Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Before uploading files, please read this:
Media, Files, Attachments
Home
Forum
Articles
General Articles
Descent 3 Articles...
Descent 3 Mission Reviews
Descent 3 Level Editing
Descent 1 & 2 Articles...
Descent 1 & 2 Mission Reviews
Descent 1 & 2 Level Editing
Media
Files
General
Descent 3...
Descent 3 Missions
Descent 3 Music
Descent 1 & 2...
Descent 1 Missions
Descent 1 Music
Descent 2 Missions
Descent 2 Music
Search
Login
Register
Help
Planet Descent
»
Forum
»
Community
»
Art Gallery
»
Topic:
The Ascent Project - Highpoly Descent Models
« previous
next »
Print
Pages:
1
2
[
3
]
Author
Topic: The Ascent Project - Highpoly Descent Models (Read 1783 times)
Scyphi
Platinum
Posts: 1819
TechPro Jr.
Re: The Ascent Project - Highpoly Descent Models
«
Reply #30 on:
August 07, 2012, 07:57:01 AM »
It's hard to recognize it as the Smelter we're used to seeing, yes, but I think the design is a huge improvement over the original nonetheless. The original smelter never really looked that robot-y to me. This new design does. So it all works out for me.
Logged
"Eternal chaos comes with chocolate rain, you guys! CHOCOLATE! RAIN!"
See me at
deviantART
and
FanFiction.Net
if you want.
Kaiaatzel
PlanetDescent Pet Cat
Platinum
Posts: 1558
PlanetDescent Pet Ferret
Re: The Ascent Project - Highpoly Descent Models
«
Reply #31 on:
August 07, 2012, 11:23:12 AM »
I think he was a cute little murderous machine...
Logged
Beware the curse
BEWARE RAZZADOON'S SNOUT!!!
(and the sharp fangy things within, and the sharp clawy things without)
Beware her aura of knives!!! (and her other aura, of piranhas)
Foil
Gold
Posts: 568
"I've never seen its equal."
Re: The Ascent Project - Highpoly Descent Models
«
Reply #32 on:
August 07, 2012, 11:28:10 AM »
Love
your work on the Smelter. Very very cool.
Logged
TheAscentProject
Silver
Posts: 19
Re: The Ascent Project - Highpoly Descent Models
«
Reply #33 on:
April 17, 2013, 08:20:22 PM »
Hello everyone, I know it has been a while but I just wanted to update you all on what I've been working on (along with many other community members): Sol Contingency, a fanmade remake of Descent that I'm sure a lot of you have heard about by now. We've officially launched our own webpage! Come check us out at
www.preparefordescent.com
where you can find a some of my conceptual work in the gallery (C2D, Small Hulk, among others) along with a Teaser trailer I created with the help of a couple of members of our team.
Logged
Scyphi
Platinum
Posts: 1819
TechPro Jr.
Re: The Ascent Project - Highpoly Descent Models
«
Reply #34 on:
April 18, 2013, 06:02:00 AM »
Nice, I really liked the Class 2 Drone.
The menu music they released was awesome too.
Logged
"Eternal chaos comes with chocolate rain, you guys! CHOCOLATE! RAIN!"
See me at
deviantART
and
FanFiction.Net
if you want.
NaphthaTurisas
Silver
Posts: 63
Re: The Ascent Project - Highpoly Descent Models
«
Reply #35 on:
April 21, 2013, 04:05:54 PM »
Yeah, Verran did great work with the main theme. Kudos to him for that!
Really like those new models too, though the proportions on the Class 2 Drone are a little different. Not that I'm really complaining, since I sort of like the look of two units bound together (maybe "Gemini" as a sort of codename like the Descent 3 robots?). The Small Hulk turned out really well too, and I can't wait to see the Medium Lifter or Diamond Claw when it's complete.
Great job so far, and best of luck to the entire staff on the project!
Logged
My YouTube channel
, for bonuses for my own level creations as well as challenge playthroughs of other single-player missions. Current challenge: clear Vertigo on Ace, with only the 10 weapons I use least often.
Kaiaatzel
PlanetDescent Pet Cat
Platinum
Posts: 1558
PlanetDescent Pet Ferret
Re: The Ascent Project - Highpoly Descent Models
«
Reply #36 on:
April 21, 2013, 05:40:24 PM »
I've been pushing to have the Diamond Claw and I'd like to see maybe Gyro or Thresher as well; but right now we're inconclusive on the idea of having non-D1 bots.
I've been working a little bit on soundtrack and I might even have one song in the first episode -- maybe not recognizable as my work! -- but the things I've really been spending more time on are far subtler and less obvious, although they tie into almost every aspect of the game...
Logged
Beware the curse
BEWARE RAZZADOON'S SNOUT!!!
(and the sharp fangy things within, and the sharp clawy things without)
Beware her aura of knives!!! (and her other aura, of piranhas)
Print
Pages:
1
2
[
3
]
« previous
next »
Planet Descent
»
Forum
»
Community
»
Art Gallery
»
Topic:
The Ascent Project - Highpoly Descent Models
Please Help Support PD!
Thank you!
Recent
D1 Anarchy: Sound of Whit...
by
NaphthaTurisas
[May 17, 2013, 09:36:32 AM]
D1 Anarchy: Hybrids of St...
by
NaphthaTurisas
[May 17, 2013, 09:31:04 AM]
New stuff on my Soundclou...
by
Kaiaatzel
[May 09, 2013, 07:44:05 AM]
Favorite anti-virus?
by
IHateHackers
[May 08, 2013, 01:29:31 PM]
Seen this commercial? Ni...
by
-<WillyP>-
[May 08, 2013, 11:05:14 AM]
Happy Birthday Kaiaatzel!
by
Kaiaatzel
[May 07, 2013, 08:48:26 AM]
My websites got updated! ...
by
Kaiaatzel
[May 04, 2013, 09:29:14 AM]
Descent to UDK
by
Kaiaatzel
[May 02, 2013, 07:42:14 PM]
Desktops 2013
by
TechPro
[May 02, 2013, 04:20:12 PM]
Inspires the Imagination
by
Kaiaatzel
[May 02, 2013, 07:08:31 AM]
Stats
Members
Total Members: 158
Latest:
Wormsworth
Stats
Total Posts: 17001
Total Topics: 1156
Online Today: 15
Online Ever: 93
(January 14, 2011, 03:28:58 AM)
Users Online
Users: 0
Guests: 5
Total: 5