*

Author Topic: D2 Level - Hive of Despair  (Read 1728 times)

Offline Darkflamewolf

  • Gold
  • ***
  • Posts: 186
D2 Level - Hive of Despair
« on: January 17, 2012, 12:25:06 AM »
It took me quite a while to finally land upon a good design for this level. Its really not a typical MP design for a level. But it naturally allows for a good deal of dogfighting with some occasional tunnel ratting. Lots of routes to and from each location. New robot-infused player ship along with 4 modified thieves for robo-anarchy. Definitely worth your time with 3+ players!

http://www.enspiar.com/dmdb/viewMission.php?id=420




Offline karx-elf-erx

  • Gold
  • ***
  • Posts: 383
  • D2X-XL & DLE-XP maintainer
    • D2X-XL and DLE-XP
Re: D2 Level - Hive of Despair
« Reply #1 on: January 17, 2012, 01:56:44 AM »
How about putting a blank line between each screenshot? Might look better. :)

Offline Scyphi

  • Purple Heart
  • *****
  • Posts: 2250
  • TechPro Jr.
    • Scyphi Productions
Re: D2 Level - Hive of Despair
« Reply #2 on: January 17, 2012, 07:19:03 AM »
Nice architecture, reminds me of a hybrid between the last four levels of D2 and alien-themed D3 levels. :D
"Eternal chaos comes with chocolate rain, you guys! CHOCOLATE! RAIN!"
See me also at deviantART.

Offline Darkflamewolf

  • Gold
  • ***
  • Posts: 186
Re: D2 Level - Hive of Despair
« Reply #3 on: January 17, 2012, 06:13:06 PM »
Just played it with four players and it really flows smooth. Easy to find people and yet easy to get away too if you are hurting. The tunnel on the bottom floor is a deathtrap at times, super fun. This experimental design layout actually turned out to be a very fun flowing level!

 

Please Help Support PD!

Recent

Members
Stats
  • Total Posts: 19688
  • Total Topics: 1432
  • Online Today: 33
  • Online Ever: 104
  • (September 02, 2016, 05:27:46 AM)
Users Online
Users: 0
Guests: 22
Total: 22