum/

Now enjoy the new release and stay tuned for future news on Pumo Mines!
__________________________________________________________________

NOTE: After a lot of testing and playing i've noticed a few things that may be D2X-XL bugs that will be reported.
e.g. on Level 3 some cameras are screwed up, and the Orbit XC has a gray square on the back thruster
(not specified on the ASE model file) that appeared since D2X-XL included rotational thrusters for the Pyro.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on July 29, 2010, 12:23:18 AM
Damn that looks UBER! I wish I could get XL to work, but it keeps breaking on me 8 times in a row.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Matthew on July 29, 2010, 12:24:03 AM
That's D2? Holy CRAP!
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Kaiaatzl on July 29, 2010, 09:58:02 AM
I've played up to the end of level 2 so far... amazing job.  Level 2 reminds me of a 3 way cross between D1 level 2, D1 level 13, and the CED Expediator from D3.

Those Omega Defense Crates are just evil...
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: TechPro on July 29, 2010, 10:53:47 AM
That's D2? Holy CRAP!

Yes, D2 through D2X-XL (http://www.descent2.de/).
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Matthew on July 29, 2010, 11:28:29 AM
That looks exactly like D3, if not better.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: -<WillyP>- on July 29, 2010, 12:17:35 PM
I've played his first 'demo' and you will at times forget you are playing D2.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Scyphi on July 30, 2010, 06:22:05 AM
Oh man, you jaw unhinges the moment you see the first level, I'll tell you that much. :)

Unfortunately, with the past versions, Techpro, as far as I understood, was unable to get it to run smooth enough to play efficiently. :( stupid crummy video card...
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Matthew on July 30, 2010, 08:17:23 AM
TechPro doesn't have a high-end video card? :o
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on July 30, 2010, 08:47:15 AM
He seems to have a high end router with 3 antennas. :P
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: TechPro on July 30, 2010, 08:50:41 AM
TechPro doesn't have a high-end video card? :o
Nope.  He's too cheap.

He seems to have a high end router with 3 antennas. :P
Not really, just a careful selection. ... and that particular router doesn't work as reliably as I had hoped ... but it serves it's purpose.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Matthew on July 30, 2010, 12:41:31 PM
TechPro doesn't have a high-end video card? :o
Nope.  He's too cheap.
But he's a tech head!
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Hunter on July 30, 2010, 06:40:36 PM
Very nice, been meaning to play some D2 again..
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Pumo on July 30, 2010, 08:35:26 PM
Hey, thanks to all for your feedback!
Good to know you liked it.  :D
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: -<WillyP>- on July 31, 2010, 06:24:27 AM
TechPro doesn't have a high-end video card? :o
Nope.  He's too cheap.
But he's a tech head!

Maybe, but there's a big difference between a tech head and a gear junkie.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Kaizerwolf on July 31, 2010, 01:59:06 PM
Pumo, honestly... that's like Descent 3 quality. I would love to play it, but I need to find the patience to fiddle with D2X-XL to get it working properly. It looks wonderful, and as soon as I get D2X-XL working, Pumo mines will be the first thing I download! :D
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on July 31, 2010, 05:36:07 PM
Hey! Good news! All of the sudden, XL is not crashing upon start up! So I can now finally play your Descent 3 levels, I mean Descent 2. :P
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on July 31, 2010, 05:57:01 PM
I had FUN playing Descent 3, I mean, well, you know. ;)

Definately looks and feels like D3. Everything was great except the sound. There was not a single SFX or music. I'll look into it more later and try to find out what was wrong.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Sapphirus on July 31, 2010, 07:08:07 PM
I had FUN playing Descent 3, I mean, well, you know. ;)

Definately looks and feels like D3. Everything was great except the sound. There was not a single SFX or music. I'll look into it more later and try to find out what was wrong.


You need this for the SFX:
http://www.descent2.de/downloads/sound/hires-sounds.7z

BTW, what soundcard do you have?
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Pumo on July 31, 2010, 09:42:44 PM
There's also another factor. If you're using win7/vista, this line must be enabled on d2x.ini:

-midifix 1

(just in case, before enabling it, go into sound & effects config in-game and put music and sound at maximum level, then exit and enable that line. Run the game again and see what happens)
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Kaizerwolf on August 01, 2010, 08:39:12 AM
I don't appear to have a d2x.ini file. I've only got a "d2x-default" file, and that doesn't have "-midifix" in it. I did, however, notice that when the Music was turned all the way up, the program crashed almost instantly after starting a level.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on August 01, 2010, 09:14:22 AM
I have heard of the ini file thousands of times, but I have never ever been able to find it.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Pumo on August 01, 2010, 11:39:04 PM
it's placed on the 'config' subfolder.

Oh yeah, and on a first install you'll find a 'd2x-default.ini' file. that one shouldn't be touched, instead copy that one to a new file named simply 'd2x.ini' and make your changes there. The default one will be used when there is not d2x.ini file, but it's best to leave it as it is (in case the custom d2x.ini you made got screwed up)
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on August 02, 2010, 10:37:08 AM
Hey that works! But now there is a new problem. It crashes as soon as the first object, bot or crate, is destroyed. No exceptions. I was not having the problem before I made the ini changes.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Pumo on August 02, 2010, 01:29:37 PM
Mmh, well, the only thing i can think of now is try to test with the default profile that comes with D2X-XL or create a new player profile, and also if possible send me your d2x.ini file contents through PM and i will try to help you out. :)
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: NUMBERZero on August 04, 2010, 12:00:52 AM
It is fine now. All I had to do was plug in the Probability Drive to calculate the probability of D2X-XL working again. It was 42 out of 42 google :P

BUT! There is a problem with the second level. First off, it took 5 minutes to load all of the light maps while the first only took 10 seconds. Second, when I saved the game and tried reloading it today, it said that the level Kartsal is unable to be loaded.
Title: Re: Pumo Mines 3 Level Demo Released!
Post by: Pumo on August 04, 2010, 08:36:17 AM
The lightmap duration is natural the first time you run a level, and as levels 2 and 3 are really big that duration is pretty normal.

Now about the savegame issue, it may be related to a recent bug on savegame handling. Be sure to use latest version of D2X-XL as this bug is supposed to be fixed now.