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Author Topic: Descent 3 new Linux port  (Read 174 times)

Offline Hunter

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Descent 3 new Linux port
« on: February 01, 2020, 12:59:08 AM »
Apparently the original developer/s for the Loki build decided to return and make a new port for Descent 3.

https://www.patreon.com/posts/project-descent-33611585

That certainly was a surprise..  8)

I'll be checking this out next week and seeing how it compares to playing under WINE.
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Offline TechPro

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Re: Descent 3 new Linux port
« Reply #1 on: February 01, 2020, 12:08:02 PM »


I'm going to have to check this out!

Offline Hunter

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Re: Descent 3 new Linux port
« Reply #2 on: February 05, 2020, 03:16:27 PM »
I had a tinker. It's pretty cool, but the only thing it really does is add 1920x1080 to the resolution menu, and displays the menu/maps/etc properly without any switching back and forth between resolutions. And the movies are also upscaled to OGG or something similar. But the game itself is using OpenGL, which while is certainly the most stable on Linux, it's probably the ugliest of the original renderers. There doesn't seem to be any other graphical enhancements (FOV remains fixed) and unfortunately, it still suffers from the original problem of being unable to load custom mods, which means you can only play the original Outrage maps.
« Last Edit: February 05, 2020, 03:18:01 PM by Hunter »
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Offline VANGUARD

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Re: Descent 3 new Linux port
« Reply #3 on: February 12, 2020, 05:18:16 PM »
Descent 3, Loki; Linux again? Miss the game, especially online.

Offline Thunderbird

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Re: Descent 3 new Linux port
« Reply #4 on: Yesterday at 11:12:30 AM »
I gave this a whirl, after getting Steam installed on my Linux boot (I recently swapped out my original HDD setup on my laptop for a SSD/bigger HDD combo). It works fairly well, though the insistence on switching back into fullscreen mode every time I go in and out of the automap is obnoxious.

it still suffers from the original problem of being unable to load custom mods, which means you can only play the original Outrage maps.

I don't think there's any way around this, since the scripting for levels/mods is platform specific.

As an aside, it looks like this also provides a new Mac version, which would be a boon for anyone who had that, since the original Mac port required Classic.

Offline Hunter

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Re: Descent 3 new Linux port
« Reply #5 on: Yesterday at 03:11:05 PM »
At one point you could compile level scripts for Linux.  Seems like information that has been lost to the ravages of time though..
Sectorgame.com - Descent and Freespace mods/levels.

 

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